Dungeon Sprint DCSS version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 2841127993918713892 0 Conn the Firebug (level 1, -2/16 HPs) Began as an Octopode Fire Elementalist on Nov 1, 2023. Slain by Ijyb ... wielding a +4 dagger of freezing (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:28 (20 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 20, Time: 00:01:30 Health: -2/16 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: + Level 2.0 Dodging + Level 2.6 Stealth * Level 2.0 Spellcasting * Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Okay, then. Ijyb shouts! You close the door. Ijyb opens the door. You feel yourself speed up. Okay, then. There is a fountain of clear blue water here. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Ijyb but does no damage. x3 Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You bludgeon Ijyb! You grab Ijyb. Your squeeze misses Ijyb. Ijyb is moderately wounded. You constrict Ijyb. You tentacle-slap Ijyb. Ijyb is severely wounded. You constrict Ijyb, but do no damage. Ijyb barely misses you. You tentacle-slap Ijyb but do no damage. Ijyb is severely wounded. You constrict Ijyb, but do no damage. You tentacle-slap Ijyb but do no damage. You squeeze Ijyb! Ijyb is almost dead. You constrict Ijyb, but do no damage. Ijyb hits you with a +4 dagger of freezing. Ijyb freezes you. You completely miss Ijyb. Ijyb is almost dead. You constrict Ijyb, but do no damage. Ijyb hits you with a +4 dagger of freezing. * * * LOW HITPOINT WARNING * * * Ijyb freezes you. You die... ####### #<.#..+ #..'..# #..#### #..# #..# #.g# #⌠@# #### You could see Ijyb. Vanquished Creatures (others) 2 foxfires (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 5 | D | Noticed Ijyb 20 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Foxfire || 2 Use: Potion || 2 Armour: Skin || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts