Conn321 Level 1 of the Dungeon (0, 0, D:1) 28 stones (8, -17, D:1) a +0 mace (8, -16, D:1) a +0 whip (9, -16, D:1) a +0 club (13, -9, D:1) 3 large rocks (22, -15, D:1) a +0 short sword (22, 7, D:1) a +0 club (26, -3, D:1) a +0 club (32, 11, D:1) 2 stones (33, -3, D:1) a +0 chain mail (33, 12, D:1) 2 stones (35, 9, D:1) a +0 mace (39, 13, D:1) a +0 hunting sling Level 2 of the Dungeon (2, -18, D:2) 19 sling bullets (18, -25, D:2) 6 poisoned needles (24, -16, D:2) 6 needles of sleeping (26, 9, D:2) a +0 robe (28, -8, D:2) a +0 dagger (28, 3, D:2) a cursed -1 club (28, 4, D:2) a +0 club (28, 19, D:2) a +0 hunting sling a +0 club (31, -8, D:2) a +0 rapier (31, 18, D:2) a cursed +0 ring mail (37, -4, D:2) a +0 spear (38, 9, D:2) 6 arrows (44, -5, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -22, D:3) a +0 dagger (11, 2, D:3) a cursed -3 whip (16, -21, D:3) a +0 club (16, -18, D:3) an uncursed ring of loudness (18, 9, D:3) a +0 club (19, -22, D:3) a +0 club (24, -20, D:3) a +0 hunting sling (28, 14, D:3) a +0 dagger (29, -20, D:3) a +0 war axe (36, 11, D:3) a +0 whip (39, 8, D:3) a +0 club (43, -17, D:3) a cursed +0 robe Level 4 of the Dungeon [Shop] Joatyg's Armour Shoppe a +2 pair of gloves of dexterity (258 gold) a +1 scale mail of fire resistance (192 gold) a +0 pair of boots (54 gold) a +2 chain mail of fire resistance (258 gold) a +0 ring mail (48 gold) the +0 chain mail "Zal Goul" {rC++ MR+ Str-2 Slay+2} (465 gold) It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. a +2 leather armour of cold resistance (228 gold) a +0 ring mail of cold resistance (132 gold) the cursed +0 ring mail of Duck's Teeth {Int+4} (196 gold) It affects your intelligence (+4). It has a curse placed upon it. a +0 cloak (54 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) [Shop] Plog's Weapon Shoppe a +2 trident of freezing (183 gold) a +0 dagger (20 gold) a +0 blowgun (25 gold) a +0 war axe (35 gold) a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) a +0 whip (25 gold) [Shop] Diule's Antique Weapon Emporium the +7 scimitar of Bankruptcy {pain, MR+ Str+4} (1782 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. a +0 blowgun (67 gold) the +6 lajatang "Ficsex" {flame, Str+3} (1898 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). a +0 hand axe (81 gold) the +2 hand axe "Ogoqaulio" {holy, rF+ Dex+3} (963 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from fire. a +0 long sword (94 gold) the +8 great mace "Egg" {protect, rElec Int+2} (1782 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It insulates you from electricity. a +0 spear (81 gold) the +4 great sword of Sunlight {flame, rC- rN+ MR+} (1120 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the +7 great sword of Indomitability {venom, +Inv rC+ Dex+3} (1892 gold) It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. a +0 spear (81 gold) the +10 trident "Etwyd" {antimagic, rElec rF+} (2200 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. a +0 longbow (121 gold) [Shop] Gozyif's Jewellery Emporium the ring "Sataloep" {*Slow rN+++ Str+4 Dex+4 Stlth-} (620 gold) [ring of strength] It affects your strength (+4). It affects your dexterity (+4). It renders you almost immune to negative energy. It may slow you when you take damage. It makes you less stealthy. an