Dungeon Sprint DCSS version 0.32-a0-872-g59262bdc9b (webtiles) character file. Game seed: 5281971767566149728 0 Conn the Firebug (level 1, -3/11 HPs) Began as an Octopode Fire Elementalist on Mar 30, 2024. Slain by a river rat (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:11 (15 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 15, Time: 00:00:11 Health: -3/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door to the Entrance Hall (Safe) here. As you open the door, it creaks loudly! A river rat comes into view. The river rat squeaks loudly. The river rat barely misses you. There is an open door to the Storerooms (Easy) here. The river rat attacks as it pursues you! The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The river rat misses you. Unknown command. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the river rat but does no damage. The foxfire hits the river rat. The river rat is lightly wounded. The river rat bites you but does no damage. Unknown command. Unknown command. You tentacle-slap the river rat. You grab the river rat. The river rat is lightly wounded. You constrict the river rat. The foxfire hits the river rat but does no damage. The river rat is moderately wounded. The foxfire hits the river rat but does no damage. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the river rat, but do no damage. The river rat bites you. You die... ##########++ #........... + #......#..#. #####.##v§......... .......r@.......... ##+#####v.....#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a river rat (ally target). Vanquished Creatures (others) 4 foxfires (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 15 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Foxfire || 3 Armour: Skin || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts