Dungeon Sprint DCSS version 0.31-a0-638-g26219f789d (webtiles) character file. Game seed: 17720080238525123507 177 Conn the Arsonist (level 5, -1/31 HPs) Began as an Octopode Fire Elementalist on Aug 26, 2023. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:11 (33 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 33, Time: 00:01:12 Health: -1/31 AC: 1 Str: 7 XL: 5 Next: 57% Magic: 0/13 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 14/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no teleportation @: lethally poisoned (-1 -> -11), on berserk cooldown, hasted and slowed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic c - a potion of heal wounds Skills: + Level 4.1 Dodging - Level 4.3 Stealth * Level 5.5 Spellcasting * Level 3.5 Conjurations + Level 8.0 Fire Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 74% 2d8 1% 2 Inner Flame Hex/Fire 21% N/A 6% 3 Volatile Blastmotes Fire/Tloc 42% 2d13 6% 3 Flame Wave Conj/Fire 28% 2d9 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. The foxfire hits the scorpion. The scorpion is moderately wounded. The foxfire hits the scorpion! The scorpion is severely wounded. The scorpion attacks as it pursues you! The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. Unknown command. You feel better. The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion completely misses you. Unknown command. You tentacle-slap the scorpion. Your grab misses the scorpion. The scorpion is severely wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Unknown command. Unknown command. Unknown command. Unknown command. You tentacle-slap the scorpion but do no damage. Your grab misses the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ## ## ##. .## #..#..# # #$# ##. #'# #...##s## #$+†<@+ #.m.##.## ##. #+# # You could see a scorpion. Vanquished Creatures 3 scorpions (D) 3 creatures vanquished. Vanquished Creatures (others) 9 foxfires (D) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 8 | D | Noticed a scorpion 11 | D | Killed a scorpion 12 | D | Reached skill level 6 in Fire Magic 12 | D | Reached XP level 2. HP: 17/17 MP: 0/6 12 | D | Reached XP level 3. HP: 21/21 MP: 0/8 12 | D | Reached XP level 4. HP: 27/27 MP: 0/9 16 | D | Killed a scorpion 17 | D | Reached skill level 7 in Fire Magic 17 | D | Reached XP level 5. HP: 31/31 MP: 0/12 23 | D | Reached skill level 5 in Spellcasting 23 | D | Reached skill level 8 in Fire Magic 33 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.1 Stealth | 4 | 4.3 Spellcasting | 3 4 5 | 5.5 Fire Magic | 6 7 8 | 8.0 Conjurations | 2 3 | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 11 || 12 Constrict | 1 | 2 || 3 Tentacles | 1 | 2 || 3 Cast: Foxfire | 3 | 2 || 5 Use: Potion | 1 | 2 || 3 Dodge: Dodged | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 29 daAuts