uncursed ring of flight (192 gold) an uncursed ring of flight (192 gold) an uncursed ring of flight (192 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of rage (440 gold) a +5 ring of protection (605 gold) [Shop] Enuoc's Distillery a potion of lignification (36 gold) a potion of invisibility (96 gold) a potion of degeneration (12 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of magic (96 gold) a potion of curing (36 gold) 2 potions of brilliance (96 gold) (0, 0, D:4) a +0 dagger (0, 34, D:4) a +0 dagger a +0 club a +0 dagger (1, -2, D:4) a +0 club (3, 29, D:4) a +0 club a +0 trident a +0 animal skin a +0 helmet a +0 club (3, 31, D:4) a +0 trident a +0 flail a +0 leather armour (5, 25, D:4) 11 bolts (6, 29, D:4) a +1 scythe of slicing a +0 robe (6, 43, D:4) 21 arrows (7, 23, D:4) a +0 whip (9, 22, D:4) a +0 rapier (10, 22, D:4) a +0 dagger (12, 36, D:4) a +0 robe (22, 12, D:4) a +2 flail of draining a +0 scale mail (37, 34, D:4) a +0 helmet (38, 26, D:4) 21 arrows (47, 5, D:4) a +0 leather armour (47, 6, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 22 arrows (5, -8, D:5) 10 bolts (10, -9, D:5) a cursed +0 ring mail (11, 3, D:5) a +0 leather armour (13, -1, D:5) a +0 dagger a +0 robe (17, -22, D:5) a +0 falchion a +0 scale mail 8 curare-tipped needles (17, -20, D:5) a +0 hand axe a +0 club (18, 13, D:5) a +0 war axe (20, -9, D:5) a +0 leather armour (22, -21, D:5) a +0 short sword a +0 leather armour (25, 12, D:5) a cursed -1 dagger (27, 11, D:5) a cursed +0 cloak (31, 7, D:5) a +0 robe (31, 9, D:5) a +0 rapier a +0 leather armour (33, 12, D:5) a +0 ring mail (35, 6, D:5) 20 bolts (36, -6, D:5) 14 arrows (36, 5, D:5) 15 bolts (36, 6, D:5) 13 bolts (37, 3, D:5) a +0 flail a +0 falchion a +0 whip (38, -15, D:5) a +1 vampiric spear (38, -13, D:5) a cursed +0 club (38, -11, D:5) a +0 spear (38, -10, D:5) a +0 club (38, -8, D:5) a +0 spear (38, 3, D:5) a cursed -2 spear (39, 1, D:5) a +1 flail of protection (49, -26, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -1, D:6) a +0 robe (25, 5, D:6) 16 arrows (27, 23, D:6) a +0 pair of gloves (29, -13, D:6) a +0 dagger a +0 dagger a +0 robe (29, -12, D:6) a +0 club a +0 leather armour (34, 24, D:6) a +0 trident (35, 11, D:6) a +0 giant club (36, 5, D:6) a +0 ring mail of magic resistance a +0 dagger (37, 5, D:6) 16 arrows (38, 5, D:6) a cursed +0 ring mail a +0 short sword (38, 6, D:6) a +0 leather armour (39, 15, D:6) a +0 flail a +0 scale mail (39, 16, D:6) a +0 dagger a +0 ring mail (40, 13, D:6) 2 arrows (40, 15, D:6) a +0 shortbow 15 arrows (40, 16, D:6) a +3 dagger a +0 robe (41, 28, D:6) a +0 leather armour (43, 17, D:6) a +0 leather armour (44, 10, D:6) a +0 mace (44, 19, D:6) a +0 shortbow 22 arrows (45, 4, D:6) a +0 animal skin (53, -6, D:6) a cursed +4 spear a +0 robe (56, -6, D:6) a +4 long sword a +0 robe (59, -6, D:6) a +3 mace a +0 robe a +2 trident of freezing a +0 robe a +4 morningstar a +0 robe (62, -6, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 20 arrows (8, 10, D:7) an uncursed amulet of harm (9, -2, D:7) a cursed +0 robe a +2 whip of freezing (9, 12, D:7) a +0 long sword (9, 21, D:7) 2 needles of confusion (15, 34, D:7) a +0 chain mail a +0 trident a +1 leather armour of magic resistance a +0 dagger (16, 33, D:7) a +0 glaive a +0 plate