Dungeon Sprint DCSS version 0.33-a0-544-ga893128bbb (webtiles) character file. Game seed: 10549962030981423863 1232 Conn the Thaumaturge (level 8, -3/54 (57) HPs) Began as an Octopode Fire Elementalist on Dec 7, 2024. Was a High Priest of Sif Muna. Slain by a wight ... wielding a +0 long sword (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:07:47 (1025 turns). Conn the Thaumaturge (Octopode Fire Elementalist) Turns: 1025, Time: 00:07:50 HP: -3/54 (57) AC: 1 Str: 10 XL: 8 Next: 48% MP: 12/20 EV: 16 Int: 22 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 21 Spells: 2/23 levels left rFire . . . p - +2 scimitar of Hipat {freeze, Int+3 Dex+5} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - +3 ring of dexterity rCorr . k - +3 ring of strength SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: no teleportation @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 falchion l - a +2 quarterstaff of protection m - a +2 dagger of electrocution p - the +2 scimitar of Hipat (weapon) {freeze, Int+3 Dex+5} (You found it in the Dungeon) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). Jewellery h - a +3 ring of dexterity (left tentacle) k - a +3 ring of strength (right tentacle) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia Potions a - 5 potions of magic b - 9 potions of curing c - 7 potions of heal wounds d - 2 potions of haste e - 4 potions of berserk rage n - 2 potions of brilliance o - a potion of mutation Skills: + Level 5.8 Fighting - Level 0.2 Long Blades + Level 6.6 Dodging - Level 4.2 Stealth * Level 8.3 Spellcasting * Level 8.3 Conjurations + Level 3.6 Hexes * Level 0.8 Summonings * Level 0.8 Forgecraft + Level 8.2 Fire Magic + Level 0.3 Air Magic + Level 6.1 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 90% 2d8 1% 2 c - Inner Flame Hex/Fire 35% N/A 1% 3 d - Flame Wave Conj/Fire 45% 2d12 2% 4 e - Forge Lightning Spir Air/Frge 11% 3d4 50% 4 f - Call Imp Summ 24% N/A 8% 2 g - Nazja's Percussive T Frge 6% 4d5 82% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Searing Ray Conj 90% 2d7 1% 2 Static Discharge Conj/Air 56% 3-6/arc 1% 2 Kinetic Grapnel Frge 48% 1d5 5% 1 Freeze Ice 36% 1d5 8% 1 Volatile Blastmotes Fire/Tloc 54% 2d14 4% 3 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Fire Storm Conj/Fire 22% 8d6 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wight is heavily damaged. You constrict the wight. The wight misses you. The wight hits you with a +0 morningstar! Your lightning spire shoots out a bolt of lightning at the white imp! The bolt of electricity hits the wight. The bolt of electricity hits the white imp. You barely miss the wight. You grab the wight. The wight is heavily damaged. You constrict the wight! You destroy the wight! Sif Muna accepts your kill. You constrict the wight. The wight misses you. Your lightning spire shoots out a bolt of lightning at the white imp! The bolt of electricity hits the wight. The bolt of electricity hits the white imp! The white imp dies! Sif Muna accepts your kill. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderately damaged, chance to affect: 87%) Okay, then. Unknown command. Unknown command. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (moderately damaged, chance to affect: 87%) The wight is filled with an inner flame. You constrict the wight. The wight hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ###'###.......##''# .....##.......##..# .....##.......##..# #'#####...<...##..#### ).)..##.......##..#..### ))...##.......##..#....## #######.......##..'..)..# ..#).###########.zo.....+ ..#)############@z'zz...# ..#.#....#..[[##..#o...# #.#)#....#..[[##I.# ### #.#.'....'..).##..# #.#'#....#..))##..# ..'.#....#..))##..# ################### You could see 4 wights, an orc priest, an orc and a friendly lightning spire (minion). Vanquished Creatures A two-headed ogre (D) Pargi (D) A black bear (D) 2 ogres (D) A wight (D) A crimson imp (D) 2 jellies (D) Crazy Yiuf (D) An iron imp (D) A sleepcap (D) An adder (D) An ufetubus (D) An adder skeleton (D) 2 dart slugs (D) A ball python (D) A bat (D) 2 endoplasms (D) 2 goblins (D) A hobgoblin (D) 3 jackals (D) A quokka (D) 28 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D) A white imp (D) 2 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 15 | D | Found a runed door to the Temple (Safe). 