Dungeon Sprint DCSS version 0.32-a0-401-g0bcb2a7693 (webtiles) character file. Game seed: 15114970376883234390 0 Conn the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Feb 20, 2024. Was an Initiate of Sif Muna. Slain by a merfolk ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:22 (70 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 70, Time: 00:02:22 Health: 0/11 AC: 4 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 29 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire + . . B - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . u - +6 ring of intelligence rCorr . v - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: hasted, invisible, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons y - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). A - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. B - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison Armour z - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery r - a ring of flight s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence (left tentacle) v - a +6 ring of intelligence (right tentacle) w - a +6 ring of strength x - a +6 ring of strength Wands p - a wand of mindburst (7) q - a wand of acid (7) Scrolls f - 4 scrolls of blinking g - 4 scrolls of amnesia h - 7 scrolls of fog i - 5 scrolls of identify j - 2 scrolls of fear Potions a - 8 potions of magic b - 10 potions of curing c - 10 potions of heal wounds d - 5 potions of haste e - 3 potions of berserk rage k - 2 potions of brilliance l - a potion of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Skills: + Level 2.0 Dodging + Level 2.6 Stealth * Level 0.0 Shields + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic * Level 0.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 40% 2d6 3% 2 Inner Flame Hex/Fire 11% N/A 14% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 14% 3 Flame Wave Conj/Fire 14% 2d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (asleep, unable to see you, about 2% to evade the +8 lance "Wyrmbane") You reach to attack! The helpless merfolk fails to defend itself. You puncture the merfolk! The merfolk is lightly wounded. Press: ? - help, v - describe, . - travel, g - get item Item here: the +4 halberd of Ritay {flame, Fly}. The floor. Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The merfolk shouts! The foxfire hits the merfolk. The merfolk is lightly wounded. The foxfire hits the merfolk. The merfolk is lightly wounded. Reach: B) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Press: ? - help, Dir - move target, f - merfolk, p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (lightly wounded, unable to see you, ally target, about 38% to evade the +8 lance "Wyrmbane") You reach to attack! You closely miss the merfolk. The merfolk is lightly wounded. The foxfire hits the merfolk. The merfolk is lightly wounded. The foxfire hits the merfolk but does no damage. The merfolk is lightly wounded. Reach: B) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (lightly wounded, wandering, unable to see you, hasn't noticed you, about 38% to evade the +8 lance "Wyrmbane") You reach to attack! You closely miss the merfolk. The merfolk is lightly wounded. The merfolk throws a boomerang. The boomerang misses you. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓...m.▓ ▓.§./.▓ ▓§....▓ ▓@.m..▓ ▓§§©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures (others) 4 foxfires (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a transporter. 5 | D | Found an opulent altar of Gozag. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a corrupted altar of Lugonu. 17 | D | Found a burning altar of Makhleb. 18 | D | Found a sacrificial altar of Ru. 18 | D | Found a stormy altar of Qazlal. 18 | D | Found a shimmering blue altar of Sif Muna. 18 | D | Found an iron altar of Okawaru. 18 | D | Found a bloodstained altar of Trog. 18 | D | Found a sparkling altar of Nemelex Xobeh. 47 | D | Became a worshipper of Sif Muna the Loreminder 59 | D | Entered arena 2. 59 | D | Noticed a merfolk 59 | D | Noticed a merfolk 59 | D | Found a transporter. 70 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Lance || 3 Cast: Foxfire || 2 Use: Potion || 2 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 0 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 65 daAuts