armour (50, 5, D:7) a +0 leather armour (51, -5, D:7) a +0 robe (51, 5, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +3 scale mail a +0 hand axe a +0 short sword a +0 scale mail a +0 club a +0 dagger a +0 short sword a +0 scale mail (5, 7, D:8) a +0 giant club a +0 giant spiked club (10, 5, D:8) a +0 robe a +0 dagger (10, 6, D:8) a +0 dagger a +0 robe a +0 dagger (27, 15, D:8) a +0 leather armour (33, -1, D:8) a cursed -2 quarterstaff (37, 45, D:8) a +0 hand axe a +0 animal skin (38, 36, D:8) a cursed +0 leather armour (41, 2, D:8) a cursed -1 falchion (42, 38, D:8) a cursed -1 flail a +1 scale mail of cold resistance a +0 hand axe (43, 23, D:8) 25 sling bullets (43, 39, D:8) a +0 short sword (47, 4, D:8) 12 arrows (48, 10, D:8) 4 arrows (49, 9, D:8) 15 arrows a +0 shortbow Level 9 of the Dungeon [Shop] Ukla's Quality Used Wands a wand of lightning (0/15) (52 gold) a wand of flame (0/48) (13 gold) a wand of paralysis (0/24) (26 gold) a wand of clouds (0/9) (156 gold) a wand of iceblast (0/15) (52 gold) a wand of acid (0/15) (104 gold) a wand of random effects (0/48) (13 gold) a wand of clouds (0/9) (156 gold) a wand of scattershot (0/9) (156 gold) a wand of confusion (0/48) (19 gold) a wand of iceblast (0/15) (52 gold) a wand of disintegration (0/24) (52 gold) a wand of digging (0/24) (104 gold) a wand of confusion (0/48) (19 gold) [Shop] Zixaesok's Antique Weapon Boutique a +0 rapier (88 gold) a +2 mace of crushing (363 gold) a +0 scimitar (88 gold) a +0 shortbow (66 gold) a +1 mace of protection (233 gold) the +7 great sword of Ziuz Pop {vamp, Str+4} (1537 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). a +0 blowgun (55 gold) (0, 0, D:9) a cursed +0 war axe (0, 4, D:9) 23 bolts (3, 7, D:9) a +0 robe a +0 dagger (3, 13, D:9) a +0 dagger (4, 13, D:9) a +2 flail of holy wrath (4, 19, D:9) a scroll of random uselessness (5, 6, D:9) a +0 robe a +0 dagger (5, 13, D:9) a +2 shield (6, 5, D:9) 3 silver tomahawks (6, 8, D:9) a +0 leather armour a +0 club (7, 10, D:9) a -3 ring of intelligence a +0 war axe (12, 7, D:9) a cursed -1 giant spiked club (14, 6, D:9) a +0 trident (14, 7, D:9) a +0 ring mail a +0 rapier (14, 19, D:9) 13 poisoned needles (15, 8, D:9) a +0 robe a cursed -3 dagger a +0 hand axe (15, 20, D:9) a +0 mace (16, 8, D:9) a +0 leather armour a +0 trident (16, 19, D:9) a +0 scale mail (16, 20, D:9) a +0 shortbow (18, 20, D:9) +1 ice dragon scales (21, 6, D:9) a +0 mace (25, 10, D:9) a +2 halberd of flaming (30, 32, D:9) a +0 short sword (34, 11, D:9) a +1 spear of venom (39, 19, D:9) 21 sling bullets Level 10 of the Dungeon [Shop] Filoegu's Food Shop a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a royal jelly (20 gold) a royal jelly (20 gold) a meat ration (50 gold) (0, 0, D:10) 301 stones (30, -35, D:10) a +0 hand axe (31, 11, D:10) a +0 whip a +0 scale mail a +0 dagger a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 hand axe of venom a +0 plate armour a +0 flail (32, -3, D:10) a +0 club (32, 1, D:10) a +0 robe a +0 dagger (32, 5, D:10) a silver tomahawk a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 trident (32, 6, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 short sword 2 silver tomahawks a +0 mace a +0 leather armour a +1 dagger of venom a +0 short sword a +0 flail a +0 club