Conn the Dungeon [Shop] Riclesmo's Magic Scroll Shop a scroll of revelation (97 gold) a scroll of amnesia (52 gold) a scroll of torment (123 gold) a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of identify (26 gold) [Shop] Icule's Jewellery Boutique a ring of fire (275 gold) a ring of willpower (275 gold) an amulet of the acrobat (330 gold) a +6 ring of dexterity (396 gold) a +5 ring of evasion (396 gold) a granite talisman (880 gold) a ring of fire (275 gold) [Shop] Mipseh's Antique Weapon Emporium a +2 heavy spear (452 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 hand axe (78 gold) a +2 great mace of holy wrath (616 gold) a +0 short sword (78 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1835 gold) rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 hand axe (78 gold) [Shop] Tugyom's Magic Scroll Shop a scroll of poison (52 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Muyred's Book Emporium a book of Geomancy (252 gold) a book of Cantrips (168 gold) a Young Poisoner's Handbook (280 gold) Zumylar's Atlas of Company (672 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Haunt Necromancy/Summoning 7 d - Summon Hydra Summoning 7 a book of Burglary (280 gold) a book of Spectacle (672 gold) a book of Beasts (532 gold) a book of Displacement (308 gold) a book of Displacement (308 gold) [Shop] Onnele Mebro's Antique Weapon Shop a +0 broad axe (76 gold) a +0 trident (66 gold) a +0 whip (47 gold) a +0 club (19 gold) a +0 sling (28 gold) a +4 heavy long sword (537 gold) a +0 sling (28 gold) a +0 spear (57 gold) a +2 vampiric rapier (456 gold) a +0 short sword of protection (106 gold) a +0 whip (47 gold) a +1 flail of protection (212 gold) [Shop] Lejos's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of fog (52 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) [Shop] Rohegyu's Antique Weapon Emporium a +0 club (29 gold) the +9 long sword of Quantum Leap {heavy, rElec Str+5} (2198 gold) Str+5: It affects your strength (+5). rElec: It insulates you from electricity. a +0 rapier (116 gold) a +0 short sword (87 gold) a +0 mace (87 gold) a +0 club (29 gold) [Shop] Sinwidig's Magic Scroll Shop a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Taritt's General Store a +3 antimagic quarterstaff (348 gold) 6 darts of dispersal (64 gold) a scroll of immolation (48 gold) the +12 lajatang of Classification {heavy, Fly rElec Dex-5 SInv} (1161 gold) Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. 2 javelins (72 gold) [Shop] Udynib's Jewellery Boutique a +6 ring of strength (504 gold) a ring of poison resistance (280 gold) a +6 ring of intelligence (504 gold) an amulet of faith (560 gold) a ring of positive energy (280 gold) a ring of protection from cold (350 gold) an amulet of reflection (420 gold) a beast talisman (280 gold) an amulet of the acrobat (420 gold) an amulet of faith (560 gold) [Shop] Ywevy's Book Emporium Ozocubu's Autobiography (288 gold) a book of Dreams (264 gold) a manual of Axes (960 gold) a book of Necromancy (288 gold) a manual of Summonings (960 gold) the Omnibus of Fascination (384 gold) Spells Type Level a - Slow Hexes 1 b - Tukima's Dance Hexes 3 c - Inner Flame Hexes/Fire 3 d - Summon Mana Viper Hexes/Summoning 5 a book of Scorching (360 gold) a book of Blood (336 gold) the Precepts of the Violent Dragon (360 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Sticky Flame Conjuration/Fire 4 c - Leda's Unmaking Conjuration/Earth 6 [Shop] Megumypn's Antique Armour Shoppe a +0 leather armour (58 gold) a +2 leather armour of fire resistance (551 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 leather armour of poison resistance (174 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) [Shop] Aniujeir's Assorted Antiques a scroll of poison (112 gold) a scroll of identify (56 gold) a wand of paralysis (1) (67 gold) a potion of curing (84 gold) a scroll of identify (56 gold) a +0 leather armour (56 gold) a +0 long sword (98 gold) [Shop] Waerph's Weapon Shop 4 stones (4 gold) a +0 club (12 gold) the +7 scimitar of Context {spect, MP+9 Int+4} (951 gold) Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). the +6 sling of Huifac {freeze, rC- Will++ Str+3 Dex+3} (711 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. a +0 whip (30 gold) a +3 battleaxe of venom (297 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) [Shop] Supsiar's Distillery a potion of cancellation (80 gold) a potion of berserk rage (50 gold) 2 potions of cancellation (160 gold) a potion of degeneration (10 gold) a potion of lignification (30 gold) a potion of enlightenment (50 gold) a potion of might (40 gold) a potion of berserk rage (50 gold) [Shop] Dyoplaum's Armour Emporium a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +2 pair of boots (214 gold) a +0 ring mail (52 gold) a +4 plate armour of cold resistance (650 gold) a +3 plate armour of cold resistance (585 gold) a +0 helmet (58 gold) [Shop] Qeix's Distillery a potion of invisibility (112 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) 2 potions of enlightenment (140 gold) a potion of degeneration (14 gold) a potion of enlightenment (70 gold) a potion of invisibility (112 gold) a potion of attraction (42 gold) a potion of might (56 gold) (2, 14, D) a +0 rapier (5, 28, D) a +3 bardiche of flaming (6, 29, D) the +0 robe of Experimentation {+Inv rF+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (7, 16, D) a +0 leather armour a +7 heavy triple sword a maw talisman (8, 39, D) 2 potions of degeneration a ring of ice a tin of tremorstones (2/2) (9, 39, D) a +3 halberd of protection (still there?) a +1 demon blade of flaming (still there?) (10, 39, D) 6 scrolls of enchant weapon (still there?) a +2 spectral quarterstaff (still there?) a staff of fire (still there?) (11, 39, D) an obsidian rune of Zot (12, 1, D) a +0 club (12, 3, D) a +0 war axe (13, 1, D) a +0 robe a +0 dagger (14, 1, D) a +0 short sword (15, 28, D) a +0 robe a +0 long sword (16, 32, D) a +0 robe a +0 battleaxe (17, 6, D) a +0 robe (17, 8, D) a +0 robe a +0 dagger (17, 32, D) a +0 robe a +0 spear (17, 42, D) 4 scrolls of enchant armour 10 gold pieces 12 gold pieces (17, 43, D) 8 gold pieces (still there?) the +1 hat of Quer {-Tele rElec rF++ rC+} (still there?) rF++: It greatly protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. a +2 kite shield of cold resistance (still there?) (18, 27, D) a +0 halberd (22, 5, D) a +0 robe a +0 dagger (23, -2, D) a +0 ring mail (23, -1, D) a +0 hand axe (23, 1, D) a +0 leather armour a +0 falchion (24, 2, D) a +0 robe a +0 dagger (25, 2, D) a +0 whip a +0 scale mail a +0 war axe (25, 7, D) a +0 short sword (26, -1, D) a +0 robe a +0 dagger (26, 4, D) a +0 short sword (26, 5, D) a +0 leather armour a +0 flail a +0 leather armour a +0 mace (26, 13, D) a +2 broad axe 4 silver javelins a +0 chain mail (28, 1, D) a +0 chain mail a +0 scimitar a +0 arbalest (28, 2, D) a +0 leather armour a +0 flail (28, 3, D) a +0 robe a +0 dagger (28, 5, D) a +0 club (28, 6, D) a +0 plate armour a +0 war axe a +3 troll leather armour {Snorg} (29, 2, D) a +0 long sword (30, 1, D) a +0 robe (31, -1, D) a +0 leather armour a +0 scimitar (33, -1, D) a +0 leather armour a +0 long sword (33, 1, D) a +0 long sword (35, 0, D) a +2 robe of poison resistance a +0 great sword of electrocution (37, 20, D) a +0 quarterstaff a +0 robe (38, 7, D) a +0 orcbow a +0 shortbow (39, 1, D) a +0 dagger (39, 15, D) a +0 ring mail a +0 leather armour a +0 robe (39, 16, D) a staff of fire a +0 robe a +0 leather armour a +0 robe (39, 18, D) a +0 leather armour (39, 21, D) 5 datura-tipped darts (40, 7, D) a +0 shortbow (40, 15, D) a +0 club a +0 scale mail (40, 16, D) a +0 dagger a +0 leather armour a +0 ring mail (40, 21, D) 5 atropa-tipped darts (43, 13, D) a +2 great sword of freezing (43, 14, D) a +1 morningstar of distortion (44, 25, D) a +2 cloak a +0 rapier (44, 28, D) a +0 dagger (44, 29, D) a +0 dagger (45, 18, D) a +0 halberd a +0 chain mail (45, 21, D) a +0 hand axe (45, 28, D) a +0 dagger (46, -2, D) a +1 robe of poison resistance a +1 robe a +1 glaive of venom a staff of earth (46, 17, D) a +0 falchion a +0 leather armour (46, 19, D) a +0 antimagic broad axe a +0 leather armour (46, 27, D) a +0 dagger (48, 0, D) a +2 robe of poison resistance a +6 battleaxe of electrocution (48, 2, D) a +1 robe of cold resistance a +2 chain mail of cold resistance the +1 long sword "Kyesa" {chaos, *Noise rF++} rF++: It greatly protects you from fire. *Noise: It may make a loud noise when swung. (48, 17, D) a +0 arbalest (49, 0, D) the +8 plate armour of Indecent Exposure {Harm rN+} rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (55, 2, D) a +0 robe (56, 0, D) Sif Muna's Elucidation of Geology and the Salamander Spells Type Level a - Passwall Transmutation/Earth 2 b - Volatile Blastmotes Fire/Translocation 