Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 18076017486373923133 1 Conn the Chiller (level 1, -2/11 HPs) Began as a Poltergeist Ice Elementalist on Feb 22, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (29 turns). Conn the Chiller (Poltergeist Ice Elementalist) Turns: 29, Time: 00:01:08 Health: -2/11 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 cloak (haunted) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A hobgoblin comes into view. The goblin closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. A giant cockroach comes into view. The goblin barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) You freeze the goblin. The goblin is severely wounded. An endoplasm comes into view. The goblin hits you with a +0 club. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) You freeze the goblin. You kill the goblin! The hobgoblin closely misses you. Unknown command. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Found a hand axe. Your magical contamination has completely faded away. There is an escape hatch in the floor here. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ###.##.# #) ......# #.## #....# .>.. ...######...# .... ...........# ..... ..........#####.##. ..... ..###............. #..... #.##....♣♣.♣♣..##. #...#.###.##@.♣♣♣♣.♣♣ .# #......J...g.♣♣♣♣∩.∩♣♣♣ ......)......♣♣∩.....∩♣♣ #...........♣♣∩..♣♣♣..∩♣ #.....##....♣♣∩...<...∩♣ #...........♣♣∩..♣♣♣..∩♣ .............♣♣∩.. ∩♣♣ #.!...##.##>.♣♣.♣∩∩ ♣♣ #..... ..####... ♣♣♣ You could see an endoplasm and a hobgoblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Conn the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 29 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring, corexii_leaking_fountain Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 2 Armour: Skin || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 6 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 6 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts