Conn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 0, D:1) a +0 chain mail (14, 16, D:1) 3 poisoned darts (33, -16, D:1) a +0 short sword a stone (42, -6, D:1) a +0 club (47, 2, D:1) a +0 sling (52, 13, D:1) 3 stones (56, -17, D:1) a +0 war axe (58, -5, D:1) a +0 short sword a stone (58, 18, D:1) a +0 short sword a stone Level 2 of the Dungeon (11, 19, D:2) 2 stones (14, -7, D:2) 10 stones (15, -1, D:2) a +0 short sword (26, 34, D:2) a blade talisman (28, 9, D:2) a +0 falchion (40, -19, D:2) a +0 dagger (43, -5, D:2) 4 stones (61, -1, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (0, 7, D:3) 2 stones (6, 6, D:3) a +0 dagger (10, 24, D:3) a +0 whip (31, 27, D:3) a +0 dagger (35, 26, D:3) a +0 dagger (39, 36, D:3) a +0 flail (45, 1, D:3) a +0 spear (49, 3, D:3) 8 stones (49, 23, D:3) the +2 dagger "Worm" {heavy, rElec Str-5 Int+6} Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. (51, 20, D:3) a +0 whip (52, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (5, 3, D:4) a +0 leather armour a +0 club (5, 4, D:4) a +0 robe a +0 dagger (6, 4, D:4) a +0 dagger of speed a +0 falchion (8, -5, D:4) a stone a +0 dagger (24, 22, D:4) 7 stones (27, -11, D:4) a +0 flail (28, -12, D:4) a +0 whip a +0 whip (39, 15, D:4) a +0 club a +0 leather armour (45, 7, D:4) 8 stones a +0 robe (45, 8, D:4) a +0 club a +0 club (51, 24, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 robe (3, -3, D:5) a +0 dagger a +0 robe (6, -8, D:5) a Young Poisoner's Handbook (19, 16, D:5) a +0 long sword (20, 16, D:5) a +0 robe (29, 9, D:5) a quokka corpse (skeletalised by now) (42, -15, D:5) a +0 giant spiked club (52, -2, D:5) a +0 whip