Conn the Dungeon (0, 18, D) a +0 dagger a +0 robe (1, 20, D) a +0 leather armour a +0 club a +0 trident an orc corpse (2, 4, D) 10 stones (2, 11, D) a quokka corpse (3, 22, D) a +0 club a +0 short sword a +0 dagger an orc corpse (4, 14, D) a +0 club an orc corpse (5, 4, D) a +2 dagger (5, 11, D) a +0 dagger (5, 13, D) a quokka corpse a ribbon worm corpse (6, 4, D) a +2 mace a +2 hand axe (6, 23, D) a +0 short sword a kobold corpse (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +1 dagger of electrocution (8, 10, D) a +2 mace of protection (8, 11, D) a +1 quarterstaff of protection (8, 12, D) a +3 chain mail (8, 23, D) a frilled lizard corpse (9, 9, D) a +1 heavy trident (9, 10, D) a +0 long sword of flaming (9, 11, D) a +1 heavy hand axe (9, 12, D) a +3 ring mail (12, 3, D) a jackal corpse (15, 6, D) a jackal corpse (23, 8, D) a +0 spear