Dungeon Sprint DCSS version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 15199405139464021719 929 Conn the Covert (level 8, -2/46 HPs) Began as an Octopode Fire Elementalist on Mar 15, 2025. Was a High Priest of Sif Muna. Slain by a fire bat (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:09:02 (917 turns). Conn the Covert (Octopode Fire Elementalist) Turns: 917, Time: 00:09:03 Health: -2/46 AC: 1 Str: 10 XL: 8 Next: 11% Magic: 17/17 EV: 14 Int: 23 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 12 Spells: 4/19 levels left rFire . . . l - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . f - +3 ring of intelligence rCorr . k - +3 ring of strength SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 dagger l - a +1 dagger of venom (weapon) o - the +2 morningstar of Theory {drain, rPois Str+4} (You found it in the Dungeon) rPois: It protects you from poison. Str+4: It affects your strength (+4). Armour h - a +0 buckler Jewellery f - a +3 ring of intelligence (worn) k - a +3 ring of strength (worn) Scrolls i - 2 scrolls of vulnerability j - 5 scrolls of amnesia Potions a - 5 potions of magic b - 8 potions of curing c - 10 potions of heal wounds d - a potion of haste e - 4 potions of berserk rage m - 2 potions of mutation n - a potion of resistance Skills: + Level 7.0 Dodging - Level 9.0 Stealth + Level 4.1 Shields + Level 6.4 Spellcasting + Level 6.7 Conjurations + Level 2.7 Hexes + Level 7.3 Fire Magic * Level 4.0 Air Magic * Level 6.5 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 82% 2d8 1% 2 c - Inner Flame Hex/Fire 30% N/A 3% 3 d - Flame Wave Conj/Fire 39% 2d11 4% 4 e - Arcjolt Conj/Air 16% 1d26 26% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 1% 1 Volatile Blastmotes Fire/Tloc 48% 2d14 5% 3 Summon Small Mammal Summ 28% N/A 9% 1 Construct Spike Launche Frge 14% 2d3 12% 2 Sublimation of Blood Necr 7% N/A 12% 2 Ignite Poison Fire/Alch 24% N/A 19% 4 Fugue of the Fallen Necr 7% N/A 24% 3 Martyr's Knell Necr/Summ 7% N/A 63% 4 Silence Hex/Air 11% N/A 50% 5 Summon Mana Viper Hex/Summ 13% N/A 78% 5 Death Channel Necr 3% N/A 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Magnavolt Erth/Air 8% 4d10 100% 7 Malign Gateway Summ/Tloc 3% N/A 100% 7 Spellspark Servitor Conj/Frge 11% N/A 100% 7 Borgnjor's Revivificati Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Items here: )))) [. Okay, then. You see here a +0 whip. There is an open door here. Things that are here: a +0 whip; a gnoll skeleton You open the door. There is an open door to the Storerooms (Easy) here. The earth elemental completely misses you. The earth elemental attacks as it pursues you! The earth elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You close the huge gate. You start resting. HP restored. Okay, then. There is an open gate here. You open the door. There is an open door here. You open the door. A culicivora and a fire bat come into view. There is an open door here. A redback, an orange demon and a bog body come into view. The culicivora's many legs skitter faintly. The bog body touches you! The bog body freezes you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orange demon screeches! There is an open door here. The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You die... .............+ ..E#..#......# .............# '#####++###### ....##++################ ....##..#..............# ....##..##..sn.......... <...##..####s4.#b###### ....##..#..#####@## ....##..#....##...# ....##..'.....#...# ######..'.....'...+ ######..'.....#...# ..[[##..#....##...# ..[[##..#..#####.## .)).##..#### #+# ..).##..# You could see a fire bat. Vanquished Creatures A cyclops (D) A polar bear (D) A bullfrog (D) A brain worm (D) A gnoll sergeant (D) An orc priest (D) An orc wizard (D) A hell rat (D) A mummy (D) 5 gnolls (D) An adder (D) An ufetubus (D) 3 dart slugs (D) 7 orcs (D) A ball python (D) 4 jackals (D) A ball python skeleton (D) A bat (D) A frilled lizard (D) 2 giant cockroach zombies (D) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 13 | D | Reached skill level 3 in Stealth 14 | D | Found a runed door to the Temple (Safe). 48 | D | Found a bloodstained altar of Trog. 48 | D | Found a shimmering blue altar of Sif Muna. 48 | D | Found a viscous altar of Jiyva. 48 | D | Found a hazy altar of Hepliaklqana. 48 | D | Found an opulent altar of Gozag. 49 | D | Found a glowing golden altar of the Shining One. 49 | D | Found a glowing silver altar of Zin. 49 | D | Found a basalt altar of Yredelemnul. 49 | D | Found a shimmering altar of Xom. 49 | D | Found an ornate altar of the Wu Jian Council. 49 | D | Found a sacrificial altar of Ru. 49 | D | Found a stormy altar of Qazlal. 49 | D | Found an iron altar of Okawaru. 49 | D | Found a sparkling altar of Nemelex Xobeh. 49 | D | Found a burning altar of Makhleb. 49 | D | Found a blossoming altar of Fedhas. 49 | D | Found a white marble altar of Elyvilon. 49 | D | Found a shadowy altar of Dithmenos. 49 | D | Found a snail-covered altar of Cheibriados. 50 | D | Found a radiant altar of Vehumet. 50 | D | Found a corrupted altar of Lugonu. 50 | D | Found a roughly hewn altar of Beogh. 51 | D | Found an ancient bone altar of Kikubaaqudgha. 51 | D | Found a hide-covered altar of Uskayaw. 51 | D | Found a broken altar of Ashenzari. 52 | D | Became a worshipper of Sif Muna the Loreminder 66 | D | Reached XP level 2. HP: 17/17 MP: 3/5 94 | D | Reached * piety under Sif Muna 97 | D | Reached skill level 4 in Stealth 100 | D | Reached ** piety under Sif Muna 140 | D | Learned a level 2 spell: Scorch 144 | D | Noticed a brain worm 160 | D | Reached XP level 3. HP: 21/21 MP: 2/7 161 | D | Killed a brain worm 161 | D | Reached *** piety under Sif Muna 162 | D | Reached skill level 6 in Stealth 162 | D | Reached XP level 4. HP: 27/27 MP: 2/10 225 | D | Learned a level 3 spell: Inner Flame 230 | D | Learned a level 4 spell: Flame Wave 231 | D | Noticed a gnoll sergeant 251 | D | Reached skill level 5 in Fire Magic 253 | D | Reached XP level 5. HP: 31/31 MP: 6/11 258 | D | Reached **** piety under Sif Muna 259 | D | Reached skill level 5 in Dodging 259 | D | Reached skill level 7 in Stealth 278 | D | Reached skill level 5 in Conjurations 280 | D | Reached skill level 5 in Spellcasting 302 | D | Reached ***** piety under Sif Muna 443 | D | Found a huge runed gate leading to the Armoury (Hard). 443 | D | Found a huge runed gate leading to the Armoury (Hard). 456 | D | Noticed a polar bear 460 | D | Killed a polar bear 461 | D | Reached skill level 8 in Stealth 461 | D | Reached XP level 6. HP: 36/36 MP: 4/14 463 | D | Received a gift from Sif Muna 464 | D | Reached skill level 9 in Stealth 464 | D | Reached XP level 7. HP: 14/41 MP: 2/15 464 | D | Got Sif Muna's Omnibus of Calorific Electrocution 563 | D | Learned a level 5 spell: Arcjolt 635 | D | Noticed a cyclops 641 | D | Reached skill level 1 in Hexes 641 | D | Reached skill level 1 in Air Magic 641 | D | Reached skill level 5 in Invocations 655 | D | Killed a cyclops 655 | D | Received a gift from Sif Muna 656 | D | Reached XP level 8. HP: 46/46 MP: 13/17 656 | D | Got Sif Muna's Opusculum on the Mirage and the Blacksmith 675 | D | Got Otapigg's Cyclopedia of Hopeless Mortality 677 | D | Got the Reference Book on Black Rituals 699 | D | Got the +2 morningstar of Theory {drain, rPois Str+4} 914 | D | Noticed a culicivora 915 | D | Noticed an orange demon 915 | D | Noticed a bog body 917 | D | Slain by a fire bat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 6 8 9 | 9.0 Conjurations | 2 3 4 5 6 | 6.7 Dodging | 3 4 6 7 | 7.0 Spellcasting | 3 4 5 6 | 6.4 Fire Magic | 4 5 6 7 | 7.3 Shields | 2 4 | 4.1 Invocations | 4 6 | 6.5 Hexes | 2 | 2.7 Air Magic | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 19 | 11 | 5 || 35 Constrict | 7 | 3 | || 10 Tentacles | 4 | 3 | 1 || 8 Cast: Foxfire | 4 | 8 | 6 || 18 Scorch | 2 | 4 | 3 || 9 Inner Flame | | 7 | 3 || 10 Invoke: Channel Magic | | 1 | 1 || 2 Use: Potion | 1 | 1 | || 2 Scroll | | | 2 || 2 Stab: Sleeping | 2 | 2 | 4 || 8 Invisible | 1 | 1 | || 2 Armour: Skin | 5 | 4 | 4 || 13 Dodge: Dodged | 15 | 9 | 2 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 915 | 915 | 0 | 301 | 0 | 1 | 915.0 | Dungeon | 915 | 915 | 0 | 301 | 0 | 1 | 915.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 915 daAuts