Conn the Dungeon (0, 15, D) a +0 shortbow (0, 18, D) a +0 club 3 poisoned darts (2, 4, D) 10 stones (2, 10, D) a +1 heavy trident (2, 11, D) a +1 quarterstaff of speed (2, 12, D) a +3 ring mail (3, 9, D) a +4 long sword of holy wrath (3, 10, D) a +2 hand axe of freezing (3, 11, D) a +0 mace of protection (3, 12, D) a +3 chain mail (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 falchion (6, 8, D) a jackal corpse (skeletalised by now) (7, 4, D) a +2 quarterstaff a +2 trident (8, 10, D) a +0 whip (8, 19, D) a hobgoblin corpse (8, 20, D) a +0 whip a +0 robe a rat corpse (8, 21, D) a bullfrog corpse (9, 8, D) a jackal corpse (skeletalised by now) (9, 10, D) a hobgoblin corpse (skeletalised by now) (10, 6, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 20, D) Sif Muna's Excursus on the Aerial Vertex Spells Type Level a - Shock Conjuration/Air 1 b - Passage of Golubria Translocation 4 c - Dispersal Translocation 6 (13, 21, D) a wyvern corpse