Dungeon Sprint DCSS version 0.31-a0-731-ga75f04deac (webtiles) character file. Game seed: 2841046182487116091 3 Conn the Firebug (level 1, -6/16 HPs) Began as an Octopode Fire Elementalist on Sept 12, 2023. Mangled by a worm (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:51 (22 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 22, Time: 00:00:52 Health: -6/16 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.3 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 6% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You conjure some foxfire! The foxfire hits the worm. The worm is moderately wounded. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is heavily wounded. Unknown command. You tentacle-slap the worm but do no damage. You grab the worm. The worm is heavily wounded. You constrict the worm. The foxfire hits the worm. The worm is severely wounded. The foxfire hits the worm. The worm is almost dead. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the worm. Unknown command. You tentacle-slap the worm but do no damage. The worm is almost dead. You constrict the worm, but do no damage. The foxfire hits the worm. The worm is almost dead. The foxfire hits the worm. You kill the worm! You tentacle-slap the worm. You grab the worm. The worm is lightly wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You constrict the worm, but do no damage. You tentacle-slap the worm. The worm is heavily wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ## ## ##. .## .m#.. # .$. # ##. #+# l# #...##.##$# #$'w@.+# ####.##l# #+# .# B#B # .. .. ##. $## ## ## You could see a worm. Vanquished Creatures A worm (D) 1 creature vanquished. Vanquished Creatures (others) 5 foxfires (D) 5 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Noticed a boulder beetle 4 | D | Noticed a boulder beetle 7 | D | Noticed a wyvern 7 | D | Noticed a wyvern 10 | D | Noticed a merfolk siren 22 | D | Mangled by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Cast: Foxfire || 3 Use: Potion || 1 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts