Conn the Dungeon (0, 7, D) a +0 giant spiked club (0, 8, D) a +0 shortbow (2, 4, D) 10 stones (5, 4, D) a +2 mace a +2 hand axe (5, 8, D) a +2 rapier of venom (6, 4, D) a +2 quarterstaff a +2 trident (6, 6, D) a +0 giant club (6, 8, D) a +0 robe (7, 4, D) a +2 falchion (7, 6, D) a +2 scimitar of flaming (7, 23, D) a +0 whip a +0 robe (8, 9, D) a +1 heavy trident (8, 10, D) a +2 long sword of holy wrath (8, 11, D) a +1 flail of protection (8, 12, D) a +3 scale mail (8, 18, D) a +0 club (8, 19, D) a +0 club a +0 robe a +0 whip (8, 20, D) a +0 club (8, 22, D) a +0 long sword a +0 ring mail (9, 9, D) a +0 hand axe of freezing (9, 11, D) a +1 dagger of venom (9, 12, D) a +3 scale mail (10, 6, D) a +0 short sword a +0 robe a +0 whip (12, 7, D) a +0 club (17, 11, D) a +0 morningstar (17, 19, D) a +0 cloak (17, 20, D) a +3 plate armour (17, 21, D) a +2 halberd of venom (17, 22, D) a +2 heavy dire flail (17, 23, D) a +1 heavy broad axe (18, 19, D) a +0 barding (18, 20, D) a +5 ring mail (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +2 rapier of draining (18, 23, D) a +4 quarterstaff of speed (21, 13, D) a +0 troll leather armour a troll corpse (23, 15, D) 4 large rocks (24, 14, D) a +3 scimitar of flaming a +1 robe (26, 21, D) 3 large rocks (34, 13, D) a +0 spear a gnoll corpse