Conn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 22, D:1) a +0 short sword 2 stones (7, 35, D:1) a +0 short sword 5 stones (18, 11, D:1) a +0 club (21, 27, D:1) a +0 robe (29, 19, D:1) a +0 robe Level 2 of the Dungeon (6, 3, D:2) a +0 whip 7 stones (12, 15, D:2) a +0 club (25, -3, D:2) a +0 leather armour (32, -2, D:2) the +6 ring mail "Koreolo" {^Contam Int+2 Dex+7 SInv} Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (35, 35, D:2) a +0 whip (38, 34, D:2) a +0 club 3 stones (44, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 short sword (2, 2, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -33, D:3) 5 stones (9, -23, D:3) a +0 flail (12, -25, D:3) 4 stones (32, 2, D:3) 2 stones (34, -3, D:3) a +0 war axe (37, -28, D:3) a +0 whip a +0 leather armour (41, -27, D:3) a +0 short sword (46, -17, D:3) a +0 leather armour (47, -5, D:3) a +0 dagger (52, -33, D:3) a +2 antimagic quarterstaff (58, -5, D:3) a +0 club (59, -17, D:3) a +0 ring mail (61, -5, D:3) a +0 war axe an ossuary