Dungeon Sprint DCSS version 0.33-a0-1132-g2ccf60101c (webtiles) character file. Game seed: 15824322997931064586 0 Conn the Firebug (level 1, -8/16 HPs) Began as an Octopode Fire Elementalist on Mar 26, 2025. Mangled by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:48 (14 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 14, Time: 00:00:49 Health: -8/16 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, lethally poisoned (-8 -> -16), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a staircase leading out of the dungeon. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. You feel yourself speed up. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! Found 243 gold pieces. You close the door. A merfolk siren opens the door. You close the door. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A merfolk siren opens the door. You open the door. 4 scorpions come into view. The scorpion stings you. There is an open door here. Found 243 gold pieces. The scorpion attacks as it pursues you! The scorpion misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Unknown command. You completely miss the scorpion. Your grab misses the scorpion. Your squeeze misses the scorpion. The scorpion barely misses you. The scorpion completely misses you. x2 You closely miss the scorpion. Your grab misses the scorpion. The scorpion misses you. The scorpion stings you. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... ## ## ##. .## ..#.. # .$. ## ##. #'# #.# #$.B##.##.s## #+.