Conn the Dungeon (0, 8, D) an adder skeleton (2, 4, D) 10 stones (4, 9, D) a rat skeleton (5, 4, D) a +2 quarterstaff a +2 trident (5, 9, D) a +0 dagger (5, 17, D) a frilled lizard skeleton (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 dagger (8, 9, D) a +1 long sword of flaming (8, 10, D) a +1 quarterstaff of protection (8, 11, D) a +2 dagger of venom (8, 12, D) a +2 plate armour (8, 20, D) a +0 club 8 poisoned darts a kobold skeleton a river rat skeleton (8, 22, D) a +0 hand axe (8, 23, D) a naga skeleton (9, 9, D) a +0 heavy trident (9, 10, D) a +2 flail of protection (9, 11, D) a +0 hand axe of freezing (9, 12, D) a +3 ring mail (9, 14, D) a +0 short sword (9, 21, D) a water moccasin corpse (skeletalised by now) (10, 6, D) a +0 hand axe an orc skeleton (14, 8, D) a blink frog corpse (17, 19, D) a +0 cloak a serpent talisman (17, 20, D) a +5 ring mail a flux talisman (17, 21, D) a +0 lajatang (17, 22, D) a +2 heavy morningstar (17, 23, D) a +2 war axe of distortion (18, 19, D) a +3 plate armour a maw talisman (18, 20, D) a +0 helmet a flux talisman (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 halberd of venom