Dungeon Sprint DCSS version 0.33-a0-638-g5766912e8f (webtiles) character file. Game seed: 7547426237554334102 1303 Conn the Arsonist (level 8, -8/51 HPs) Began as an Octopode Fire Elementalist on Jan 4, 2025. Was a High Priest of Sif Muna. Killed from afar by a ynoxinul (21 damage) ... with an iron shot ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:06:14 (825 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 825, Time: 00:06:14 Health: -8/51 AC: 1 Str: 7 XL: 8 Next: 57% Magic: 2/20 EV: 16 Int: 19 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 19 Spells: 8/24 levels left rFire . . . o - +2 rapier (distort) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - +3 ring of dexterity rCorr . l - +3 ring of dexterity SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: no teleportation @: fragile (+50% incoming damage), slowed, invisible, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 dagger o - a +2 rapier of distortion (weapon) Jewellery k - a +3 ring of dexterity (left tentacle) l - a +3 ring of dexterity (right tentacle) Scrolls i - 2 scrolls of vulnerability j - 5 scrolls of amnesia Potions a - 5 potions of magic b - 8 potions of curing c - 5 potions of heal wounds d - a potion of haste e - 4 potions of berserk rage h - a potion of invisibility m - 2 potions of brilliance n - 2 potions of mutation Skills: - Level 2.3 Fighting - Level 1.9 Short Blades + Level 7.1 Dodging - Level 8.7 Stealth * Level 8.8 Spellcasting * Level 5.8 Conjurations + Level 3.5 Hexes + Level 10.7 Fire Magic + Level 3.7 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 98% 2d9 1% 2 c - Inner Flame Hex/Fire 35% N/A 1% 3 d - Flame Wave Conj/Fire 39% 2d11 2% 4 e - Starburst Conj/Fire 19% 6d7 41% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Volatile Blastmotes Fire/Tloc 56% 2d14 2% 3 Mercury Arrow Conj/Alch 38% 2d7 3% 2 Fireball Conj/Fire 19% 3d9 8% 5 Summon Small Mammal Summ 32% N/A 9% 1 Olgreb's Toxic Radiance Alch 8% N/A 63% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 71% 5 Alistair's Intoxication Alch 5% N/A 93% 5 Hellfire Mortar Fire/Erth/Frge 11% 4d7 100% 7 Chain Lightning Conj/Air 9% 3d12 100% 9 Fire Storm Conj/Fire 19% 8d5 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the arcanist! The arcanist is heavily wounded. (Press . to intensify the flame waves.) The ynoxinul bellows! The arcanist gestures at you while chanting. The searing ray misses you. The searing ray hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You feel much better. You stop channelling waves of flame. The hornet stings you! You feel yourself slow down. The searing ray misses you. Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the hornet. The hornet is moderately wounded. The flame wave engulfs the arcanist!! The arcanist is almost dead. (Press . to intensify the flame waves.) The hornet misses you. The searing ray misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The searing ray misses you. The hornet closely misses you. The searing ray hits you. * * * LOW HITPOINT WARNING * * * The arcanist finishes channelling their searing ray. A wave of flame ripples out! The flame wave engulfs the hornet! The hornet is heavily wounded. The flame wave engulfs the arcanist! You kill the arcanist! Sif Muna accepts your kill. You hear a shout! x2 The hornet closely misses you. The hornet misses you. The ynoxinul gestures at you. The iron shot hits you! You die... .............+ ...#..#......# .............# '#####''###### ....##''# ### ....##..## ##..+ ....##...## ##..# <...###...##+##y.## ....# ##.......)@)# ....# #ยง.###+###...# ....##y.## ##..# ######..+ 3.+ ######..# ..# ..[[###.. ..# ..[[# ##. .## ..))# . ## ..))# .# You could see a hornet (unable to see you) and a ynoxinul (unable to see you). Vanquished Creatures An arcanist (D) A merfolk siren (D) A rime drake (D) A water elemental (D) A black bear (D) A centaur (D) A bullfrog (D) A marrowcuda (D) A crimson imp (D) 2 orc priests (D) A jelly (D) An iguana (D) A hell rat (D) An adder (D) A dart slug (D) An orc (D) A bat (D) An endoplasm (D) A hobgoblin (D) 8 jackals (D) 2 kobolds (D) A quokka (D) A ball python (D) 32 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D) An orc (D) A jackal (D) 3 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 12 | D | Found a huge runed gate leading to the Armoury (Hard). 12 | D | Found a huge runed gate leading to the Armoury (Hard). 32 | D | Found a runed door to the Temple (Safe). 66 | D | Found a glowing golden altar of the Shining One. 66 | D | Found a glowing silver altar of Zin. 66 | D | Found a basalt altar of Yredelemnul. 66 | D | Found a shimmering altar of Xom. 66 | D | Found an ornate altar of the Wu Jian Council. 66 | D | Found a bloodstained altar of Trog. 66 | D | Found a shimmering blue altar of Sif Muna. 66 | D | Found a sacrificial altar of Ru. 66 | D | Found a stormy altar of Qazlal. 66 | D | Found an iron altar of Okawaru. 66 | D | Found a sparkling altar of Nemelex Xobeh. 66 | D | Found a burning altar of Makhleb. 66 | D | Found a viscous altar of Jiyva. 66 | D | Found a hazy altar of Hepliaklqana. 66 | D | Found an opulent altar of Gozag. 66 | D | Found a blossoming altar of Fedhas. 66 | D | Found a white marble altar of Elyvilon. 66 | D | Found a shadowy altar of Dithmenos. 66 | D | Found a snail-covered altar of Cheibriados. 67 | D | Found a radiant altar of Vehumet. 67 | D | Found a corrupted altar of Lugonu. 67 | D | Found a roughly hewn altar of Beogh. 68 | D | Found an ancient bone altar of Kikubaaqudgha. 68 | D | Found a hide-covered altar of Uskayaw. 68 | D | Found a broken altar of Ashenzari. 69 | D | Became a worshipper of Sif Muna the Loreminder 90 | D | Reached skill level 4 in Fire Magic 90 | D | Reached XP level 2. HP: 16/17 MP: 3/5 142 | D | Reached * piety under Sif Muna 147 | D | Noticed a black bear 157 | D | Reached ** piety under Sif Muna 162 | D | Learned a level 2 spell: Scorch 163 | D | Reached skill level 5 in Fire Magic 165 | D | Killed a black bear 166 | D | Reached skill level 5 in Stealth 166 | D | Reached skill level 6 in Fire Magic 166 | D | Reached XP level 3. HP: 22/22 MP: 1/8 166 | D | Reached XP level 4. HP: 27/27 MP: 1/10 249 | D | Reached *** piety under Sif Muna 250 | D | Reached skill level 7 in Fire Magic 251 | D | Noticed a bullfrog 254 | D | Learned a level 3 spell: Inner Flame 269 | D | Killed a bullfrog 270 | D | Reached skill level 1 in Fighting 270 | D | Reached skill level 5 in Spellcasting 270 | D | Reached XP level 5. HP: 12/33 MP: 0/12 271 | D | Reached **** piety under Sif Muna 272 | D | Reached skill level 8 in Fire Magic 399 | D | Reached XP level 6. HP: 28/38 MP: 14/14 404 | D | Reached skill level 5 in Dodging 404 | D | Reached ***** piety under Sif Muna 423 | D | Reached skill level 9 in Fire Magic 548 | D | Reached skill level 1 in Short Blades 552 | D | Reached XP level 7. HP: 45/45 MP: 17/17 557 | D | Received a gift from Sif Muna 558 | D | Reached skill level 10 in Fire Magic 567 | D | Got Sif Muna's Vellum of the Arsonist and Bruises 573 | D | Learned a level 4 spell: Flame Wave 580 | D | Learned a level 6 spell: Starburst 597 | D | Noticed a water elemental 600 | D | Killed a water elemental 601 | D | Reached skill level 1 in Hexes 601 | D | Reached skill level 1 in Invocations 708 | D | Got Kecidyso's Folio of Incandescence and the Throng 710 | D | Got the Precepts of Frostbitten Reformation 807 | D | Noticed a rime drake 807 | D | Noticed an arcanist 811 | D | Killed a rime drake 812 | D | Reached XP level 8. HP: 51/51 MP: 20/20 812 | D | Noticed a hornet 816 | D | Noticed a merfolk siren 819 | D | Noticed a ynoxinul 820 | D | Killed a merfolk siren 821 | D | Reached skill level 5 in Conjurations 825 | D | Killed an arcanist 825 | D | Killed from afar by a ynoxinul Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 5 6 8 | 8.7 Fire Magic | 4 6 7 8 9 10 | 10.7 Dodging | 3 4 5 6 7 | 7.1 Spellcasting | 4 5 6 8 | 8.8 Fighting | 1 2 | 2.3 Conjurations | 2 4 5 | 5.8 Short Blades | 1 | 1.9 Hexes | 2 3 | 3.5 Invocations | 2 3 | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 20 | 7 || 33 Constrict | 2 | 5 | 1 || 8 Unarmed | 2 | | || 2 Tentacles | 1 | 3 | 2 || 6 Rapier | | | 2 || 2 Cast: Foxfire | 6 | 1 | 3 || 10 Scorch | 2 | 6 | 6 || 14 Inner Flame | | 1 | 3 || 4 Flame Wave | | | 3 || 3 Use: Scroll | 1 | | 1 || 2 Potion | | 1 | 3 || 4 Stab: Sleeping | 2 | 2 | 4 || 8 Armour: Skin | 8 | 9 | 6 || 23 Dodge: Dodged | 17 | 16 | 13 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 822 | 822 | 0 | 309 | 0 | 1 | 822.0 | Dungeon | 822 | 822 | 0 | 309 | 0 | 1 | 822.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 822 daAuts