Dungeon Crawl Stone Soup version 0.31-a0-955-gcb8bc90ed4 (webtiles) character file. Game seed: 17616982180735925326 1 Conn the Stinger (level 1, -1/11 HPs) Began as an Octopode Venom Mage on Oct 22, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (79 turns). Conn the Stinger (Octopode Venom Mage) Turns: 79, Time: 00:00:42 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Transmutations + Level 3.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 14% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Olgreb's Toxic Radiance Pois 14% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You release your grip on the jackal. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. There is a stone staircase leading down here. The jackal misses you. Your magical contamination has completely faded away. You climb downwards. There is a stone staircase leading up here. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, constricted by you, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the jackal, but do no damage. The jackal bites you but does no damage. Okay, then. You aren't carrying any scrolls. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You release your grip on the jackal. The rat barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... ######## #......# #......# #......## #........ #.#####......# #....r