Dungeon Sprint DCSS version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 4264544807424532460 119 Conn the Conjurer (level 5, 0/31 HPs) Began as an Octopode Fire Elementalist on Nov 1, 2023. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:05 (21 turns). Conn the Conjurer (Octopode Fire Elementalist) Turns: 21, Time: 00:01:06 Health: 0/31 AC: 1 Str: 7 XL: 5 Next: 3% Magic: 5/12 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no teleportation @: lethally poisoned (0 -> -5), on berserk cooldown, very slightly contaminated, hasted and slowed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Potions a - 3 potions of magic c - a potion of heal wounds Skills: + Level 4.1 Dodging - Level 5.0 Stealth * Level 5.0 Spellcasting * Level 5.3 Conjurations + Level 4.6 Fire Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 44% 2d6 2% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 23% 2d8 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Unknown command. You feel better. The scorpion stings you. You are poisoned. The scorpion poisons you! Unknown command. Unknown command. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The scorpion misses you. x2; The scorpion closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Blink to where? Press: ? - help, Dir - move target Okay, then. Unknown command. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Okay, then. You close the door. You die... ## ##. #+# #..###.## #@+ss.+ #..###.## ##. #+# ## There were no monsters in sight! Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed a scorpion 2 | D | Noticed a scorpion 2 | D | Noticed a scorpion 6 | D | Noticed a scorpion 7 | D | Killed a scorpion 8 | D | Reached XP level 2. HP: 17/17 MP: 4/7 8 | D | Reached XP level 3. HP: 21/21 MP: 4/8 8 | D | Reached XP level 4. HP: 27/27 MP: 5/10 11 | D | Killed a scorpion 12 | D | Reached skill level 5 in Stealth 12 | D | Reached skill level 5 in Spellcasting 12 | D | Reached skill level 5 in Conjurations 12 | D | Reached XP level 5. HP: 31/31 MP: 5/12 21 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.1 Stealth | 4 5 | 5.0 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.3 Fire Magic | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 8 || 11 Constrict | 1 | 2 || 3 Tentacles | 1 | || 1 Use: Potion | 2 | 1 || 3 Scroll | | 1 || 1 Armour: Skin | | 5 || 5 Dodge: Dodged | 2 | 7 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts