Dungeon Sprint DCSS version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 7115951641515988224 244 Conn the Conjurer (level 6, -5/36 HPs) Began as an Octopode Fire Elementalist on Feb 19, 2025. Slain by Menkaure (22 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:34 (79 turns). Conn the Conjurer (Octopode Fire Elementalist) Turns: 79, Time: 00:01:35 Health: -5/36 AC: 1 Str: 8 XL: 6 Next: 10% Magic: 8/15 EV: 13 Int: 19 God: Gold: 486 SH: 0 Dex: 12 Spells: 7/17 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 486 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: + Level 5.0 Dodging - Level 6.0 Stealth * Level 6.2 Spellcasting * Level 6.8 Conjurations + Level 5.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 52% 2d7 1% 2 c - Inner Flame Hex/Fire 16% N/A 11% 3 d - Flame Wave Conj/Fire 29% 2d9 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The helpless ribbon worm fails to defend itself. You tentacle-slap the ribbon worm. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm bites you! You tentacle-slap the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You constrict the ribbon worm. The ribbon worm barely misses you. You tentacle-slap the ribbon worm but do no damage. The ribbon worm is severely wounded. You constrict the ribbon worm. You tentacle-slap the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm! You kill the ribbon worm! Unknown command. There is an open door here. Menkaure, Prince of Dust comes into view. Menkaure shouts! Cast which spell? (? or * to list) Flames lash Menkaure. Menkaure is burned terribly! Menkaure is lightly damaged. Menkaure's fire resistance burns away. A crocodile comes into view. Menkaure whispers a few words. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs Menkaure! Menkaure is burned terribly! Menkaure is heavily damaged. (Press . to intensify the flame waves.) Menkaure hits you!! Ouch! That really hurt! You die... ####+#### ##§§§≈§°≈## ≈≈≈°≈°≈≈○ ≈≈§○≈z≈ ≈§§§§ §≈§ #~~#+++#+++## ~~~...M@....# ~~~~.##'##..# ~~~ ##.#.# # ~ #..##†# # ##..### # ##. ##'# k# #.m.##.##.# #.+.<.+# #...##.##.# You could see Menkaure (combustible). Vanquished Creatures 4 scorpions (D) 3 ribbon worms (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 7 | D | Noticed a wyvern 7 | D | Noticed a wyvern 10 | D | Noticed a scorpion 10 | D | Noticed a scorpion 10 | D | Noticed a scorpion 10 | D | Noticed a scorpion 15 | D | Killed a scorpion 16 | D | Reached XP level 2. HP: 17/17 MP: 4/7 16 | D | Reached XP level 3. HP: 21/21 MP: 4/8 16 | D | Reached XP level 4. HP: 27/27 MP: 5/10 18 | D | Killed a scorpion 19 | D | Reached skill level 5 in Stealth 19 | D | Reached XP level 5. HP: 31/31 MP: 6/12 22 | D | Reached skill level 5 in Spellcasting 22 | D | Reached skill level 5 in Fire Magic 24 | D | Reached skill level 5 in Dodging 24 | D | Reached XP level 6. HP: 36/36 MP: 6/15 32 | D | Learned a level 2 spell: Scorch 36 | D | Learned a level 3 spell: Inner Flame 41 | D | Learned a level 4 spell: Flame Wave 70 | D | Noticed a laughing skull 77 | D | Noticed Menkaure 79 | D | Slain by Menkaure Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 5 | 5.0 Stealth | 4 5 6 | 6.0 Spellcasting | 4 6 | 6.2 Conjurations | 3 4 6 | 6.8 Fire Magic | 4 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 18 || 21 Constrict | 1 | 5 || 6 Tentacles | | 4 || 4 Cast: Scorch | | 1 || 1 Flame Wave | | 1 || 1 Use: Potion | 2 | || 2 Stab: Sleeping | | 2 || 2 Armour: Skin | | 6 || 6 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 73 daAuts