Dungeon Sprint DCSS version 0.31-a0-1620-gcbf77bbcfc (webtiles) character file. Game seed: 14575007862493173438 112 Conn the Firebug (level 4, -13/40 HPs) Began as an Octopode Fire Elementalist on Jan 11, 2024. Mangled by a merfolk siren ... wielding a +0 spear (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:54 (24 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 24, Time: 00:00:55 Health: -13/40 AC: 1 Str: 7 XL: 4 Next: 93% Magic: 5/10 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/11 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no teleportation @: berserking (expiring), lethally poisoned (-13 -> -19), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: + Level 3.7 Dodging + Level 4.9 Stealth + Level 1.1 Unarmed Combat + Level 4.1 Spellcasting + Level 1.2 Conjurations + Level 7.5 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 64% 2d7 1% 2 Inner Flame Hex/Fire 18% N/A 9% 3 Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 Flame Wave Conj/Fire 20% 2d7 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion barely misses you. You barely miss the scorpion. Your grab misses the scorpion. The scorpion closely misses you. A merfolk siren opens the door. You slam the door shut with a bang! The scorpion completely misses you. You tentacle-slap the scorpion. Your grab misses the scorpion. The scorpion is lightly wounded. The scorpion stings you. The scorpion barely misses you. A merfolk siren opens the door. You slam the door shut with a bang! The scorpion stings you. The scorpion barely misses you. You bludgeon the scorpion! Your grab misses the scorpion. Your squeeze misses the scorpion. The scorpion is heavily wounded. A merfolk siren breaks down the door. The scorpion stings you. The scorpion closely misses you. You barely miss the scorpion. You grab the scorpion. The scorpion is heavily wounded. You constrict the scorpion, but do no damage. The merfolk siren hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The scorpion misses you. You tentacle-slap the scorpion. The scorpion is severely wounded. You constrict the scorpion, but do no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Unknown command. Unknown command. Unknown command. Unknown command. It's broken and can't be closed. You bludgeon the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. The merfolk siren hits you from afar with a +0 spear! You die... ## ## ##. .## ..#m. # .m. ## #k #'# .## #.##.###s.# #+.