Conn the Dungeon (2, 4, D) 10 stones (2, 12, D) a +0 club (3, 13, D) a +0 whip a +0 leather armour a +0 club a +0 flail a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, 9, D) a quokka corpse (skeletalised by now) (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +0 flail (6, 4, D) a +2 falchion (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +2 hand axe of freezing (8, 10, D) a +0 long sword of flaming (8, 11, D) a +1 heavy trident (8, 12, D) a +3 scale mail (9, 10, D) a +3 quarterstaff of speed (9, 11, D) a +2 flail of protection (9, 12, D) a +3 ring mail (22, 11, D) a +0 quarterstaff of freezing a +2 robe of cold resistance (26, 16, D) a +0 giant spiked club (26, 17, D) a warg skeleton (26, 18, D) a +0 dire flail (30, 19, D) a ribbon worm corpse (31, 18, D) a +0 flail a gnoll corpse (34, 20, D) a +0 mace a +0 robe a +0 spear (35, 15, D) a +3 spear of freezing (unseen) (35, 16, D) a +0 flail (35, 21, D) a +0 flail a +0 robe a +0 falchion a +0 robe (36, 16, D) a +0 club (36, 17, D) a +0 trident a +0 scale mail (37, 17, D) a +0 dagger a +0 robe