Dungeon Sprint DCSS version 0.33-a0-1312-gdec1508c23 (webtiles) character file. Game seed: 7278199638818534406 1372 Conn the Sage (level 8, -7/58 HPs) Began as an Octopode Fire Elementalist on Apr 8, 2025. Was a High Priest of Sif Muna. Mangled by a skeletal warrior ... wielding a +0 war axe (14 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:06:26 (1093 turns). Conn the Sage (Octopode Fire Elementalist) Turns: 1093, Time: 00:06:27 Health: -7/58 AC: 1 Str: 8 XL: 8 Next: 65% Magic: 5/17 EV: 15 Int: 22 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 18 Spells: 4/20 levels left rFire . . . r - +1 broad axe of Doubt {flame, rN+ Int+3} rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no amulet) rElec . n - +3 ring of dexterity rCorr . m - +3 ring of dexterity SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 dagger l - a +2 flail of protection r - the +1 broad axe of Doubt (weapon) {flame, rN+ Int+3} (You found it in the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Jewellery m - a +3 ring of dexterity (worn) n - a +3 ring of dexterity (worn) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia Potions a - 5 potions of magic b - 6 potions of curing c - 11 potions of heal wounds d - 3 potions of haste e - 2 potions of berserk rage h - a potion of invisibility o - a potion of resistance p - a potion of brilliance q - 2 potions of mutation Skills: + Level 6.9 Fighting - Level 6.0 Dodging - Level 5.0 Stealth + Level 6.5 Spellcasting + Level 6.7 Conjurations - Level 3.0 Hexes - Level 5.0 Translocations + Level 7.4 Fire Magic * Level 10.2 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 78% 2d8 1% 2 c - Inner Flame Hex/Fire 30% N/A 3% 3 d - Flame Wave Conj/Fire 38% 2d10 4% 4 e - Blink Tloc 58% N/A 1% 2 f - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 66% 3d9 1% 2 Volatile Blastmotes Fire/Tloc 68% 2d15 1% 3 Kiss of Death Conj/Necr 88% 2d12 2% 1 Slow Hex 80% N/A 2% 1 Jinxbite Hex 40% N/A 3% 2 Dazzling Flash Hex/Fire 60% N/A 3% 3 Passage of Golubria Tloc 29% N/A 11% 4 Call Imp Summ 14% N/A 13% 2 Dimensional Bullseye Hex/Tloc 12% N/A 17% 4 Ozocubu's Armour Ice 7% N/A 26% 3 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Martyr's Knell Necr/Summ 7% N/A 65% 4 Fireball Conj/Fire 19% 3d9 13% 5 Freezing Cloud Conj/Ice/Air 8% 6-21 67% 5 Dispersal Tloc 14% N/A 86% 6 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 94% 5 Nazja's Percussive Temp Frge 3% 4d4 94% 5 Discord Hex 10% N/A 100% 8 Disjunction Tloc 14% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior but do no damage. Your small abomination hits the skeletal warrior but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior but do no damage. The skeletal warrior is no longer more vulnerable to fire. Your small abomination hits the skeletal warrior but does no damage. You closely miss the skeletal warrior. Your grab misses the skeletal warrior. The skeletal warrior is lightly damaged. Your small abomination barely misses the skeletal warrior. The skeletal warrior hits you with a +0 war axe! The skeletal warrior hits your small abomination with a +0 war axe. Your small abomination hits the skeletal warrior! You hit the skeletal warrior. You burn the skeletal warrior. You grab the skeletal warrior. The skeletal warrior is moderately damaged. You constrict the skeletal warrior, but do no damage. The skeletal warrior closely misses you. The skeletal warrior closely misses your small abomination. Your small abomination hits the skeletal warrior. The skeletal warrior hits you with a +0 war axe!! * * * LOW HITPOINT WARNING * * * The skeletal warrior hits your small abomination with a +0 war axe! Your small abomination hits the skeletal warrior. You feel much better. You constrict the skeletal warrior. The skeletal warrior hits you with a +0 war axe! The skeletal warrior hits your small abomination with a +0 war axe! Your small abomination hits the skeletal warrior. You hit the skeletal warrior but do no damage. You squeeze the skeletal warrior, but do no damage. The skeletal warrior is heavily damaged. You constrict the skeletal warrior, but do no damage. Your small abomination hits the skeletal warrior. The skeletal warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The skeletal warrior hits your small abomination with a +0 war axe. Your small abomination hits the skeletal warrior. The skeletal warrior hits you with a +0 war axe! You die... ....##..# ... <...##..#### #'# ....##..#..#####.## ....##..#....##...# ....##..'.....#...# ######..'.....'...+ ######..'.....#x..# ..[[##..#....##.z.# ..[[##..#..#####@## ..))##..#### #+# ..).##..# ..))##..# ######### You could see a skeletal warrior (ally target) and a friendly small abomination (summoned, regenerating). Vanquished Creatures 2 polar bears (D) A redback (D) A steam dragon (D) A small abomination (D) A water moccasin (D) A kobold brigand (D) A gnoll sergeant (D) A scorpion (D) A crimson imp (D) An iguana (D) 4 gnolls (D) A river rat (D) A white imp (D) 3 ufetubi (D) An adder skeleton (D) 3 dart slugs (D) A bat (D) A bat skeleton (D) An endoplasm (D) A goblin (D) A hobgoblin (D) 5 jackals (D) A ball python skeleton (D) A frilled lizard (D) 36 creatures vanquished. Vanquished Creatures (collateral kills) A culicivora (D) 1 creature vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 14 | D | Found a runed door to the Temple (Safe). 45 | D | Found a glowing golden altar of the Shining One. 45 | D | Found a glowing silver altar of Zin. 45 | D | Found a basalt altar of Yredelemnul. 45 | D | Found a shimmering altar of Xom. 45 | D | Found an ornate altar of the Wu Jian Council. 45 | D | Found a bloodstained altar of Trog. 45 | D | Found a shimmering blue altar of Sif Muna. 45 | D | Found a sacrificial altar of Ru. 45 | D | Found a stormy altar of Qazlal. 45 | D | Found an iron altar of Okawaru. 45 | D | Found a sparkling altar of Nemelex Xobeh. 45 | D | Found a burning altar of Makhleb. 45 | D | Found a viscous altar of Jiyva. 45 | D | Found a hazy altar of Hepliaklqana. 45 | D | Found an opulent altar of Gozag. 45 | D | Found a blossoming altar of Fedhas. 45 | D | Found a white marble altar of Elyvilon. 45 | D | Found a shadowy altar of Dithmenos. 45 | D | Found a snail-covered altar of Cheibriados. 46 | D | Found a radiant altar of Vehumet. 46 | D | Found a corrupted altar of Lugonu. 46 | D | Found a roughly hewn altar of Beogh. 47 | D | Found an ancient bone altar of Kikubaaqudgha. 47 | D | Found a hide-covered altar of Uskayaw. 47 | D | Found a broken altar of Ashenzari. 