Conn Level 1 of the Dungeon (6, -7, D:1) a +0 chain mail (10, -10, D:1) a +0 hand axe (21, 41, D:1) a +0 whip (42, 11, D:1) a +0 sling Level 2 of the Dungeon (7, -23, D:2) a +0 club (8, -24, D:2) a +0 dagger (13, -13, D:2) a +0 club (13, 4, D:2) a +0 dagger (14, -13, D:2) a +0 spear (16, -1, D:2) a +0 trident (20, -29, D:2) a +0 club (21, -15, D:2) a +0 short sword (29, -7, D:2) a +0 club (35, -24, D:2) 5 stones (36, 6, D:2) a +0 sling (39, 6, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Aqehid's Armour Shop the +4 leather armour "Osueg" {Harm rN+ Str-4 Dex+4} (398 gold) Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 scale mail (48 gold) a +0 robe (8 gold) a +3 leather armour of willpower (288 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (960 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 leather armour of cold resistance (108 gold) a +0 robe (8 gold) a +0 robe (8 gold) (0, 0, D:3) a +0 trident (2, -17, D:3) a +0 leather armour (6, -20, D:3) a +0 ring mail (6, 5, D:3) a +0 chain mail (19, -3, D:3) a +0 war axe (23, -6, D:3) 3 poisoned darts (24, -11, D:3) a +1 halberd of venom (25, -12, D:3) a +0 dagger (29, -4, D:3) a +0 club a +0 sling (30, -3, D:3) a +0 club (30, -1, D:3) a +0 dagger (31, -4, D:3) a +0 club (31, -3, D:3) a +0 dagger a +2 helmet a +0 animal skin a +0 spear (32, -4, D:3) a +4 hand axe a +0 dagger of venom a +0 club (34, -5, D:3) a +0 club (40, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (11, 4, D:4) a +0 robe (11, 7, D:4) 6 stones (16, -36, D:4) a +0 short sword (19, 4, D:4) 4 stones (39, -29, D:4) a +0 mace of protection (39, -22, D:4) a +0 short sword (39, -18, D:4) 8 stones (52, -13, D:4) 9 stones (54, 17, D:4) a +0 club Level 5 of the Dungeon [Shop] Ubroalef's Tremendous Tomes the Papyrus of the Fulgurous Shapeshifter (1092 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Passwall Transmutation/Earth 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Vhi's Electric Charge Translocation/Air 3 e - Airstrike Air 4 f - Yara's Violent Unravelling Hexes/Transmutation 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Maxwell's Capacitive Coupling Air 8 Lemnait's Codex of Tectonic Changing (1036 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Wereblood Transmutation 2 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Leda's Liquefaction Hexes/Earth 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Leda's Unmaking Conjuration/Earth 6 the Incunable of the Twisted Throng (1316 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Call Canine Familiar Summoning 3 c - Dispel Undead Necromancy 4 d - Animate Armour Summoning/Earth 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Simulacrum Ice/Necromancy 6 g - Spellforged Servitor Conjuration/Summoning 7 h - Haunt Necromancy/Summoning 7 the Treatise on Fateful Movement (1064 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Blink Translocation 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Leda's Liquefaction Hexes/Earth 4 f - Manifold Assault Translocation 4 g - Metabolic Englaciation Hexes/Ice 5 h - Disjunction Translocation 8 Woxzimar's Compilation of Glamour and Toxins (1008 gold) Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Conjuration/Hexes 3 c - Inner Flame Hexes/Fire 3 d - Fulminant Prism Conjuration/Hexes 4 e - Cause Fear Hexes 4 f - Anguish Hexes/Necromancy 4 g - Olgreb's Toxic Radiance Poison 4 h - Summon Mana Viper Hexes/Summoning 5 Ygiroull's Handbook of Combined Incineration (1419 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Summon Lightning Spire Summoning/Air 4 e - Spellforged Servitor Conjuration/Summoning 7 f - Haunt Necromancy/Summoning 7 g - Summon Horrible Things Summoning 8 h - Fire Storm Conjuration/Fire 9 Sif Muna's Almanac of Sizzling Peregrination (1260 gold) Spells Type Level a - Scorch Fire 2 b - Teleport Other Translocation 3 c - Sticky Flame Conjuration/Fire 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Fireball Conjuration/Fire 5 f - Plasma Beam Fire/Air 6 g - Dispersal Translocation 6 h - Malign Gateway Summoning/Translocation 7 Isavoh's Elucidation of the Crystalline Wayfarer (980 gold) Spells Type Level a - Sandblast Earth 1 b - Momentum Strike Conjuration/Translocation 2 c - Passwall Transmutation/Earth 2 d - Vhi's Electric Charge Translocation/Air 3 e - Gell's Gravitas Translocation 3 f - Petrify Transmutation/Earth 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Malign Gateway Summoning/Translocation 7 (0, 0, D:5) a +0 hammer (2, 1, D:5) a +4 quarterstaff of chaos a +0 cloak (7, 6, D:5) a serpent talisman (8, -2, D:5) a +0 short sword (10, -3, D:5) a +0 short sword a +2 leather armour of willpower (12, -6, D:5) 4 stones (13, -3, D:5) a +0 club (17, -6, D:5) a +0 quarterstaff (20, -13, D:5) a +0 whip (20, -12, D:5) a +0 trident (21, -12, D:5) a +0 club a +0 ring mail (43, 18, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Liwop's Overcharged Wands a wand of digging (11) (693 gold) a wand of quicksilver (18) (1134 gold) a wand of polymorph (18) (378 gold) a wand of quicksilver (18) (1134 gold) a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) (0, 0, D:6) a +0 dagger a +0 flail a +0 leather armour a +0 dagger (2, 1, D:6) a boomerang a +0 hand axe (5, 6, D:6) a +0 robe (11, -9, D:6) 5 stones (18, 10, D:6) a +0 leather armour (24, 12, D:6) a +0 plate armour (30, 11, D:6) 7 stones (32, 14, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 leather armour (5, 17, D:7) a +5 mace a +0 robe (6, 15, D:7) a +0 dagger 4 poisoned darts (6, 19, D:7) a +0 shortbow (7, 22, D:7) 3 large rocks (7, 23, D:7) a +0 long sword a +0 plate armour (9, 3, D:7) 5 stones a +0 short sword (10, 3, D:7) a +1 dagger of draining (11, 0, D:7) a +0 dagger (16, 31, D:7) a +0 scale mail (22, 23, D:7) a +1 flail of protection (22, 27, D:7) a +0 falchion (36, 6, D:7) a +0 club a +0 robe a +0 halberd (36, 7, D:7) a +0 spear 2 poisoned darts (36, 8, D:7) a +0 club (37, 4, D:7) a +0 long sword (37, 5, D:7) a +0 club (37, 8, D:7) a +0 leather armour (38, 1, D:7) a +0 ring mail (45, -8, D:7) a +0 spear (47, 22, D:7) a +0 hand axe (47, 23, D:7) a +1 hand axe of flaming a +0 ring mail a +0 robe (55, 34, D:7) a +0 falchion a +0 short sword a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 robe (2, -14, D:8) a +0 dagger (4, 27, D:8) a +0 shortbow (10, -17, D:8) a +0 halberd (11, -16, D:8) a +1 mace of holy wrath (12, -19, D:8) a +0 dagger of pain a +0 robe (13, -20, D:8) a +0 club (13, -18, D:8) a +0 dagger a +0 robe a +0 dagger a +0 whip (13, 0, D:8) a +0 club (13, 1, D:8) a +0 trident a +0 ring mail (13, 3, D:8) a +0 club (14, -19, D:8) a +1 whip of distortion a +0 chain mail (14, -16, D:8) a +0 dagger a +0 ring mail a +3 long sword a +0 robe a +0 whip (14, 0, D:8) a +0 halberd (15, -16, D:8) a +4 dagger a +0 robe a +0 vampiric whip (16, -16, D:8) a +4 mace a +0 robe a +0 short sword 5 stones a +0 chain mail a +0 dagger a +0 robe a +0 spear a +0 scale mail a +0 kite shield (17, -16, D:8) a +0 trident 2 boomerangs a +0 plate armour a +0 flail a +0 leather armour a +0 halberd (17, -15, D:8) a +0 flail a +0 whip (19, 24, D:8) 5 stones (20, 18, D:8) 4 stones (20, 27, D:8) a +0 flail (21, 33, D:8) a +0 dagger a +0 leather armour a +0 short sword (24, -17, D:8) a +0 hand axe a +0 leather armour (39, 4, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (3, 45, D:9) a +0 plate armour (5, 42, D:9) a +0 flail (6, 42, D:9) a +0 dagger a +0 leather armour a +0 trident a +0 leather armour (7, 42, D:9) a +0 glaive a +0 plate armour (8, -8, D:9) a +0 pair of boots (12, 9, D:9) a +0 falchion (20, -5, D:9) a +0 spear (20, -4, D:9) a +0 club (20, -3, D:9) +0 steam dragon scales (21, -4, D:9) a +0 flail (21, 17, D:9) a +0 dagger a +0 robe (22, -4, D:9) a +0 whip a +1 heavy trident a +0 scale mail a +2 buckler (22, 47, D:9) a +0 orcbow (23, 47, D:9) a +0 hand axe (24, 12, D:9) a +1 flail of venom (24, 46, D:9) a +0 hand axe (24, 48, D:9) a +0 hand axe (25, 47, D:9) a +0 hand axe (26, 11, D:9) a +0 dagger (27, 33, D:9) a +0 chain mail a +0 flail (27, 34, D:9) a +0 leather armour a +0 trident (28, 35, D:9) a +0 ring mail a +0 hand axe a +0 chain mail a +0 hand axe (31, 12, D:9) a +0 dagger a +0 ring mail (32, 10, D:9) a +1 whip of freezing a +0 robe (32, 11, D:9) a +0 spear (32, 12, D:9) a +0 ring mail a +1 heavy spear (33, 12, D:9) a +0 mace 2 boomerangs a +0 leather armour (37, 21, D:9) a +0 club (38, 21, D:9) a +0 spear of venom (47, 9, D:9) a +3 vampiric war axe a +0 scale mail Level 1 of the Lair of Beasts (2, -6, Lair:1) a +0 dagger (13, 37, Lair:1) a +0 chain mail (15, 5, Lair:1) a +0 scale mail (17, 30, Lair:1) a +0 flail (32, -6, Lair:1) a +0 plate armour (33, 38, Lair:1) a +0 chain mail (41, 37, Lair:1) 3 large rocks (48, -3, Lair:1) a +0 scale mail (50, -5, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (23, 42, Lair:2) a +0 long sword (28, 35, Lair:2) 2 stones (40, 34, Lair:2) a +0 shortbow of freezing (58, 36, Lair:2) 4 stones Level 3 of the Lair of Beasts (44, 6, Lair:3) a +2 sling of electrocution (63, -34, Lair:3) a staff of death the +4 pair of gloves of Wovifom {Contam *Corrode rElec Will+++} rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (63, -16, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (10, -22, Lair:4) 5 stones (11, -22, Lair:4) 6 stones (12, -22, Lair:4) 7 stones (12, -21, Lair:4) 5 stones (14, -22, Lair:4) 3 poisoned darts (21, -38, Lair:4) a +0 chain mail (27, -33, Lair:4) a +0 great mace (35, 21, Lair:4) 4 stones (53, -18, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 gold pieces (1, -9, Lair:5) a +0 shortbow (7, -14, Lair:5) 17 gold pieces (15, -11, Lair:5) a +0 flail a Gauntlet (0, 0, Gauntlet) a book of Fire (3, 0, Gauntlet) a scroll of teleportation (20, -34, Gauntlet) a +0 halberd (20, -31, Gauntlet) 42 gold pieces (20, -26, Gauntlet) a +5 ring of evasion (20, -14, Gauntlet) a wand of roots (3) (20, -6, Gauntlet) an amulet of guardian spirit (20, -5, Gauntlet) a scroll of silence (20, -3, Gauntlet) a +0 leather armour (20, 5, Gauntlet) the +1 leather armour of Agnosticism {rElec rF- Str+8 Int+2} Str: It affects your strength (+8). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (20, 11, Gauntlet) a +0 pair of gloves of stealth (20, 12, Gauntlet) the Handbook of the Horrible Tundra Spells Type Level a - Ozocubu's Armour Ice 3 b - Death Channel Necromancy 6 c - Polar Vortex Ice 9 (unseen) (29, -8, Gauntlet) a wand of flame (7) (31, -8, Gauntlet) a ring of resist corrosion (32, -8, Gauntlet) the ring of Gimomaw {rN+ Str+6 Stlth+} [ring of strength] Str: It affects your strength (+6). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen)