Dungeon Sprint DCSS version 0.31-a0-636-ge1c0e020e0 (webtiles) character file. Game seed: 14760468818456030941 180 Conn the Arsonist (level 5, 0/32 HPs) Began as an Octopode Fire Elementalist on Aug 26, 2023. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:50 (27 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 27, Time: 00:00:50 Health: 0/32 AC: 1 Str: 7 XL: 5 Next: 60% Magic: 1/12 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 12/13 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no teleportation @: lethally poisoned (0 -> -4), on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 0.5 Fighting + Level 4.4 Dodging + Level 5.2 Stealth + Level 2.1 Unarmed Combat + Level 4.9 Spellcasting + Level 1.3 Conjurations + Level 8.4 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 72% 2d8 1% 2 Inner Flame Hex/Fire 20% N/A 7% 3 Volatile Blastmotes Fire/Tloc 40% 2d13 7% 3 Flame Wave Conj/Fire 23% 2d8 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the scorpion. You grab the scorpion. The scorpion is severely wounded. You constrict the scorpion. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You are too berserk! You tentacle-slap the scorpion. You squeeze the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. Your Dodging skill increases to level 4! Your Stealth skill increases to level 5! Your Unarmed Combat skill increases to level 2! Your Fire Magic skill increases to level 8! Unknown command. You are too berserk! You are too berserk! You are too berserk! You are too berserk! You are too berserk! You are too berserk! You are too berserk! You are too berserk! You are too berserk! You are too berserk! Unknown command. Unknown command. Unknown command. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ## ## #. .# .#. # #$# ##. #@# #...##.## #.+.<†+ #.m.##.## ##. #+# # There were no monsters in sight! Vanquished Creatures 3 scorpions (D) 3 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 8 | D | Noticed a scorpion 16 | D | Killed a scorpion 17 | D | Reached skill level 6 in Fire Magic 17 | D | Reached XP level 2. HP: 17/17 MP: 0/6 17 | D | Reached XP level 3. HP: 21/21 MP: 0/8 17 | D | Reached XP level 4. HP: 27/27 MP: 0/9 20 | D | Killed a scorpion 21 | D | Reached skill level 1 in Unarmed Combat 21 | D | Reached skill level 7 in Fire Magic 21 | D | Reached XP level 5. HP: 11/31 MP: 1/11 24 | D | HP: 1/46 [scorpion (4)] 26 | D | Reached skill level 5 in Stealth 26 | D | Reached skill level 8 in Fire Magic 27 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.4 Stealth | 4 5 | 5.2 Spellcasting | 3 4 | 4.9 Fire Magic | 6 7 8 | 8.4 Unarmed Combat | 1 2 | 2.1 Fighting | | 0.5 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 9 || 15 Tentacles | 1 | 3 || 4 Constrict | 1 | 2 || 3 Cast: Foxfire | 3 | || 3 Use: Potion | 1 | || 1 Armour: Skin | | 1 || 1 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts