Dungeon Sprint DCSS version 0.31-a0-1620-gcbf77bbcfc (webtiles) character file. Game seed: 2062499294288615341 110 Conn the Firebug (level 4, 0/40 HPs) Began as an Octopode Fire Elementalist on Jan 11, 2024. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:24 (13 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 13, Time: 00:00:25 Health: 0/40 AC: 1 Str: 7 XL: 4 Next: 91% Magic: 5/10 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no teleportation @: berserking, lethally poisoned (0 -> -5), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic c - a potion of heal wounds Skills: + Level 0.4 Fighting + Level 4.0 Dodging + Level 4.6 Stealth + Level 0.4 Unarmed Combat + Level 4.0 Spellcasting + Level 1.4 Conjurations + Level 7.4 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 64% 2d7 1% 2 Inner Flame Hex/Fire 18% N/A 9% 3 Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 Flame Wave Conj/Fire 20% 2d7 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! Unknown command. Unknown command. You tentacle-slap the scorpion. Your grab misses the scorpion. You squeeze the scorpion! The scorpion is severely wounded. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You bludgeon the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. Your Dodging skill increases to level 4! Your Spellcasting skill increases to level 4! Your Fire Magic skill increases to level 7! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You completely miss the scorpion. You grab the scorpion. You constrict the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You tentacle-slap the scorpion but do no damage. The scorpion is lightly wounded. You constrict the scorpion. You die... ### ### .. .. # s#. ##. #s# #.m.##@## #.+.<.+ #...##.## ##. #+# # You could see 2 scorpions. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 9 | D | Killed a scorpion 10 | D | Reached skill level 6 in Fire Magic 10 | D | Reached XP level 2. HP: 7/17 MP: 4/6 10 | D | Reached XP level 3. HP: 9/21 MP: 4/7 10 | D | Reached XP level 4. HP: 12/27 MP: 5/9 10 | D | HP: 2/40 [scorpion (8)] 11 | D | Killed a scorpion 12 | D | Reached skill level 7 in Fire Magic 13 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Stealth | 4 | 4.6 Spellcasting | 3 4 | 4.0 Fire Magic | 6 7 | 7.4 Fighting | | 0.4 Unarmed Combat | | 0.4 Conjurations | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 4 || 6 Constrict | 1 | 1 || 2 Tentacles | 1 | 1 || 2 Use: Potion | 3 | || 3 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts