Dungeon Sprint DCSS version 0.33-a0-981-g4732f40816 (webtiles) character file. Game seed: 11962776847098086551 266 Conn the Covert (level 6, -3/36 HPs) Began as an Octopode Fire Elementalist on Feb 21, 2025. Was a High Priest of Sif Muna. Slain by a merfolk ... wielding a +0 trident (22 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:57 (376 turns). Conn the Covert (Octopode Fire Elementalist) Turns: 376, Time: 00:02:58 Health: -3/36 AC: 1 Str: 7 XL: 6 Next: 20% Magic: 14/14 EV: 14 Int: 19 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 13 Spells: 3/15 levels left rFire . . . g - +2 dagger (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 dagger of protection (weapon) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of summoning Potions a - 4 potions of magic b - 6 potions of curing c - 5 potions of heal wounds d - a potion of haste e - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 5.7 Dodging - Level 8.0 Stealth * Level 5.4 Spellcasting * Level 5.5 Conjurations + Level 1.1 Hexes + Level 6.1 Fire Magic * Level 1.9 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 56% 2d7 1% 2 c - Inner Flame Hex/Fire 18% N/A 9% 3 d - Flame Wave Conj/Fire 27% 2d9 11% 4 e - Call Imp Summ 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 Borgnjor's Vile Clutch Necr/Erth 2% N/A 97% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Magnavolt Erth/Air 2% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A tiny devil pulls itself out of the air. Unknown command. You close the door. A merfolk opens the door. The elephant is engulfed in blazing flames. Your cerulean imp hits the merfolk but does no damage. You close the door. A merfolk opens the door. Your cerulean imp hits the merfolk but does no damage. You close the door. A merfolk opens the door. Your cerulean imp barely misses the merfolk. You close the door. A merfolk opens the door. Your cerulean imp barely misses the merfolk. You close the door. A merfolk breaks down the door. Your cerulean imp barely misses the merfolk. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (ally target, chance to affect: 56%) The merfolk resists with significant effort. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! Your cerulean imp hits the merfolk with a -4 spear. You feel much better. The merfolk closely misses you. Your cerulean imp hits the merfolk but does no damage. Casting: Inner Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (lightly wounded, ally target, chance to affect: 56%) The merfolk is filled with an inner flame. The merfolk hits you from afar with a +0 trident! Your cerulean imp hits the merfolk but does no damage. Casting: Inner Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Magic courses through your body. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... #.#........##.......# #'###########.......# #..#.#.##.. ######### #.......#.# #### ##.#.#.##)#....# #.......#)#....# ##.#.#.##5mY.Y.+ #.......#'# ##.#.#..@)# ########## You could see an elephant, a merfolk (inner flame, ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An ogre (D) A crimson imp (D) 2 gnoll boudas (D) A sleepcap (D) 3 gnolls (D) A white imp (D) An ufetubus (D) A dart slug (D) An endoplasm (D) 2 giant cockroaches (D) 7 jackals (D) A quokka (D) A frilled lizard (D) A kobold (D) 2 quokka skeletons (D) A rat (D) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 15 | D | Reached skill level 3 in Stealth 17 | D | Found a runed door to the Temple (Safe). 46 | D | Found a bloodstained altar of Trog. 46 | D | Found a shimmering blue altar of Sif Muna. 46 | D | Found a viscous altar of Jiyva. 46 | D | Found a hazy altar of Hepliaklqana. 46 | D | Found an opulent altar of Gozag. 47 | D | Found a glowing golden altar of the Shining One. 47 | D | Found a glowing silver altar of Zin. 47 | D | Found a basalt altar of Yredelemnul. 47 | D | Found a shimmering altar of Xom. 47 | D | Found an ornate altar of the Wu Jian Council. 47 | D | Found a sacrificial altar of Ru. 47 | D | Found a stormy altar of Qazlal. 47 | D | Found an iron altar of Okawaru. 47 | D | Found a sparkling altar of Nemelex Xobeh. 47 | D | Found a burning altar of Makhleb. 47 | D | Found a blossoming altar of Fedhas. 47 | D | Found a white marble altar of Elyvilon. 47 | D | Found a shadowy altar of Dithmenos. 47 | D | Found a snail-covered altar of Cheibriados. 48 | D | Found a radiant altar of Vehumet. 48 | D | Found a corrupted altar of Lugonu. 48 | D | Found a roughly hewn altar of Beogh. 49 | D | Found an ancient bone altar of Kikubaaqudgha. 49 | D | Found a hide-covered altar of Uskayaw. 49 | D | Found a broken altar of Ashenzari. 50 | D | Became a worshipper of Sif Muna the Loreminder 65 | D | Reached XP level 2. HP: 11/17 MP: 3/5 70 | D | Reached * piety under Sif Muna 76 | D | Reached skill level 4 in Stealth 77 | D | Reached ** piety under Sif Muna 86 | D | Learned a level 2 spell: Scorch 124 | D | Reached *** piety under Sif Muna 130 | D | Reached XP level 3. HP: 17/21 MP: 5/7 179 | D | Noticed an ogre 194 | D | Killed an ogre 194 | D | Reached **** piety under Sif Muna 195 | D | Reached skill level 6 in Stealth 195 | D | Reached skill level 5 in Fire Magic 195 | D | Reached XP level 4. HP: 27/27 MP: 3/10 199 | D | Reached XP level 5. HP: 30/31 MP: 3/11 201 | D | Reached skill level 7 in Stealth 202 | D | Reached ***** piety under Sif Muna 305 | D | Learned a level 3 spell: Inner Flame 310 | D | Learned a level 4 spell: Flame Wave 326 | D | Reached skill level 5 in Dodging 336 | D | Reached skill level 5 in Spellcasting 336 | D | Reached skill level 5 in Conjurations 340 | D | Received a gift from Sif Muna 348 | D | Reached skill level 8 in Stealth 348 | D | Reached skill level 1 in Invocations 348 | D | Reached XP level 6. HP: 30/36 MP: 14/14 350 | D | Reached skill level 1 in Hexes 357 | D | Got Vumeckief's Tractate on Telluric Accomplices 361 | D | Learned a level 2 spell: Call Imp 362 | D | Noticed an elephant 366 | D | Noticed a merfolk 376 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_2, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 6 8 | 8.0 Conjurations | 2 4 5 | 5.5 Dodging | 3 4 5 | 5.7 Spellcasting | 3 4 5 | 5.4 Fire Magic | 5 6 | 6.1 Invocations | 1 | 1.9 Hexes | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 27 || 53 Constrict | 12 | 7 || 19 Tentacles | 8 | 11 || 19 Unarmed | 1 | || 1 Cast: Foxfire | 4 | || 4 Scorch | 1 | 3 || 4 Inner Flame | | 3 || 3 Call Imp | | 2 || 2 Use: Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Skin | 18 | 9 || 27 Dodge: Dodged | 17 | 16 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 375 | 375 | 0 | 112 | 0 | 1 | 375.0 | Dungeon | 375 | 375 | 0 | 112 | 0 | 1 | 375.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 375 daAuts