Dungeon Sprint DCSS version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 3917434662657198998 49 Conn the Firebug (level 3, -9/21 HPs) Began as an Octopode Fire Elementalist on Feb 4, 2024. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:06 (473 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 473, Time: 00:02:07 Health: -9/21 AC: 1 Str: 5 XL: 3 Next: 77% Magic: 4/8 EV: 14 Int: 17 God: Gold: 20 SH: 0 Dex: 20 Spells: 8/9 levels left rFire + . . h - +4 quarterstaff (chaos) rCold + . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no teleportation @: engulfed, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, agile 2, fire resistance 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Hand Weapons h - a +4 quarterstaff of chaos (weapon) Jewellery g - a ring of protection from cold (left tentacle) Scrolls f - a scroll of blinking j - a scroll of poison k - a scroll of revelation {unknown} l - a scroll of immolation {unknown} m - a scroll of identify {unknown} Potions a - 3 potions of magic b - 2 potions of curing d - a potion of haste e - a potion of berserk rage i - 4 potions of mutation n - 2 potions of enlightenment Skills: + Level 2.9 Dodging + Level 3.7 Stealth + Level 3.6 Spellcasting + Level 2.1 Conjurations + Level 5.8 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 46% 2d6 2% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 16% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. You are very agile. (Dex +8, Str/Int -2) Your flesh is heat resistant. (rF+) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is lightly damaged. Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water elemental but does no damage. The water elemental is lightly damaged. The water elemental is engulfed in a cloud of scalding steam. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The foxfire hits the water elemental! The water elemental is burned terribly! The water elemental is heavily damaged. The foxfire hits the water elemental but does no damage. The water elemental is heavily damaged. The water elemental is engulfed in a cloud of scalding steam. You see here a +2 cloak. Unknown command. Unknown command. Unknown command. You feel much better. The water elemental closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'.....♣ ♣.# ▓..#..#.....♣ ♣♣.# ▓#'####.....♣♣ ♣..# ▓.....#....~.♣♣♣..# #+#+# ▓.....#...~~..♣♣..#...... ▓....(#..~~~~♣♣.♣.'.⌠.... ▓####'#..~≈≈v§~...#...### ▓.....#.~~≈@E~....# ⌠.# ▓.†.†.#.~≈~v~.....# .# ▓.....#.~~~.......# # ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (ally target). Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 28 foxfires (D) 28 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D | Noticed Crazy Yiuf 222 | D | Reached skill level 4 in Fire Magic 222 | D | Reached XP level 2. HP: 17/17 MP: 0/6 261 | D | Killed Crazy Yiuf 262 | D | Reached skill level 5 in Fire Magic 262 | D | Reached XP level 3. HP: 21/21 MP: 0/8 351 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 351 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 351 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 352 | D | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 352 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 352 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 352 | D | Gained mutation: You are very agile. (Dex +8, Str/Int -2) | [potion of mutation] 462 | D | Noticed a water elemental 473 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.7 Spellcasting | 3 | 3.6 Fire Magic | 4 5 | 5.8 Conjurations | 2 | 2.1 Dodging | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Foxfire || 17 Use: Potion || 3 Scroll || 1 Armour: Skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 472 | 472 | 0 | 330 | 0 | 1 | 472.0 | Dungeon | 472 | 472 | 0 | 330 | 0 | 1 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 472 daAuts