Conn the Dungeon (2, 4, D) 10 stones (2, 17, D) a hound skeleton a water moccasin skeleton (3, 20, D) a frilled lizard skeleton (4, 9, D) a +0 dagger a +0 ring mail (5, 4, D) a +2 falchion (5, 14, D) a +2 quarterstaff of protection (5, 15, D) a +2 heavy trident (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a +0 club (6, 12, D) a hobgoblin corpse (skeletalised by now) (6, 15, D) a +0 heavy hand axe (7, 4, D) a +2 mace a +2 hand axe (7, 14, D) a +1 heavy flail (7, 15, D) a +0 long sword of holy wrath (7, 23, D) a crocodile skeleton (8, 9, D) a jackal corpse (skeletalised by now) (8, 14, D) a +2 plate armour (8, 15, D) a +3 chain mail (8, 18, D) a quokka skeleton (8, 19, D) a +0 club a +0 shortbow an iguana skeleton a centaur skeleton (9, 6, D) a ball python skeleton (17, 19, D) a +3 plate armour a flux talisman (17, 20, D) a +3 plate armour a blade talisman (17, 22, D) a +2 dire flail of protection (17, 23, D) a +2 scimitar of flaming (18, 19, D) a +0 cloak a maw talisman (18, 20, D) a +3 plate armour a blade talisman (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 heavy war axe (18, 23, D) a +2 halberd of protection