Dungeon Sprint DCSS version 0.33-a0-783-g76efb29fe3 (webtiles) character file. Game seed: 17863818936079664945 4 Conn the Firebug (level 1, -1/16 HPs) Began as an Octopode Fire Elementalist on Jan 22, 2025. Slain by a jackal (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:21 (20 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 20, Time: 00:00:21 Health: -1/16 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.3 Dodging + Level 3.2 Stealth * Level 2.4 Spellcasting * Level 1.8 Conjurations + Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 8% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the jackal. Your grab misses the jackal. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. Unknown command. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The foxfire hits the jackal. The jackal is moderately wounded. The jackal barely misses you. Unknown command. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. Unknown command. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You tentacle-slap the jackal. You kill the jackal! The jackal barely misses you. x2 Your Stealth skill increases to level 3! Unknown command. You tentacle-slap the jackal. You kill the jackal! The jackal closely misses you. Unknown command. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You die... ##########++ #........... #......#..#. ####.##†.......... ......h@.......... #+#####†.....#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a jackal. Vanquished Creatures 3 jackals (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 20 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.3 Spellcasting | | 2.4 Conjurations | | 1.8 Fire Magic | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 3 Use: Potion || 1 Armour: Skin || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts