Conn321 Level 1 of the Dungeon (-39, 2, D:1) a +0 club (-47, 5, D:1) a +0 club (-8, 6, D:1) a +0 hand axe (-9, 13, D:1) 16 stones (-31, 21, D:1) a +0 whip (-4, 22, D:1) a +0 halberd (2, 23, D:1) a +0 club (-3, 26, D:1) 14 stones (-28, 29, D:1) a +0 dagger (-20, 39, D:1) a +0 chain mail (-33, 54, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a stone (1, 1, D:2) a stone (-1, 4, D:2) a stone (-25, 7, D:2) a +0 hunting sling (-2, 7, D:2) a stone (-44, 11, D:2) a cursed +0 scale mail (4, 15, D:2) 20 stones (4, 16, D:2) 22 sling bullets (-43, 22, D:2) a +0 mace (8, 27, D:2) a cursed -3 club (-27, 32, D:2) 3 stones (-40, 36, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +2 large shield (-9, 1, D:3) a cursed -1 leather armour (11, 2, D:3) a +0 ring mail (1, 5, D:3) a +0 dagger (-10, 7, D:3) a +0 mace (4, 8, D:3) a +0 spear (41, 9, D:3) a +0 dagger 3 stones (41, 29, D:3) a +0 buckler (45, 34, D:3) 18 sling bullets (37, 35, D:3) a +0 large shield (50, 42, D:3) a +0 club Level 4 of the Dungeon [Shop] Kahyal's Antique Weapon Shoppe a +0 trident (94 gold) a +0 scythe (81 gold) a +0 cutlass (108 gold) a +4 dagger of electrocution (54 gold) a +0 long sword (94 gold) a +0 war axe (94 gold) the cursed -2 war axe of Smudgh {drain, +Blink +Inv rPois} (229 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you turn invisible. It lets you blink. It has a curse placed upon it. a +2 short sword of venom (81 gold) a +0 short sword (81 gold) a +0 quarterstaff (108 gold) a +0 cutlass (108 gold) a +0 spear (81 gold) (0, 0, D:4) a +0 dagger (6, 11, D:4) 16 sling bullets (7, 12, D:4) a +0 robe (12, 13, D:4) 3 stones (7, 14, D:4) a +0 robe (9, 14, D:4) a +0 ring mail (0, 17, D:4) 10 poisoned needles (-8, 28, D:4) a cursed -2 dagger (-16, 32, D:4) a stone (-1, 37, D:4) 21 stones (-6, 38, D:4) a +0 cutlass (33, 40, D:4) a +0 giant club (16, 44, D:4) a +0 cloak Level 5 of the Dungeon (-4, 19, D:5) 22 stones (-5, 22, D:5) a stone (-4, 22, D:5) a stone (6, 28, D:5) a +0 dagger (5, 44, D:5) a +0 dagger (6, 44, D:5) a scroll of enchant armour (7, 44, D:5) a +0 long sword (5, 45, D:5) 14 stones (6, 45, D:5) 14 gold pieces (7, 45, D:5) a +0 ring mail (5, 46, D:5) a +0 chain mail (6, 46, D:5) 10 gold pieces (7, 46, D:5) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 club (-22, 5, D:6) a +0 hand axe (-19, 5, D:6) a +0 short sword a +0 plate armour (-22, 9, D:6) a +0 trident a +0 leather armour (-14, 11, D:6) a +0 trident a +0 hunting sling (-13, 11, D:6) a +0 ring mail a +0 dagger a +0 flail (-13, 12, D:6) a +0 short sword (-12, 12, D:6) a +0 leather armour (-4, 22, D:6) a +1 falchion of holy wrath a +0 leather armour (-41, 26, D:6) a +0 quarterstaff (-36, 28, D:6) a +0 giant club (-37, 30, D:6) a +0 trident (-36, 30, D:6) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (-37, 31, D:6) a +0 short sword a +0 ring mail (-39, 37, D:6) a cursed +0 giant club (-32, 41, D:6) a cursed -1 giant club Level 7 of the Dungeon [Shop] Ipemn's Jewellery Boutique a +2 ring of strength (112 gold) an uncursed ring