48 | D | Became a worshipper of Sif Muna the Loreminder 67 | D | Reached skill level 1 in Fighting 67 | D | Reached XP level 2. HP: 17/18 MP: 3/5 70 | D | Learned a level 2 spell: Scorch 94 | D | Reached * piety under Sif Muna 100 | D | Reached ** piety under Sif Muna 101 | D | Reached skill level 1 in Invocations 163 | D | Reached *** piety under Sif Muna 175 | D | Reached skill level 2 in Invocations 175 | D | Reached XP level 3. HP: 9/24 MP: 0/7 222 | D | Learned a level 3 spell: Inner Flame 247 | D | Reached **** piety under Sif Muna 257 | D | Reached skill level 3 in Invocations 257 | D | Reached XP level 4. HP: 30/30 MP: 9/9 257 | D | Reached ***** piety under Sif Muna 258 | D | Reached skill level 5 in Stealth 258 | D | Reached skill level 4 in Invocations 263 | D | Received a gift from Sif Muna 264 | D | Got Sif Muna's Collected Works on the Bitter Map 268 | D | Learned a level 2 spell: Blink 271 | D | Noticed a scorpion 274 | D | Killed a scorpion 275 | D | Reached skill level 5 in Invocations 275 | D | Reached XP level 5. HP: 37/37 MP: 9/11 275 | D | Noticed a redback 280 | D | Killed a redback 281 | D | Reached skill level 5 in Dodging 281 | D | Reached skill level 5 in Fire Magic 281 | D | Reached skill level 6 in Invocations 281 | D | Reached XP level 6. HP: 9/44 MP: 9/13 385 | D | Learned a level 4 spell: Flame Wave 387 | D | Noticed a water moccasin 397 | D | Killed a water moccasin 398 | D | Reached skill level 5 in Fighting 398 | D | Reached skill level 5 in Spellcasting 398 | D | Reached skill level 5 in Conjurations 398 | D | Reached skill level 8 in Invocations 398 | D | Reached XP level 7. HP: 29/50 MP: 13/15 485 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 487 | D | Noticed a steam dragon 490 | D | Noticed a small abomination 492 | D | Killed a steam dragon 493 | D | Reached skill level 1 in Hexes 493 | D | Killed a small abomination 605 | D | Got the Reference Book on Adjuration and the Compass 607 | D | Got the Anthology of Fulgent Gears 631 | D | Got the +1 broad axe of Doubt {flame, rN+ Int+3} 700 | D | Found a huge runed gate to the Metal Vault (Medium). 705 | D | Found a huge runed gate leading to the Armoury (Hard). 705 | D | Found a huge runed gate leading to the Armoury (Hard). 725 | D | Noticed a polar bear 725 | D | Noticed a polar bear 741 | D | Killed a polar bear 741 | D | Received a gift from Sif Muna 742 | D | Reached skill level 9 in Invocations 742 | D | Reached XP level 8. HP: 46/57 MP: 3/17 745 | D | Got Sif Muna's Disquisition on the Fairies and Direction 883 | D | Killed a polar bear 1079 | D | Noticed a culicivora 1079 | D | Noticed a skeletal warrior 1086 | D | Killed a culicivora 1087 | D | Reached skill level 5 in Translocations 1087 | D | Reached skill level 10 in Invocations 1093 | D | Mangled by a skeletal warrior Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 3 4 5 6 | 6.9 Conjurations | 2 3 4 5 6 | 6.7 Invocations | 2 3 5 6 8 9 10 | 10.2 Spellcasting | 3 4 5 6 | 6.5 Dodging | 3 4 5 6 | 6.0 Fire Magic | 4 5 6 7 | 7.4 Hexes | 2 3 | 3.0 Translocations | 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 23 | | || 23 Constrict | 10 | 3 | 1 || 14 Tentacles | 7 | 3 | 2 || 12 Flail | 7 | 8 | || 15 Broad axe | | | 6 || 6 Cast: Foxfire | 8 | | 14 || 22 Inner Flame | | 4 | 4 || 8 Flame Wave | | 1 | 1 || 2 Scorch | | | 14 || 14 Blink | | | 2 || 2 Invoke: Channel Magic | | 1 | 1 || 2 Use: Potion | 2 | 2 | 1 || 5 Scroll | | | 1 || 1 Stab: Sleeping | 5 | 3 | || 8 Invisible | | 2 | || 2 Armour: Skin | 13 | 9 | 18 || 40 Dodge: Dodged | 22 | 7 | 27 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1093 | 1093 | 0 | 598 | 0 | 1 | 1093.0 | Dungeon | 1093 | 1093 | 0 | 598 | 0 | 1 | 1093.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1093 daAuts