Conn the Dungeon (0, 18, D) a +0 club a +0 leather armour (1, 22, D) a frilled lizard skeleton (2, 4, D) 10 stones (2, 20, D) a ball python skeleton (3, 11, D) a +0 hand axe an orc corpse (skeletalised by now) (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (6, 7, D) a +0 club a +0 ring mail a +0 whip an orc skeleton (7, 4, D) a +2 falchion (8, 9, D) a +2 heavy hand axe (8, 10, D) a +1 long sword of holy wrath (8, 11, D) a +1 flail of protection (8, 12, D) a +3 chain mail (8, 18, D) a +0 shortbow (8, 19, D) a +0 trident (8, 20, D) a +0 scythe a +2 robe of cold resistance a +0 dagger the human skeleton of Sigmund (8, 21, D) a +0 club (8, 22, D) a basilisk corpse (skeletalised by now) (8, 23, D) a +0 flail an orc skeleton (9, 9, D) a +0 quarterstaff of protection (9, 10, D) a +0 dagger of venom (9, 11, D) a +0 heavy trident (9, 12, D) a +3 ring mail (17, 19, D) a +4 chain mail a flux talisman (17, 20, D) a +0 cloak a flux talisman (17, 21, D) a +2 scimitar of flaming (17, 22, D) a +2 halberd of protection (17, 23, D) a +1 broad axe of freezing (18, 19, D) a +0 pair of gloves a blade talisman (18, 20, D) a +3 plate armour a maw talisman (18, 21, D) a +2 dire flail of protection (22, 15, D) a +0 flail