of flight (262 gold) a cursed amulet of clarity (255 gold) the ring of Qipous {rC+ Dex+2 Int+3} (637 gold) [ring of protection from cold] It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. an uncursed amulet of stasis (262 gold) an uncursed ring of flight (262 gold) an uncursed ring of sustain abilities (262 gold) an uncursed ring of see invisible (225 gold) a cursed ring of loudness (67 gold) [Shop] Kleifesa's Antique Weapon Shoppe the cursed -1 scimitar "Shruhogh" {elec, +Inv rF+} (216 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It lets you turn invisible. It has a curse placed upon it. a +0 dagger (48 gold) a +0 quarterstaff of protection (96 gold) the +10 battleaxe "Omaiq" {flame, rPois rC+ MR+} (276 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 hand crossbow (84 gold) a +0 morningstar (96 gold) a cursed -3 quarterstaff (96 gold) a +0 hand axe (72 gold) a +0 trident (84 gold) a +0 dagger (48 gold) a +1 mace of protection (72 gold) [Shop] Preffagh's Weapon Shop a +1 trident of venom (168 gold) a +0 quarterstaff (60 gold) a +0 lajatang (225 gold) a +0 hunting sling (22 gold) a +0 dire flail (60 gold) 15 stones (22 gold) a +0 war axe (52 gold) 22 stones (33 gold) a +1 glaive of venom (222 gold) 18 poisoned needles (108 gold) a +0 club (15 gold) a +0 flail (52 gold) [Shop] Skeh's General Store a scroll of random uselessness (15 gold) a potion of agility (37 gold) a +2 robe of cold resistance (265 gold) 15 arrows (45 gold) a lamp of fire (600 gold) a scroll of identify (30 gold) the +10 blowgun of Destiny {evade, +Blink SInv} (1068 gold) It affects your evasion (+5 to EV). It enhances your eyesight. It lets you blink. a cursed +0 robe (1 gold) a scroll of remove curse (45 gold) [Shop] Cahony's Magic Scroll Boutique a scroll of magic mapping (49 gold) a scroll of vulnerability (105 gold) a scroll of blinking (105 gold) a scroll of enchant armour (105 gold) a scroll of vulnerability (105 gold) a scroll of magic mapping (49 gold) (0, 0, D:7) a +0 ring mail (-44, 4, D:7) a cursed -2 club (-4, 17, D:7) 17 stones (-13, 22, D:7) a +0 robe a +0 dagger (-13, 23, D:7) a +0 chain mail a +0 short sword (-1, 24, D:7) 13 bolts (-38, 27, D:7) a +0 dagger (-44, 37, D:7) a cursed -2 giant club (-24, 37, D:7) a poisoned needle (-24, 39, D:7) a poisoned needle (-41, 43, D:7) a +0 broad axe a +0 plate armour (-23, 43, D:7) a +0 blowgun (-44, 44, D:7) a +0 flail a +0 leather armour (-46, 47, D:7) 19 stones (1, 53, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear (-2, 6, D:8) 21 stones (3, 8, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (4, 8, D:8) a +0 chain mail a +0 hand axe (6, 8, D:8) a +0 long sword (20, 8, D:8) a cursed staff of poison (28, 8, D:8) 2 stones (33, 8, D:8) a stone a +0 club a +0 dagger (37, 8, D:8) 2 stones (38, 8, D:8) a +0 whip (40, 8, D:8) a +0 dagger (42, 8, D:8) 2 stones (43, 8, D:8) a +0 club (10, 11, D:8) a cursed +0 ring mail a +0 whip (11, 11, D:8) a +0 leather armour (43, 11, D:8) a +0 whip (2, 16, D:8) a +0 dagger a +0 cloak (27, 17, D:8) a +0 trident a +0 plate armour (28, 18, D:8) a +0 war axe a +0 leather armour (26, 20, D:8) a +0 ring mail (27, 20, D:8) a +0 dagger a +0 leather armour (13, 22, D:8) a +0 chain mail (41, 23, D:8) a +0 club (25, 24, D:8) a stone (31, 25, D:8) a +0 club (31, 26, D:8) a +0 short sword a +0 ring mail 4 stones a +0 shortbow (27, 27, D:8) a +0 club (25, 29, D:8) a stone (0, 32, D:8) a +0 shortbow (25, 32, D:8) a stone (1, 40, D:8) an arrow of flame (1, 41, D:8) a +1 ring mail of poison resistance a +2 flail of draining (5, 41, D:8) 12 stones (16, 41, D:8) 12 stones (34, 42, D:8) a +0 dagger (56, 52, D:8) a +0 giant spiked club (unseen) (0, 56, D:8) a +0 robe a +4 dagger of chaos (5, 56, D:8) 21 stones (54, 56, D:8) a +0 battleaxe (55, 56, D:8) a +4 quarterstaff of speed (57, 56, D:8) 25 gold pieces Level 9 of the Dungeon (0, 0, D:9) 18 stones (-19, 1, D:9) 29 stones (5, 3, D:9) 13 stones (15, 9, D:9) a +0 trident a +0 scale mail (28, 9, D:9) a +0 leather armour (3, 11, D:9) a +0 ring mail a +0 whip (11, 12, D:9) a +0 short sword (7, 14, D:9) a +0 ring mail a +2 whip of pain a cursed +0 plate armour a +0 mace (7, 15, D:9) a cursed -1 quarterstaff (33, 16, D:9) a +0 robe (10, 18, D:9) a +0 falchion (18, 24, D:9) a +0 naga barding (24, 25, D:9) a scroll of random uselessness (26, 25, D:9) a +0 mace a +0 leather armour Level 10 of the Dungeon [Shop] Bahusieh's Jewellery Shop the ring "Voimaoss" {rC+ Stlth+} (487 gold) [ring of protection from cold] It protects you from cold. It makes you more stealthy. a +4 ring of dexterity (378 gold) an uncursed ring of stealth (245 gold) an uncursed amulet of resist corrosion (280 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of regeneration (420 gold) a cursed -3 ring of strength (28 gold) (0, 0, D:10) a +0 giant club (-15, 3, D:10) a +0 giant club (7, 6, D:10) a stone (1, 7, D:10) an arrow (7, 7, D:10) a stone (10, 7, D:10) a +0 club (-8, 10, D:10) a +0 robe a +0 falchion (9, 10, D:10) a +0 giant club (12, 10, D:10) 2 stones (-15, 11, D:10) a +0 hand axe a +0 robe (7, 11, D:10) a +0 robe a +0 giant spiked club (12, 11, D:10) a stone (2, 15, D:10) a +0 falchion (-13, 16, D:10) a +0 robe a cursed +1 halberd of freezing (-18, 17, D:10) a scroll of random uselessness (-16, 17, D:10) a +0 dagger a +0 robe a cursed +0 battleaxe a +0 robe a +3 halberd (-15, 17, D:10) a +0 robe a +0 dagger (-24, 18, D:10) a +0 scale mail a +0 club (-19, 28, D:10) an arrow (-18, 28, D:10) 2 arrows (-18, 29, D:10) a +2 shortbow of freezing (10, 32, D:10) a scroll of random uselessness (-4, 35, D:10) a +0 giant club (-2, 35, D:10) a +0 chain mail a +0 club (5, 35, D:10) a +0 shortbow 18 arrows (-7, 36, D:10) a +0 chain mail (-7, 37, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 blowgun (9, 4, D:11) a +0 trident (9, 7, D:11) a +0 whip (10, 7, D:11) a +0 hand axe (27, 7, D:11) 3 curare-tipped needles (-17, 8, D:11) a +0 robe (8, 9, D:11) a +0 dagger (22, 9, D:11) 12 stones (-2, 11, D:11) 26 stones (14, 11, D:11) 15 stones (-18, 13, D:11) an uncursed amulet of rage