Conn the Dungeon (0, 15, D) a +0 club (0, 20, D) a quokka corpse (skeletalised by now) (1, 19, D) a +0 dagger a +0 robe (2, 4, D) 10 stones (3, 10, D) a ball python skeleton (5, 4, D) a +2 mace a +2 hand axe (5, 12, D) a +0 whip 5 stones a kobold corpse (skeletalised by now) (6, 4, D) a +2 quarterstaff a +2 trident (6, 12, D) a frilled lizard corpse (skeletalised by now) (7, 4, D) a +2 falchion (8, 9, D) a +1 quarterstaff of protection (8, 10, D) a +2 hand axe of freezing (8, 11, D) a +0 heavy trident (8, 12, D) a +3 scale mail (9, 6, D) a ball python skeleton (9, 10, D) a +1 long sword of flaming (9, 11, D) a +1 mace of protection (9, 12, D) a +2 plate armour (12, 6, D) an adder skeleton (15, 7, D) a +0 halberd a salamander skeleton (20, 8, D) a jackal skeleton (21, 8, D) a +0 shortbow of flaming a jackal skeleton a wyvern skeleton (21, 11, D) a jackal skeleton (22, 8, D) a salamander skeleton (23, 17, D) a +0 giant spiked club a +0 giant club a warg skeleton (27, 12, D) a +0 shortbow a centaur skeleton (33, 17, D) a +0 dagger (36, 17, D) a +0 spear a dream sheep corpse