Dungeon Sprint DCSS version 0.31-a0-1597-ge7908ec95f (webtiles) character file. Game seed: 18111014869783677741 0 Conn the Firebug (level 1, -11/16 HPs) Began as an Octopode Fire Elementalist on Jan 7, 2024. Mangled by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:33 (14 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 14, Time: 00:00:35 Health: -11/16 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, lethally poisoned (-11 -> -15), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You aren't wearing anything. Unknown command. Unknown command. Unknown command. You open the door. 2 boulder beetles come into view. A merfolk siren opens the door. Found 243 gold pieces. You close the door. You open the door. 2 scorpions come into view. The merfolk siren chants a haunting song. You resist. Found 243 gold pieces. The merfolk siren chants a haunting song. You resist with some effort. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you. You are poisoned. The scorpion poisons you! You tentacle-slap the scorpion. You grab the scorpion. You squeeze the scorpion, but do no damage. The scorpion is moderately wounded. You constrict the scorpion. You feel sick. You tentacle-slap the scorpion. The scorpion is heavily wounded. You constrict the scorpion, but do no damage. You feel sick. The scorpion misses you. You tentacle-slap the scorpion. The scorpion is heavily wounded. You constrict the scorpion. You feel sick. The scorpion stings you. Unknown command. You tentacle-slap the scorpion. You squeeze the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... # ##. #+# ## #...##.###..# #$'.m.@s# #...##.###..# ##. #+# ## # .#. .B B. ##$ .## ## ## You could see a merfolk siren and a scorpion. Vanquished Creatures A scorpion (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed a merfolk siren 5 | D | Noticed a boulder beetle 5 | D | Noticed a boulder beetle 8 | D | Noticed a scorpion 8 | D | Noticed a scorpion 14 | D | Killed a scorpion 14 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 2 Constrict || 1 Use: Potion || 2 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts