Dungeon Sprint DCSS version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 13546530019519171878 1237 Conn the Sage (level 8, -5/36 (46) HPs) Began as an Octopode Fire Elementalist on Mar 29, 2025. Was a High Priest of Sif Muna. Slain by a red devil ... wielding a +0 demon trident (17 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:09:19 (943 turns). Conn the Sage (Octopode Fire Elementalist) Turns: 943, Time: 00:09:20 HP: -5/36 (46) AC: 1 Str: 7 XL: 8 Next: 49% MP: 8/18 EV: 15 Int: 23 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 15 Spells: 3/20 levels left rFire . . . r - +2 rapier (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . m - +3 ring of dexterity rCorr . h - +3 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no teleportation @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 dagger l - a +0 dagger of venom q - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. r - a +2 rapier of electrocution (weapon) Jewellery h - a +3 ring of intelligence (worn) m - a +3 ring of dexterity (worn) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of summoning Potions a - 5 potions of magic b - 6 potions of curing c - 8 potions of heal wounds d - a potion of haste e - a potion of berserk rage n - 3 potions of might o - a potion of brilliance p - a potion of mutation Skills: + Level 7.3 Dodging - Level 7.4 Stealth + Level 6.6 Spellcasting + Level 6.8 Conjurations + Level 4.9 Hexes + Level 2.0 Summonings + Level 7.4 Fire Magic * Level 10.4 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 84% 2d8 1% 2 c - Inner Flame Hex/Fire 36% N/A 1% 3 d - Flame Wave Conj/Fire 40% 2d11 4% 4 e - Fireball Conj/Fire 20% 3d10 12% 5 f - Call Imp Summ 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 48% 2d14 5% 3 Sublimation of Blood Necr 7% N/A 12% 2 Eringya's Surprising Cr Summ 16% N/A 34% 4 Starburst Conj/Fire 20% 6d7 54% 6 Hellfire Mortar Fire/Erth/Frge 9% 4d6 100% 7 Discord Hex 15% N/A 100% 8 Infestation Necr 3% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear a bleat! A gnoll sergeant comes into view. It is wielding a +0 spear. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (chance to affect: 87%) The gnoll sergeant is filled with an inner flame. You hear a bleat! The gnoll closely misses you. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Flame Wave (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you with a +0 flail! Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll attacks as it pursues you! The gnoll misses you. Your cerulean imp hits the gnoll with a -3 spear. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cerulean imp, wielding a -3 spear (summoned, friendly, chance to affect: 76%) Your cerulean imp is filled with an inner flame. Your cerulean imp hits the gnoll with a -3 spear. The gnoll barely misses you. You hit the gnoll. Lightning courses through the gnoll!! You kill the gnoll! Sif Muna accepts your kill. Your cerulean imp hits the red devil but does no damage. The red devil hits you with a +0 demon trident! You die... ................# ###'#####''##### .......##''################ .......##..#YYYYg.........# .......##..##YYYggg9g....4. ...<...##..#### #4# .......##..#..#####4## .......##.)#....##...# .......##.†'....@#...# #########..'.....45..+ #########..'.....#...# ..#..[[##..#....##...# ..#..[[##..#..#####.## ..'...)##..#### #+# ..#..).##..# ..#..))##..# ############ You could see a red devil (ally target) and a friendly cerulean imp (summoned, inner flame). Vanquished Creatures Joseph (D) A jumping spider (D) A spriggan (D) An ice beast (D) A sky beast (D) A centaur (D) A brain worm (D) A kobold brigand (D) A scorpion (D) A bombardier beetle (D) A jelly (D) An iguana (D) A gnoll (D) An adder (D) A white imp (D) A dart slug (D) 2 ribbon worms (D) An orc (D) A ball python (D) An endoplasm (D) 2 hobgoblins (D) 7 jackals (D) A quokka (D) 2 goblins (D) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 14 | D | Found a runed door to the Temple (Safe). 27 | D | Found a bloodstained altar of Trog. 27 | D | Found a shimmering blue altar of Sif Muna. 27 | D | Found a viscous altar of Jiyva. 27 | D | Found a hazy altar of Hepliaklqana. 27 | D | Found an opulent altar of Gozag. 28 | D | Found a glowing golden altar of the Shining One. 28 | D | Found a glowing silver altar of Zin. 28 | D | Found a basalt altar of Yredelemnul. 28 | D | Found a shimmering altar of Xom. 28 | D | Found an ornate altar of the Wu Jian Council. 28 | D | Found a sacrificial altar of Ru. 28 | D | Found a stormy altar of Qazlal. 28 | D | Found an iron altar of Okawaru. 28 | D | Found a sparkling altar of Nemelex Xobeh. 28 | D | Found a burning altar of Makhleb. 28 | D | Found a blossoming altar of Fedhas. 28 | D | Found a white marble altar of Elyvilon. 28 | D | Found a shadowy altar of Dithmenos. 28 | D | Found a snail-covered altar of Cheibriados. 30 | D | Found a corrupted altar of Lugonu. 30 | D | Found a radiant altar of Vehumet. 30 | D | Found a roughly hewn altar of Beogh. 31 | D | Found an ancient bone altar of Kikubaaqudgha. 31 | D | Found a hide-covered altar of Uskayaw. 31 | D | Found a broken altar of Ashenzari. 32 | D | Became a worshipper of Sif Muna the Loreminder 69 | D | Reached * piety under Sif Muna 70 | D | Reached skill level 1 in Invocations 71 | D | Reached XP level 2. HP: 12/17 MP: 5/5 75 | D | Reached ** piety under Sif Muna 106 | D | Learned a level 2 spell: Scorch 117 | D | Reached skill level 2 in Invocations 125 | D | Reached *** piety under Sif Muna 131 | D | Reached skill level 3 in Invocations 131 | D | Reached XP level 3. HP: 21/21 MP: 1/7 254 | D | Learned a level 3 spell: Inner Flame 255 | D | Noticed a brain worm 302 | D | Killed a brain worm 302 | D | Reached **** piety under Sif Muna 303 | D | Reached skill level 5 in Stealth 303 | D | Reached skill level 4 in Invocations 303 | D | Reached XP level 4. HP: 27/27 MP: 7/9 313 | D | Noticed a scorpion 314 | D | Noticed a kobold brigand 320 | D | Killed a scorpion 321 | D | Reached skill level 5 in Invocations 321 | D | Reached XP level 5. HP: 23/31 MP: 9/11 331 | D | HP: 1/46 [kobold brigand/+0 club (8)] 332 | D | Killed a kobold brigand 333 | D | Reached skill level 5 in Dodging 333 | D | Reached skill level 5 in Fire Magic 333 | D | Reached skill level 6 in Invocations 333 | D | Reached XP level 6. HP: 1/36 MP: 6/12 336 | D | Reached ***** piety under Sif Muna 466 | D | Learned a level 4 spell: Flame Wave 473 | D | Noticed an ice beast 476 | D | Reached skill level 7 in Invocations 477 | D | Received a gift from Sif Muna 478 | D | Reached skill level 1 in Hexes 482 | D | Killed an ice beast 483 | D | Reached skill level 5 in Spellcasting 483 | D | Reached skill level 5 in Conjurations 483 | D | Reached skill level 8 in Invocations 484 | D | Got Sif Muna's Directory of the Saturnine Tropics 491 | D | Learned a level 5 spell: Fireball 548 | D | Noticed a spriggan 555 | D | Noticed Joseph 563 | D | Killed Joseph 564 | D | Reached skill level 9 in Invocations 564 | D | Reached XP level 7. HP: 16/41 MP: 6/16 569 | D | Killed a spriggan 570 | D | Reached XP level 8. HP: 26/46 MP: 3/17 575 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 578 | D | Got Sycum's Omnibus of Glamour and Locality 580 | D | Got the Essays on the Dusty Gang 602 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 708 | D | Learned a level 2 spell: Call Imp 723 | D | Found a huge runed gate leading to the Armoury (Hard). 723 | D | Found a huge runed gate leading to the Armoury (Hard). 738 | D | Noticed a jumping spider 747 | D | Killed a jumping spider 748 | D | Reached skill level 1 in Summonings 748 | D | Reached skill level 10 in Invocations 933 | D | Noticed a dream sheep 933 | D | Noticed a dream sheep 933 | D | Noticed a dream sheep 933 | D | Noticed a dream sheep 933 | D | Noticed a dream sheep 933 | D | Noticed a dream sheep 933 | D | Noticed a dream sheep 933 | D | Noticed an ice devil 933 | D | Noticed a red devil 934 | D | Noticed a gargoyle 943 | D | Slain by a red devil Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 7 | 7.4 Invocations | 1 3 4 5 6 9 10 | 10.4 Conjurations | 2 3 4 6 | 6.8 Dodging | 3 4 5 6 7 | 7.3 Spellcasting | 3 4 6 | 6.6 Fire Magic | 4 5 6 7 | 7.4 Hexes | 3 4 | 4.9 Summonings | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 29 | 19 | 2 || 50 Constrict | 7 | 6 | 1 || 14 Tentacles | 5 | 2 | 1 || 8 Unarmed | 1 | | || 1 Broad axe | | | 3 || 3 Rapier | | | 1 || 1 Cast: Foxfire | 8 | 3 | || 11 Scorch | 1 | 6 | 2 || 9 Inner Flame | | 1 | 3 || 4 Fireball | | | 1 || 1 Call Imp | | | 1 || 1 Use: Potion | 2 | 3 | 4 || 9 Stab: Sleeping | 1 | 5 | || 6 Invisible | | 1 | || 1 Armour: Skin | 11 | 15 | 15 || 41 Dodge: Dodged | 25 | 17 | 10 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 976 | 0 | 348 | 132 | 1 | 976.0 | Dungeon | 976 | 976 | 0 | 348 | 132 | 1 | 976.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 976 daAuts