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 (56, 1, D) the +1 helmet of Ezir {Dex+3} Dex+3: It affects your dexterity (+3). (56, 2, D) a +0 robe (59, -2, D) a +1 pair of gloves of infusion (59, 0, D) Great Wizards, Vol. II (59, 4, D) a +2 hand axe of freezing (59, 19, D) a +0 shortbow (59, 33, D) a +1 eveningstar of draining the +2 scimitar of the Furious {flame, rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison Will+: It increases your willpower. (59, 36, D) a +0 war axe a +0 chain mail (59, 38, D) a +0 trident (60, 0, D) a +0 scale mail (61, -1, D) a +2 leather armour of poison resistance (61, 0, D) the Incunable of Firn and Incandescence Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Summon Ice Beast Ice/Summoning 4 d - Plasma Beam Fire/Air 6 (61, 2, D) a +0 hand axe (61, 4, D) the +1 robe of the Centipede {rC++ SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. (61, 5, D) a +0 mace of draining (61, 24, D) a +0 shortbow (61, 35, D) a +0 trident a +0 morningstar (62, 2, D) a +0 glaive a +0 scale mail of cold resistance (63, 1, D) a +2 tower shield of positive energy a +3 short sword of electrocution (63, 15, D) a +0 trident of freezing (63, 19, D) a book of Blasting (63, 31, D) a +2 battleaxe of electrocution a +2 antimagic battleaxe a +0 short sword of venom (63, 39, D) a +0 long sword (64, -2, D) 5 large rocks (64, 0, D) a +0 battleaxe of freezing (64, 37, D) a +0 glaive (65, -2, D) a +0 great sword of venom a +0 chain mail of poison resistance (65, -1, D) a +1 great sword of venom a +0 scale mail of cold resistance (65, 0, D) a +1 heavy spear (still there?) a +0 plate armour of fire resistance (still there?) a +0 tower shield of positive energy (still there?) (65, 1, D) a +1 short sword of electrocution (still there?) a +1 plate armour of fire resistance (still there?) a +1 tower shield of reflection (still there?) (65, 2, D) a +1 great sword of venom a +0 scale mail of cold resistance (65, 3, D) a +3 great sword of venom (still there?) a +0 scale mail of poison resistance (still there?) (65, 30, D) a +5 dire flail of protection (66, -2, D) a +2 long sword of flaming a +1 chain mail of poison resistance a +0 tower shield of positive energy (66, -1, D) a +1 great mace of pain (still there?) a +1 scale mail of poison resistance (still there?) (66, 0, D) a +1 vampiric dire flail (still there?) a +1 chain mail of cold resistance (still there?) (66, 1, D) a +0 great mace of pain (still there?) a +2 chain mail of poison resistance (still there?) (66, 2, D) a +0 short sword of electrocution a +1 scale mail of cold resistance a +0 kite shield of protection (67, 32, D) a phial of floods (68, 8, D) a +1 war axe of freezing a +1 scale mail of cold resistance (68, 13, D) a +0 falchion (68, 24, D) +0 fire dragon scales (69, 13, D) the +3 long sword "Bopaty" {heavy, +Blink rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. (70, 45, D) a staff of poison (unseen) (70, 46, D) the +0 robe of Nowniros {rN+ Regen+ Dex-4 Archmagi} Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. (70, 47, D) an amulet of reflection (70, 48, D) a golden rune of Zot (71, -2, D) Sif Muna's Secrets of the Sixfirhy and Death Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Agony Necromancy 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Chain Lightning Conjuration/Air 9 (71, 0, D) 4 large rocks (71, 2, D) a +3 antimagic shortbow a +1 battleaxe of venom a +2 scale mail of poison resistance a ring of resist corrosion (71, 3, D) a +2 great mace of pain +0 ice dragon scales (71, 35, D) a +0 dire flail a +0 plate armour (71, 37, D) a +0 short sword (71, 45, D) a staff of earth (unseen) (71, 46, D) a manual of Fighting (71, 47, D) a staff of fire (unseen) (71, 48, D) the +10 glaive of Equilibrium {flame, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (72, 13, D) a +3 shortbow of flaming (72, 45, D) 5 scrolls of acquirement (72, 46, D) a staff of conjuration (unseen) (72, 47, D) a book of Spatial Translocations (72, 48, D) a +2 leather armour of willpower (73, 3, D) a +1 great sword of flaming (73, 11, D) a +0 flail a +0 robe (73, 36, D) a +0 dagger a +0 robe (74, 7, D) a +2 vampiric dire flail a +2 plate armour of fire resistance (74, 30, D) a +0 arbalest of chaos (75, -1, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. a +1 great sword of venom a +0 plate armour of fire resistance (75, 13, D) 3 large rocks of chaos