Conn the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) the amulet of the Barnacle {Spirit rCorr} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. (unseen) (60, 37, D) a book of Dangerous Friends (61, 0, D) a staff of earth a polar bear corpse (skeletalised by now) (61, 16, D) a +3 plate armour of fire resistance (61, 37, D) a +0 orcbow of freezing (unseen) (61, 38, D) a wind drake corpse (61, 39, D) a +0 rapier a +0 robe (61, 40, D) a sea snake corpse (61, 44, D) Adul Rie's Discursus on Puissant Causimancy Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Iskenderun's Battlesphere Conjuration 5 c - Arcjolt Conjuration/Air 5 d - Bombard Conjuration/Earth 6 e - Ignition Fire 8 (62, 0, D) a +3 heavy triple crossbow (62, 8, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a yak corpse (skeletalised by now) (62, 17, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (62, 18, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (62, 27, D) the +3 chain mail of the Peculiar Quests {rElec Will+ Str-5 Slay+3} Str-5: It affects your strength (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. (62, 28, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (62, 29, D) a rime drake corpse (skeletalised by now) (62, 37, D) a +4 spear of freezing (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +2 leather armour of fire resistance (still there?) (62, 38, D) a +3 heavy trident (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (63, 0, D) the +3 quarterstaff "Arcanum" {freeze, rCorr} rCorr: It protects you from acid and corrosion. (63, 8, D) a jackal corpse (skeletalised by now) (63, 16, D) a +1 whip of electrocution (63, 17, D) a ring of ice (63, 18, D) a steam dragon corpse (skeletalised by now) (63, 20, D) a wyvern corpse (skeletalised by now) (63, 22, D) 4 scrolls of enchant weapon (63, 26, D) a +0 rapier of speed (63, 27, D) a +2 pair of gloves of hurling (63, 28, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (63, 37, D) a ring of see invisible (64, 16, D) a +0 war axe of venom (64, 18, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (64, 26, D) a +0 longbow of draining (64, 27, D) the +7 battleaxe "Cub Geucli" {elec, rC+} rC+: It protects you from cold. (65, 26, D) +0 acid dragon scales the +1 short sword "Morharghamai" {protect, rCorr Int+5} Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. an acid dragon corpse (skeletalised by now) (67, 0, D) a +0 lajatang of electrocution (67, 3, D) a +0 hand axe (68, 2, D) a +0 whip (68, 4, D) a +0 flail a draconian corpse (skeletalised by now) (69, 36, D) the blade talisman "Nidasige" {rC++} [blade talisman] rC++: It greatly protects you from cold. (70, 8, D) a +3 chain mail of poison resistance (70, 10, D) a +0 flail (70, 36, D) a staff of earth (70, 37, D) a jumping spider corpse a redback corpse (71, 8, D) a staff of air (71, 9, D) a +0 short sword (71, 10, D) a +0 flail (71, 18, D) a +0 rapier an elf corpse (skeletalised by now) (71, 30, D) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (71, 36, D) a +2 robe of willpower (71, 37, D) a +2 hand axe of flaming (71, 38, D) a scorpion corpse (72, 8, D) a +3 heavy hand axe (72, 9, D) a staff of fire (72, 19, D) a +4 short sword of speed (72, 22, D) a +6 short sword of venom (72, 28, D) a +0 trident an orc corpse (skeletalised by now) (72, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 36, D) the death talisman of the Gardener {Dex+4 Slay-6} [talisman of death] Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (73, 16, D) a +2 leather armour of poison resistance (73, 26, D) a staff of air (73, 28, D) a +0 hand axe a +0 leather armour (73, 29, D) a +0 whip a +0 leather armour (73, 37, D) a +1 flail of distortion (74, 20, D) a +0 long sword an elf corpse (skeletalised by now) (75, 1, D) a +1 cloak of stealth (75, 7, D) a +0 trident (75, 9, D) a +0 short sword a draconian corpse (skeletalised by now)