78 | D | Found a bloodstained altar of Trog. 78 | D | Found a shimmering blue altar of Sif Muna. 78 | D | Found a viscous altar of Jiyva. 78 | D | Found a hazy altar of Hepliaklqana. 78 | D | Found an opulent altar of Gozag. 79 | D | Found a glowing golden altar of the Shining One. 79 | D | Found a glowing silver altar of Zin. 79 | D | Found a basalt altar of Yredelemnul. 79 | D | Found a shimmering altar of Xom. 79 | D | Found an ornate altar of the Wu Jian Council. 79 | D | Found a sacrificial altar of Ru. 79 | D | Found a stormy altar of Qazlal. 79 | D | Found an iron altar of Okawaru. 79 | D | Found a sparkling altar of Nemelex Xobeh. 79 | D | Found a burning altar of Makhleb. 79 | D | Found a blossoming altar of Fedhas. 79 | D | Found a white marble altar of Elyvilon. 79 | D | Found a shadowy altar of Dithmenos. 79 | D | Found a snail-covered altar of Cheibriados. 81 | D | Found a corrupted altar of Lugonu. 81 | D | Found a radiant altar of Vehumet. 81 | D | Found a roughly hewn altar of Beogh. 82 | D | Found an ancient bone altar of Kikubaaqudgha. 82 | D | Found a hide-covered altar of Uskayaw. 82 | D | Found a broken altar of Ashenzari. 83 | D | Became a worshipper of Sif Muna the Loreminder 106 | D | Reached XP level 2. HP: 6/17 MP: 3/5 109 | D | Learned a level 2 spell: Scorch 156 | D | Reached * piety under Sif Muna 206 | D | Reached skill level 5 in Fire Magic 206 | D | Reached XP level 3. HP: 6/22 MP: 5/7 211 | D | Reached ** piety under Sif Muna 225 | D | Reached *** piety under Sif Muna 283 | D | Noticed a black bear 289 | D | Reached XP level 4. HP: 27/27 MP: 7/9 298 | D | Learned a level 3 spell: Inner Flame 303 | D | Learned a level 4 spell: Flame Wave 307 | D | Noticed an ogre 308 | D | Noticed Pargi 314 | D | Killed a black bear 315 | D | Reached XP level 5. HP: 35/35 MP: 0/12 323 | D | Killed an ogre 323 | D | Killed Pargi 323 | D | Reached **** piety under Sif Muna 324 | D | Reached skill level 5 in Dodging 324 | D | Reached skill level 5 in Conjurations 324 | D | Reached XP level 6. HP: 43/43 MP: 11/15 353 | D | Reached ***** piety under Sif Muna 556 | D | Noticed Crazy Yiuf 560 | D | Killed Crazy Yiuf 561 | D | Reached skill level 1 in Hexes 561 | D | Reached XP level 7. HP: 49/49 MP: 5/17 665 | D | Received a gift from Sif Muna 666 | D | Noticed a two-headed ogre 728 | D | Found a huge runed gate leading to the Armoury (Hard). 728 | D | Found a huge runed gate leading to the Armoury (Hard). 735 | D | Killed a two-headed ogre 736 | D | Reached skill level 5 in Fighting 736 | D | Reached XP level 8. HP: 57/57 MP: 7/20 881 | D | Got the Tome of Damage and Hypothermia 883 | D | Got the Codex of the Amalgamated Engineer 909 | D | Got the +2 scimitar of Hipat {freeze, Int+3 Dex+5} 1005 | D | Learned a level 4 spell: Forge Lightning Spire 1008 | D | Learned a level 2 spell: Call Imp 1014 | D | Learned a level 5 spell: Nazja's Percussive Tempering 1025 | D | HP: 1/55 [wight/+0 long sword (9)] 1025 | D | Slain by a wight Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.2 Fire Magic | 4 5 6 7 8 | 8.2 Dodging | 3 4 5 6 | 6.6 Spellcasting | 3 4 6 7 8 | 8.3 Fighting | 2 3 4 5 | 5.8 Conjurations | 3 5 6 8 | 8.3 Invocations | 2 4 6 | 6.1 Hexes | 1 3 | 3.6 Long Blades | | 0.2 Summonings | | 0.8 Forgecraft | | 0.8 Air Magic | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Falchion | 17 | | || 17 Constrict | 5 | 4 | 3 || 12 Tentacles | 4 | 6 | 1 || 11 Dagger | | 13 | 1 || 14 Scimitar | | | 2 || 2 Cast: Foxfire | 4 | 2 | 7 || 13 Scorch | 2 | 3 | 5 || 10 Inner Flame | | 5 | 3 || 8 Flame Wave | | 1 | || 1 Forge Lightning S | | | 1 || 1 Invoke: Channel Magic | | 1 | || 1 Use: Potion | 1 | | 2 || 3 Scroll | | 1 | || 1 Stab: Sleeping | 5 | | || 5 Armour: Skin | 12 | 15 | 3 || 30 Dodge: Dodged | 4 | 20 | 2 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1027 | 1027 | 0 | 454 | 0 | 1 | 1027.0 | Dungeon | 1027 | 1027 | 0 | 454 | 0 | 1 | 1027.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1027 daAuts