an uncursed amulet of guardian spirit an uncursed ring of loudness an uncursed amulet of stasis (17, 14, D:11) a +0 war axe (-21, 15, D:11) a +0 cutlass (36, 16, D:11) a +0 giant club (19, 17, D:11) a potion of mutation (7, 18, D:11) 29 sling bullets (37, 18, D:11) a +0 giant club (22, 19, D:11) a +0 ring mail (-8, 20, D:11) a +0 plate armour (-3, 20, D:11) a +0 scale mail (3, 20, D:11) 11 exploding sling bullets (18, 21, D:11) 25 stones (-8, 23, D:11) a +0 robe (12, 23, D:11) a +0 flail (23, 23, D:11) a +0 giant club (25, 23, D:11) 2 arrows (26, 23, D:11) 4 arrows a +0 shortbow (23, 24, D:11) an arrow (25, 24, D:11) 3 arrows (26, 24, D:11) an arrow (5, 25, D:11) a cursed -3 shortbow (25, 25, D:11) a tomahawk (28, 25, D:11) a +0 hand axe (-13, 26, D:11) a +0 shortbow (35, 26, D:11) 3 stones (18, 27, D:11) a +0 great sword (13, 28, D:11) 29 sling bullets (31, 28, D:11) a +0 club (32, 28, D:11) a +0 trident (13, 29, D:11) a +0 cloak (29, 29, D:11) 28 stones (33, 29, D:11) a stone (6, 30, D:11) the +0 scale mail "Chinini" {Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). (-8, 35, D:11) a +0 ring mail (8, 35, D:11) a +0 mace (19, 35, D:11) 19 stones (24, 35, D:11) a cursed -2 club (-22, 36, D:11) 13 sling bullets (17, 36, D:11) a +0 shield a +0 ring mail a +0 trident (-23, 37, D:11) a +2 shortbow 19 sling bullets a cursed +0 hunting sling 18 sling bullets of flame a wand of confusion (13) 31 steel sling bullets 2 potions of degeneration a wand of paralysis (8) 5 tomahawks a scroll of immolation a cursed +0 robe (25, 37, D:11) a +0 giant spiked club (-17, 41, D:11) a +0 club (-3, 42, D:11) 20 stones a +0 leather armour a +0 dagger (25, 42, D:11) a +0 ring mail (-16, 43, D:11) a +2 dire flail of protection a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (42, 15, Lair:1) 24 stones (10, 32, Lair:1) a +0 hunting sling (-14, 36, Lair:1) a cursed -3 flail (18, 36, Lair:1) a +0 cutlass (12, 40, Lair:1) 12 arrows (33, 46, Lair:1) a potion of mutation (21, 47, Lair:1) a potion of berserk rage Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 sling bullets (-51, 17, Lair:2) a +0 ring mail (-15, 20, Lair:2) a throwing net (-14, 20, Lair:2) a throwing net (-14, 21, Lair:2) a +0 mace a +0 ring mail (13, 33, Lair:2) 20 stones (-52, 47, Lair:2) a +0 short sword (-37, 54, Lair:2) a +1 scimitar of flaming (-36, 55, Lair:2) a throwing net (3, 60, Lair:2) a wand of cold (6) 5 slices of pizza a beef jerky a +0 leather armour 8 bolts of flame a royal jelly Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 chain mail (5, 1, Lair:3) 14 stones (38, 5, Lair:3) a +0 hand axe (-4, 15, Lair:3) a +0 robe (38, 25, Lair:3) a cursed ring of loudness (-28, 32, Lair:3) a +0 ring mail (5, 38, Lair:3) 14 arrows (6, 39, Lair:3) a +0 falchion (12, 40, Lair:3) a +0 ring mail (12, 41, Lair:3) an ornate deck of defence (11, 42, Lair:3) 10 stones (-19, 43, Lair:3) a potion of confusion (8, 59, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 chain mail (-34, 7, Lair:4) 14 stones (-7, 10, Lair:4) a +0 robe (1, 12, Lair:4) 8 javelins (-22, 18, Lair:4) a +0 ring mail (-53, 29, Lair:4) a +0 leather armour (-20, 37, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 arrows (30, 4, Lair:5) a scroll of noise (-4, 20, Lair:5) a scroll of random uselessness (-2, 23, Lair:5) 4 arrows (-4, 24, Lair:5) a +0 shortbow 7 arrows (-3, 24, Lair:5) a +0 shortbow 8 arrows (-4, 27, Lair:5) an arrow (-3, 27, Lair:5) an arrow (-2, 30, Lair:5) 6 tomahawks (-4, 39, Lair:5) 10 arrows a +0 shortbow (27, 39, Lair:5) a +0 helmet (-23, 40, Lair:5) a +2 robe the +2 robe of Fun {Str+3 Dex-5} It affects your strength (+3). It affects your dexterity (-5). (-6, 40, Lair:5) an arrow (-4, 41, Lair:5) a cursed -3 shortbow (-3, 41, Lair:5) 25 arrows (-2, 44, Lair:5) a rotting water moccasin corpse Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +0 scale mail (22, 3, Lair:6) a +0 arbalest (-13, 8, Lair:6) 20 stones (47, 10, Lair:6) a +0 blowgun (30, 20, Lair:6) a +0 cutlass (7, 21, Lair:6) 21 bolts (20, 26, Lair:6) a +2 dagger of protection a +0 robe (-21, 54, Lair:6) a +0 robe Level 7 of the Lair of Beasts (0, 0, Lair:7) a scroll of immolation (-43, 17, Lair:7) a +0 ring mail (-43, 19, Lair:7) a wand of confusion (12) (-14, 22, Lair:7) a fire drake skeleton (-15, 26, Lair:7) a +0 long sword (-10, 29, Lair:7) a +0 leather armour (-31, 30, Lair:7) a +0 helmet (-51, 33, Lair:7) a scroll of random uselessness (-46, 34, Lair:7) 15 steel sling bullets (-7, 34, Lair:7) 14 bolts (-44, 35, Lair:7) 4 large rocks (-31, 36, Lair:7) a +0 longbow (4, 38, Lair:7) a +0 plate armour (9, 39, Lair:7) a +0 falchion (10, 43, Lair:7) 8 sling bullets of frost Level 8 of the Lair of Beasts (0, 0, Lair:8) 3 large rocks (-19, 3, Lair:8) a sheep corpse (skeletalised by now) (-24, 4, Lair:8) an uncursed ring of teleportation a +4 hand axe of electrocution an uncursed ring of magical power 4 potions of agility a potion of might a +2 ring of evasion an uncursed ring of magical power (-19, 4, Lair:8) a sheep corpse (skeletalised by now) (-18, 4, Lair:8) a sheep corpse (skeletalised by now) (-16, 5, Lair:8) a sheep corpse (skeletalised by now) (15, 10, Lair:8) a scroll of noise (3, 20, Lair:8) an adder corpse (rotten by now) (-28, 21, Lair:8) a +0 dagger (-16, 36, Lair:8) an adder corpse (skeletalised by now) (23, 40, Lair:8) a +0 cloak (16, 42, Lair:8) a +0 shield (20, 43, Lair:8) a +0 chain mail (-30, 46, Lair:8) 14 stones (-3, 48, Lair:8) 2 needles of sleeping (-13, 53, Lair:8) a catoblepas corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) 7 arrows of frost (unseen) (3, 2, Shoals:1) an arrow of frost (4, 2, Shoals:1) 3 arrows of frost a +0 robe a +2 cutlass of flaming a merfolk corpse (rotten by now) (12, 2, Shoals:1) a +0 robe (3, 3, Shoals:1) a +0 trident Level 1 of the Spider Nest (26, 2, Spider:1) a +0 trident (25, 4, Spider:1) a +0 leather armour (6, 8, Spider:1) 5 steel tomahawks (10, 8, Spider:1) a scroll of random uselessness (6, 16, Spider:1) 27 arrows (11, 21, Spider:1) a +0 flail (19, 30, Spider:1) a potion of confusion