Conn the Dungeon (0, 7, D) a black bear skeleton (0, 10, D) a +0 whip (0, 15, D) a +0 giant club a +0 giant club a water moccasin skeleton (2, 4, D) 10 stones (4, 9, D) a ball python skeleton (4, 12, D) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (4, 14, D) a +3 chain mail (4, 15, D) a +3 chain mail (5, 4, D) a +2 mace of protection a +2 hand axe (5, 14, D) a +2 heavy hand axe (5, 15, D) a +1 heavy trident (6, 4, D) a +2 quarterstaff a +2 trident (6, 12, D) a +0 shortbow a centaur corpse (skeletalised by now) (6, 14, D) a +2 quarterstaff of speed (6, 15, D) a +2 flail of protection (7, 4, D) a +2 falchion (7, 14, D) a +1 long sword of flaming (7, 15, D) a +0 dagger of draining (8, 8, D) a rat corpse (skeletalised by now) (8, 23, D) a +0 club a goblin skeleton (17, 19, D) a +3 plate armour a blade talisman (17, 20, D) a +4 scale mail a serpent talisman (17, 21, D) a +1 broad axe of freezing (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 scimitar of protection (18, 19, D) a +0 pair of gloves a blade talisman (18, 20, D) a +0 cloak a serpent talisman (18, 21, D) a +4 spectral quarterstaff (18, 22, D) a +2 heavy dire flail (25, 18, D) a basilisk corpse (31, 13, D) a +0 orcbow a vampire mosquito corpse