Dungeon Sprint DCSS version 0.31-a0-435-g2c6fae2916 (webtiles) character file. Game seed: 1861118286454862761 910 Conn the Arsonist (level 8, -10/37 HPs) Began as an Octopode Fire Elementalist on Aug 1, 2023. Was an Elder of Sif Muna. Collided with an unnaturally hard rock wall (11 damage) ... caused by a wretched star ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:11:51 (627 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 627, Time: 00:11:51 Health: -10/37 AC: 1 Str: 19 XL: 8 Next: 8% Magic: 9/22 EV: 17 Int: 33 God: Sif Muna [****..] Gold: 0 SH: 11 Dex: 28 Spells: 2/23 levels left rFire . . . B - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . F - +3 buckler rNeg . . . (helmet restricted) rPois . H - amulet "Ygrumm" {Acrobat Dex+3} rElec . v - +6 ring of intelligence rCorr . w - +6 ring of intelligence SInv . t - +6 ring of dexterity Will ..... u - +6 ring of dexterity Stlth +++++ x - +6 ring of strength HPRegen 0.26/turn y - +6 ring of strength MPRegen 0.18/turn s - ring of flight (no ring) %: no teleportation, random rage (9%), acrobat @: flying, studying Shields, unable to read A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, [berserk 2], [dopey 2], [frail 2], [low MP 2], [inability to read after injury 2] a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons z - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. A - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. B - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). C - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. D - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. F - a +3 buckler (worn) Magical Staves I - a staff of air Jewellery s - a ring of flight (on tentacle) t - a +6 ring of dexterity (on tentacle) u - a +6 ring of dexterity (on tentacle) v - a +6 ring of intelligence (left tentacle) w - a +6 ring of intelligence (right tentacle) x - a +6 ring of strength (on tentacle) y - a +6 ring of strength (on tentacle) H - the amulet "Ygrumm" (around mantle) {Acrobat Dex+3} (You found it in the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+3). Wands p - a wand of mindburst (6) q - a wand of iceblast (4) r - a wand of quicksilver (4) J - a wand of digging (2) K - a wand of flame (9) Scrolls f - 3 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - a scroll of fear Potions a - 8 potions of magic b - 10 potions of curing c - 5 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 6 potions of might Miscellaneous G - a phantom mirror Skills: + Level 0.3 Fighting + Level 0.5 Polearms + Level 4.6 Dodging + Level 6.3 Stealth * Level 8.0 Shields * Level 8.1 Spellcasting * Level 6.5 Conjurations + Level 0.1 Hexes * Level 2.6 Summonings + Level 9.8 Fire Magic - Level 2.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Inner Flame Hex/Fire 46% N/A 1% 3 d - Flame Wave Conj/Fire 61% 2d14 1% 4 e - Sticky Flame Conj/Fire 61% 2d8 1% 4 f - Summon Guardian Gole Hex/Summ 22% N/A 7% 3 g - Summon Small Mammal Summ 100% N/A 1% 1 h - Call Canine Familiar Summ 31% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Sting Tmut/Pois 52% 1d5 4% 1 Volatile Blastmotes Fire/Tloc 92% 2d17 1% 3 Ignite Poison Fire/Tmut/Pois 35% N/A 3% 3 Fulminant Prism Conj/Hex 17% 3d10 11% 4 Silence Hex/Air 6% N/A 73% 5 Yara's Violent Unravell Hex/Tmut 6% 3d5 73% 5 Discord Hex 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. [You have an uncontrollable temper.] [You are very dopey. (Int -4)] [You are very frail. (-20% HP)] [Your magical capacity is very low. (-20% MP)] [You sometimes lose the ability to read scrolls when taking damage.] Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The crimson imp hits your guardian golem but does no damage. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wretched star. The wretched star resists. The wretched star is moderately damaged. The wretched star's fire resistance burns away. The foxfire hits the crimson imp. The crimson imp completely resists. The wretched star glows turbulently. The lance of force hits you! You are knocked back by the lance of force. You slam into the unnaturally hard rock wall! * * * LOW HITPOINT WARNING * * * The crimson imp hits your guardian golem but does no damage. Unknown command. Unknown command. You feel much better. The wretched star pulses with an eldritch light! You occasionally lose the ability to read scrolls when taking damage. You lose the ability to read scrolls when taking damage more often. The crimson imp hits your guardian golem. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. You feel much better. The wretched star glows turbulently. The lance of force hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are knocked back by the lance of force. You slam into the unnaturally hard rock wall! You feel threatened and lose the ability to read scrolls! You die... ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓........▓5.)!)...▓ ▓........▓9.).)...▓ ▓........▓........▓ ▓........▓...*....▓ ▓........▓@▓§...▓.▓ ▓...©....▓v..©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a wretched star (combustible), a crimson imp (ally target) and a friendly guardian golem (summoned). Vanquished Creatures 2 spriggans (D) A yak (D) A golden eye (D) A floating eye (D) A bullfrog (D) 4 jellies (D) An iguana (D) A river rat (D) A shadow imp (D) 2 white imps (D) 15 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D) 1 creature vanquished. Vanquished Creatures (others) 10 foxfires (D) 10 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 47 | D | Became a worshipper of Sif Muna the Loreminder 103 | D | Entered arena 2. 103 | D | Noticed a spriggan 103 | D | Noticed a spriggan 103 | D | Found a transporter. 109 | D | Killed a spriggan 110 | D | Reached skill level 6 in Fire Magic 110 | D | Reached XP level 2. HP: 17/17 MP: 3/7 110 | D | Reached XP level 3. HP: 21/21 MP: 3/9 110 | D | Reached XP level 4. HP: 27/27 MP: 3/10 110 | D | Reached XP level 5. HP: 31/31 MP: 3/12 111 | D | Killed a spriggan 112 | D | Reached skill level 5 in Stealth 112 | D | Reached skill level 7 in Fire Magic 112 | D | Reached skill level 1 in Evocations 112 | D | Reached XP level 6. HP: 36/36 MP: 3/15 199 | D | Learned a level 2 spell: Scorch 203 | D | Learned a level 3 spell: Inner Flame 208 | D | Learned a level 4 spell: Flame Wave 213 | D | Learned a level 4 spell: Sticky Flame 222 | D | Entered arena 3. 222 | D | Noticed a golden eye 222 | D | Found a transporter. 223 | D | Killed a golden eye 223 | D | Reached * piety under Sif Muna 224 | D | Reached skill level 5 in Shields 224 | D | Reached skill level 5 in Conjurations 224 | D | Reached skill level 8 in Fire Magic 227 | D | Reached XP level 7. HP: 41/41 MP: 11/17 229 | D | Reached skill level 9 in Fire Magic 234 | D | Got the Octavo of the Discharge and the Shapeshifter 236 | D | Got the Lessons on the Panacea and Fascination 244 | D | Learned a level 3 spell: Summon Guardian Golem 246 | D | Learned a level 1 spell: Summon Small Mammal 292 | D | Entered arena 4. 292 | D | Noticed a yak 292 | D | Found a transporter. 297 | D | Reached ** piety under Sif Muna 298 | D | Reached skill level 1 in Summonings 303 | D | Killed a yak 315 | D | Got the amulet "Ygrumm" {Acrobat Dex+3} 434 | D | Learned a level 3 spell: Call Canine Familiar 435 | D | Entered arena 5. 435 | D | Found a transporter. 439 | D | Reached *** piety under Sif Muna 441 | D | Reached XP level 8. HP: 47/47 MP: 14/20 610 | D | Entered arena 6. 610 | D | Noticed a wretched star 610 | D | Found a transporter. 613 | D | Reached **** piety under Sif Muna 627 | D | HP: 1/37 [wretched star/lance of force (36)] 627 | D | Collided with an unnaturally hard rock wall Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 | 4.6 Stealth | 4 5 6 | 6.3 Shields | 3 4 5 7 8 | 8.0 Spellcasting | 4 6 8 | 8.1 Conjurations | 3 4 5 6 | 6.5 Fire Magic | 6 7 8 9 | 9.8 Evocations | 1 2 | 2.2 Summonings | 2 | 2.6 Fighting | | 0.3 Polearms | | 0.5 Hexes | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Lance | | | 3 || 3 Cast: Scorch | | 2 | 11 || 13 Foxfire | | 1 | 5 || 6 Inner Flame | | | 3 || 3 Call Canine Famil | | | 2 || 2 Summon Small Mamm | | | 1 || 1 Sticky Flame | | | 1 || 1 Summon Guardian G | | | 1 || 1 Evoke: Wand | 3 | 3 | 1 || 7 Use: Scroll | 1 | | 1 || 2 Potion | | | 5 || 5 Dodge: Dodged | | | 2 || 2 Block: Buckler | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 623 | 0 | 375 | 0 | 1 | 623.0 | Dungeon | 623 | 623 | 0 | 375 | 0 | 1 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 623 daAuts