Dungeon Sprint DCSS version 0.31-a0-1620-gcbf77bbcfc (webtiles) character file. Game seed: 11400385384146580110 0 Conn the Firebug (level 1, -2/11 HPs) Began as an Octopode Fire Elementalist on Jan 11, 2024. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:02:22 (23 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 23, Time: 00:02:23 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: mesmerised, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 2 potions of magic b - a potion of curing c - a potion of heal wounds e - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The merfolk siren chants its luring song. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the merfolk siren. The merfolk siren is lightly wounded. Okay, then. You tentacle-slap the scorpion but do no damage. You grab the scorpion. The scorpion is lightly wounded. You constrict the scorpion, but do no damage. The foxfire hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. The scorpion stings you. The foxfire hits the merfolk siren. The merfolk siren is lightly wounded. Magic courses through your body. You constrict the scorpion, but do no damage. The merfolk siren chants its luring song. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the scorpion, but do no damage. The scorpion stings you. Unknown command. You tentacle-slap the scorpion but do no damage. You squeeze the scorpion, but do no damage. The scorpion is lightly wounded. You constrict the scorpion, but do no damage. The scorpion stings you. The merfolk siren chants its luring song. Unknown command. You tentacle-slap the scorpion but do no damage. You squeeze the scorpion. The scorpion is moderately wounded. You constrict the scorpion, but do no damage. The scorpion stings you. Ouch! That really hurt! You die... ### ### .. s. # s#s # #. #s# B## #k##@##.°$# #+vv.+# #k##.##.B.# #. #m# .## # ... # ..#.. ##. .## ## ## You could see a merfolk siren (mesmerising) and 4 scorpions. Vanquished Creatures (others) 6 foxfires (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 7 | D | Noticed a boulder beetle 7 | D | Noticed a boulder beetle 10 | D | Noticed a merfolk siren 23 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 2 Constrict || 1 Cast: Foxfire || 4 Use: Potion || 2 Armour: Skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts