Dungeon Sprint DCSS version 0.32-a0-940-g8c197d95f1 (webtiles) character file. Game seed: 5821534978620837704 0 Conn the Firebug (level 1, -8/16 HPs) Began as an Octopode Fire Elementalist on Apr 16, 2024. Mangled by a wyvern (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:45 (18 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 18, Time: 00:00:45 Health: -8/16 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing Skills: + Level 2.0 Dodging + Level 2.6 Stealth * Level 2.0 Spellcasting * Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A merfolk siren comes into view. It is wielding a +0 spear. Found 243 gold pieces. There is an open door here. You close the door. You open the door. A neqoxec comes into view. You close the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! 2 wyverns come into view. The wyvern hisses angrily. x2 Found 243 gold pieces. You feel yourself speed up. The wyvern bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. The wyvern closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The wyvern closely misses you. Unknown command. You tentacle-slap the wyvern. The wyvern is lightly wounded. The wyvern barely misses you. You completely miss the wyvern. The wyvern is lightly wounded. The wyvern barely misses you. You bludgeon the wyvern! Your tentacle-slap misses the wyvern. The wyvern is moderately wounded. The wyvern closely misses you. You tentacle-slap the wyvern. The wyvern is heavily wounded. The wyvern bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the wyvern. The wyvern is heavily wounded. The wyvern bites you! Ouch! That really hurt! You die... ## #3 ##. ## #+# #.## ##.##...# +.<.+$# ##@##.m.# #k# #.## k#. ## .# #. ## ## You could see 2 wyverns. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 6 | D | Noticed a neqoxec 10 | D | Noticed a wyvern 10 | D | Noticed a wyvern 18 | D | Mangled by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Use: Potion || 3 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts