Conn the Dungeon (0, 7, D) a +0 whip a +0 robe (0, 12, D) a +0 club a +0 robe the human skeleton of Jessica (0, 15, D) a bullfrog skeleton (2, 4, D) 10 stones (2, 8, D) a +0 short sword (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 falchion (6, 7, D) a jackal skeleton a jackal skeleton (6, 12, D) a bat corpse (skeletalised by now) (6, 14, D) a +2 quarterstaff of protection (6, 15, D) a +1 heavy trident (7, 4, D) a +2 quarterstaff a +2 trident (7, 8, D) a bat skeleton (7, 15, D) a +2 long sword of flaming (8, 14, D) a +0 heavy mace (8, 15, D) a +2 hand axe of freezing (8, 19, D) a +0 hand axe a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (9, 14, D) a +3 chain mail (9, 15, D) a +3 chain mail (9, 17, D) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (17, 19, D) a +4 chain mail a flux talisman (17, 20, D) a +0 helmet a maw talisman (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +1 heavy broad axe (18, 8, D) a +0 giant club (18, 19, D) a +4 scale mail a serpent talisman (18, 20, D) a +3 plate armour a serpent talisman (18, 21, D) a +2 halberd of venom (18, 22, D) a +2 morningstar of protection (18, 23, D) a +2 scimitar of flaming (21, 11, D) a +2 morningstar of protection (25, 19, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (25, 20, D) a +1 long sword of freezing a +0 leather armour (30, 22, D) a quokka corpse