Conn Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 1, D:1) a +0 hand axe (11, 40, D:1) a rat skeleton (12, 40, D:1) a bat skeleton (17, 36, D:1) a scarf of resistance (17, 54, D:1) a frilled lizard corpse (skeletalised by now) (25, 50, D:1) a +0 dagger (27, 27, D:1) a +0 pair of gloves (35, 23, D:1) a +0 short sword (40, 16, D:1) a +0 club (40, 29, D:1) 4 stones (44, 56, D:1) a frilled lizard corpse (skeletalised by now) (46, 42, D:1) a ball python corpse (skeletalised by now) (48, 7, D:1) a +0 club (52, 56, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a -2 short sword (2, 18, D:2) a frilled lizard skeleton (5, -9, D:2) a frilled lizard corpse (skeletalised by now) (6, 26, D:2) an adder corpse (skeletalised by now) (20, 11, D:2) a +0 chain mail (22, 16, D:2) 3 stones (23, 26, D:2) an adder corpse (skeletalised by now) (28, 15, D:2) a ball python skeleton (29, 22, D:2) a +0 hand axe (31, 19, D:2) a +0 short sword (32, -7, D:2) a goblin corpse (skeletalised by now) (32, 10, D:2) a hobgoblin skeleton (32, 20, D:2) a +0 club a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, -18, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (11, 20, D:3) a quokka corpse (skeletalised by now) (12, -8, D:3) a +0 club (12, 18, D:3) a hobgoblin corpse (skeletalised by now) (12, 20, D:3) a +0 ring mail (14, -8, D:3) a +0 dagger (16, -18, D:3) a bat skeleton (17, -8, D:3) a rat skeleton (30, 10, D:3) a ball python skeleton (40, -28, D:3) a +0 short sword (45, 19, D:3) a +0 dagger an orc skeleton (45, 20, D:3) a +0 whip an orc skeleton (46, -21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (46, 19, D:3) a +0 whip a +0 leather armour an orc skeleton (56, -23, D:3) a +0 chain mail (57, 14, D:3) a +0 whip a +0 chain mail a +0 short sword a kobold corpse (skeletalised by now) (57, 21, D:3) the +1 robe of the Hidden Vale {rElec Slay+2 Stlth+} rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (58, -5, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a scorpion corpse (7, -10, D:4) a jackal corpse a jackal corpse (12, -3, D:4) the +8 flail of the Harvestman {flame, *Rage Fly Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Str+3: It affects your strength (+3). (unseen)