Conn the Dungeon (0, 2, D) a +0 giant spiked club (0, 6, D) a +0 giant club (0, 21, D) a +0 giant club a +0 giant club (0, 27, D) a +0 dagger a +0 robe (0, 43, D) a +2 scimitar of holy wrath a +4 spectral quarterstaff a +1 broad axe of freezing a +2 rapier of distortion (0, 44, D) a +2 dire flail of protection (0, 45, D) a +0 pair of boots (0, 46, D) a +0 helmet (0, 47, D) a +0 plate armour (0, 48, D) a +0 great sword a +0 leather armour (0, 50, D) a yak skeleton