Conn the Dungeon (0, 7, D) a +0 club (0, 10, D) a +0 dagger a +0 robe (0, 11, D) a +0 dagger a +0 robe (0, 12, D) a +0 dagger 3 stones a +0 morningstar a kobold skeleton an orc skeleton (0, 18, D) a +0 hand axe a boomerang a +0 ring mail (2, 4, D) 10 stones (2, 12, D) a rat skeleton a jackal skeleton (3, 12, D) a jackal skeleton (3, 14, D) a jackal skeleton (4, 14, D) a jackal skeleton (5, 4, D) a +2 spectral quarterstaff a +2 trident (5, 8, D) a rat skeleton (5, 9, D) a +0 dagger (6, 4, D) a +2 falchion (6, 9, D) a +0 club (6, 21, D) a +0 orcbow (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +3 chain mail (8, 9, D) a +2 dagger of venom (8, 10, D) a +2 quarterstaff of protection (8, 11, D) a +0 heavy trident (8, 23, D) a water moccasin corpse (9, 6, D) a +0 dagger a +0 ring mail (9, 8, D) a +3 ring mail (9, 9, D) a +2 long sword of flaming (9, 10, D) a +2 heavy hand axe (9, 11, D) a +1 heavy flail (11, 6, D) a quokka skeleton (12, 6, D) a +0 dagger a +0 robe