Conn the Dungeon (0, 19, D) a jackal skeleton (1, 17, D) a jackal skeleton a black bear skeleton (2, 4, D) 10 stones (3, 13, D) a kobold corpse (skeletalised by now) (3, 15, D) a +0 dagger (4, 23, D) a +0 club a goblin skeleton (5, 4, D) a +2 falchion (5, 12, D) a hobgoblin corpse (skeletalised by now) (5, 14, D) a +3 chain mail (5, 15, D) a +2 plate armour (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +0 long sword of flaming (6, 15, D) a +2 dagger of draining (7, 4, D) a +2 mace a +2 hand axe (7, 11, D) a hobgoblin corpse (skeletalised by now) (7, 14, D) a +0 quarterstaff of protection (7, 15, D) a +1 hand axe of freezing (8, 14, D) a +1 mace of protection (8, 15, D) a +2 heavy trident (8, 19, D) a +0 club a gnoll corpse (skeletalised by now) (17, 19, D) a +0 pair of boots a serpent talisman (17, 20, D) a +3 plate armour a flux talisman (17, 21, D) a +2 scimitar of flaming (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 dire flail of protection (18, 19, D) a +0 pair of boots a serpent talisman (18, 20, D) a +4 scale mail a flux talisman (18, 21, D) a +0 lajatang (18, 22, D) a +2 rapier of electrocution (18, 23, D) a +2 war axe of freezing (24, 17, D) a +0 arbalest a yaktaur skeleton (26, 23, D) a warg corpse (skeletalised by now) (33, 17, D) a polar bear skeleton (36, 13, D) a blink frog corpse