Conn the Dungeon (0, 15, D) an orc skeleton (0, 18, D) a +0 dagger a +0 robe (1, 17, D) a +0 leather armour a +0 falchion a +0 robe a +0 club (2, 4, D) 10 stones (2, 11, D) a hobgoblin corpse (skeletalised by now) (4, 8, D) a +0 dagger (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 falchion (7, 4, D) a +2 quarterstaff a +2 trident (8, 8, D) a +3 chain mail (8, 9, D) a +1 long sword of flaming (8, 10, D) a +1 heavy hand axe (8, 11, D) a +2 heavy trident (8, 18, D) a river rat corpse (skeletalised by now) (8, 23, D) a +0 shortbow a centaur skeleton (9, 8, D) a +2 plate armour (9, 10, D) a +2 heavy flail (9, 21, D) a +0 dagger (10, 6, D) a kobold skeleton a goblin skeleton (12, 7, D) a +0 whip (15, 6, D) a +0 club a +0 robe a gnoll skeleton (16, 6, D) a +0 flail a bog body skeleton a gnoll skeleton (16, 7, D) a +0 flail a gnoll skeleton (17, 19, D) a +0 cloak a serpent talisman (17, 20, D) a +3 plate armour a maw talisman (17, 21, D) a +2 halberd of venom (17, 23, D) a +1 broad axe of freezing (18, 6, D) a catoblepas skeleton (18, 8, D) a +0 whip a gnoll skeleton (18, 19, D) a +0 cloak a serpent talisman (18, 20, D) a +4 chain mail a blade talisman (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) the +4 quarterstaff of Growth {antimagic, rN+ Will+ Dex+6} rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (18, 23, D) a +2 heavy dire flail (19, 8, D) a +0 spear (20, 8, D) a +0 club a +0 ring mail a river rat skeleton the goblin skeleton of Ijyb (21, 8, D) a lindwurm skeleton (21, 11, D) a +0 plate armour (21, 15, D) a +0 robe (22, 11, D) a +0 mace a +0 dagger a +0 leather armour an orc skeleton a hell rat skeleton (22, 19, D) a +0 spear (still there?) a +4 mace (still there?) a +0 robe (still there?) (22, 21, D) a +0 dire flail a +0 robe (23, 11, D) a +0 shortbow a +0 halberd a centaur skeleton (23, 17, D) a +0 dagger (24, 13, D) a +0 dagger a +0 robe a kobold skeleton (29, 12, D) a +0 mace a +0 robe (30, 12, D) a +0 giant spiked club (31, 12, D) a +0 whip a +2 dagger a +0 robe (32, 8, D) a +5 trident a +0 robe (33, 7, D) a +0 war axe a +0 plate armour a +3 hand axe a +0 robe a +0 trident (33, 17, D) a death yak skeleton a jackal skeleton (34, 7, D) a +0 spear of venom a +3 halberd a +0 robe (34, 8, D) a +0 dagger a +0 robe (35, 7, D) a +5 dire flail a +0 robe a +0 short sword an orc skeleton (35, 8, D) a +2 flail a +0 robe (36, 15, D) a yak skeleton (36, 16, D) a jackal skeleton (36, 17, D) a +0 club a yak skeleton (37, 17, D) a hell hound skeleton (38, 18, D) a yak skeleton (43, -1, D) a +0 arbalest a +0 dire flail a +0 plate armour (44, 18, D) a wyvern skeleton (45, 0, D) a +3 glaive (45, 1, D) a +3 giant spiked club (45, 7, D) the +4 dire flail of the Endless Expanse {freeze, Str+3} Str+3: It affects your strength (+3). (45, 8, D) the +1 orcbow of Growth {drain, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. (45, 18, D) a +0 spear a spriggan skeleton (46, 0, D) a +5 broad axe (46, 1, D) a +3 arbalest (46, 8, D) a +3 giant spiked club (47, 7, D) a +3 longbow (47, 8, D) a +3 great sword (48, 7, D) a +3 longbow (48, 8, D) a +3 glaive of venom (49, -3, D) a +0 war axe a +0 plate armour an orc skeleton (49, -2, D) a +0 halberd a +0 plate armour (50, 7, D) a +6 demon whip (50, 8, D) a +2 short sword of speed (50, 20, D) a +0 pair of gloves (51, -2, D) a +0 great sword a +0 plate armour (51, 7, D) a +3 executioner's axe (51, 8, D) a +0 arbalest of electrocution (51, 19, D) a storm talisman (51, 20, D) 4 poisoned darts (51, 21, D) a +0 spear (52, -3, D) a +0 great sword a +0 plate armour an orc skeleton (52, 0, D) a +3 longbow (52, 1, D) a +3 double sword (52, 21, D) a +0 war axe (53, 0, D) a +3 giant spiked club (53, 1, D) a +5 quick blade (53, 19, D) a +1 orcbow of freezing (53, 20, D) a book of Displacement (53, 21, D) a +0 long sword (54, 21, D) the Directory of the Shot Spells Type Level a - Searing Ray Conjuration 2 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Fire Storm Conjuration/Fire 9 (55, 5, D) a +0 arbalest (56, 3, D) a +0 dire flail a +0 chain mail (56, 4, D) a +0 arbalest (57, -2, D) a +1 halberd of flaming a +0 plate armour an orc skeleton (57, 5, D) a +0 arbalest a yaktaur skeleton (58, -3, D) a +0 broad axe a +0 plate armour (58, -2, D) a +0 plate armour a +0 war axe a +0 war axe a +0 chain mail (58, 0, D) a +0 arbalest a +0 war axe a +0 plate armour a +0 trident a +0 robe (58, 1, D) a +3 long sword a +0 chain mail a +0 tower shield a human skeleton (58, 2, D) a +0 arbalest a +0 hand axe a +0 chain mail a yaktaur skeleton (59, 0, D) a +3 shortbow of electrocution a +0 trident a +0 robe a +0 dire flail a +0 plate armour (59, 1, D) a +0 shortbow a +0 scimitar a +0 hand axe a +0 chain mail an orc skeleton (59, 2, D) a +3 scimitar of flaming (60, 0, D) a +0 arbalest a +0 scimitar a +0 shortbow a +0 leather armour an elf skeleton (64, 0, D) +4 fire dragon scales (64, 1, D) a +7 scale mail (65, 0, D) +4 fire dragon scales (65, 1, D) a +1 pair of boots (66, 3, D) a +2 trident of freezing a +0 robe a merfolk corpse (66, 7, D) a +2 cloak (66, 8, D) a +2 leather armour of cold resistance (67, -2, D) a +0 dagger of pain a +0 robe (67, 7, D) a +0 pair of gloves of infusion (67, 8, D) a +3 plate armour of poison resistance (69, 5, D) a +0 spear 3 boomerangs a +0 halberd a merfolk corpse a merfolk corpse (69, 7, D) a +1 pair of gloves (69, 8, D) a +1 helmet (69, 18, D) a +0 spear a +0 robe (70, 7, D) +2 swamp dragon scales (70, 8, D) the +2 scale mail of Wontic {Will++} Will++: It greatly increases your willpower. (70, 14, D) a +2 vampiric battleaxe (still there?) a +1 cloak (still there?) a black draconian corpse (still there?) (71, 0, D) a +6 chain mail (71, 1, D) a +6 chain mail of cold resistance (71, 7, D) a +6 chain mail (71, 8, D) a +4 ring mail (71, 16, D) a +0 robe (72, 0, D) a +6 chain mail (72, 1, D) a +4 chain mail of cold resistance (72, 7, D) a +1 cloak (74, 12, D) a tengu corpse (75, 1, D) a +0 arbalest