a +0 short sword a +1 war axe of flaming a +0 leather armour (32, 7, D:10) a +0 scale mail (32, 10, D:10) a +0 hand axe (34, -3, D:10) a +0 flail (38, -3, D:10) a +2 chain mail of cold resistance (43, 0, D:10) a +0 club a +0 ring mail (47, -13, D:10) a +0 arbalest Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (2, 29, D:11) a +0 whip (12, 26, D:11) 2 curare-tipped needles Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (unseen) (3, 7, D:12) a scroll of remove curse (16, 6, D:12) a bread ration (20, 5, D:12) a scroll of magic mapping the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 dagger of speed a +2 robe of cold resistance (4, -12, Orc:1) a +2 dagger of protection (unseen) (4, -11, Orc:1) 19 gold pieces (6, -15, Orc:1) a tomahawk (6, -13, Orc:1) a +0 hand axe (6, -7, Orc:1) a javelin (8, -17, Orc:1) 18 gold pieces (8, -11, Orc:1) a tomahawk (8, -9, Orc:1) 2 tomahawks (9, -8, Orc:1) a tomahawk (12, -13, Orc:1) 17 gold pieces (12, -9, Orc:1) 18 gold pieces (13, -12, Orc:1) 18 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (6, -16, Lair:1) 26 stones (9, 14, Lair:1) a book of Cantrips (14, 0, Lair:1) a +0 quarterstaff (15, 24, Lair:1) a +0 mace (20, 34, Lair:1) a +0 pair of gloves (21, 20, Lair:1) a +0 leather armour (23, -7, Lair:1) a +0 spear (28, -1, Lair:1) 9 stones (35, 16, Lair:1) 20 stones (43, 0, Lair:1) a +0 hat (43, 37, Lair:1) a +0 chain mail (45, 30, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (3, -19, Lair:2) 4 stones (9, 0, Lair:2) 19 arrows (21, 10, Lair:2) a +0 spear (25, -3, Lair:2) a +0 glaive (37, 19, Lair:2) a +0 ring mail (40, -26, Lair:2) a +0 spear (41, 17, Lair:2) a +0 leather armour (42, -7, Lair:2) 19 bolts (43, -7, Lair:2) an uncursed ring of protection from cold an uncursed staff of cold 2 potions of cancellation 2 potions of agility (50, 4, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (9, 0, Lair:3) a +0 ring mail (22, -9, Lair:3) a +0 scale mail (29, 24, Lair:3) 26 gold pieces (29, 25, Lair:3) 12 gold pieces (29, 26, Lair:3) the +6 long sword of the Lamprey {slice, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. (30, 24, Lair:3) 22 arrows (30, 26, Lair:3) a potion of might (31, 25, Lair:3) 15 gold pieces (34, 3, Lair:3) a +2 battleaxe of freezing a +3 chain mail of fire resistance (39, 22, Lair:3) a +0 lajatang (45, -22, Lair:3) a +0 robe (46, 24, Lair:3) a +0 long sword (52, -16, Lair:3) a wand of enslavement (7/24) a wand of disintegration (5/24) a +0 dagger of piercing a wand of flame (17/48) a wand of enslavement (13/24) an uncursed amulet of faith (54, 4, Lair:3) 19 arrows (59, 22, Lair:3) 31 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 9 bolts (5, -19, Lair:4) a +0 leather armour (9, -34, Lair:4) a +0 halberd (14, -36, Lair:4) the +2 naga barding of the Trees {*Contam rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It causes magical contamination when unequipped. (32, -33, Lair:4) +0 steam dragon scales (32, -32, Lair:4) a +0 rapier (40, -15, Lair:4) a +0 long sword (46, -2, Lair:4) a +0 pair of boots (52, -29, Lair:4) 25 stones (58, -14, Lair:4) a +0 robe (61, -32, Lair:4) 21 stones Level 5 of the Lair of Beasts (9, 7, Lair:5) a +0 plate armour (20, -9, Lair:5) 15 stones (20, -4, Lair:5) a +0 longbow (28, -31, Lair:5) a +0 spear (28, -13, Lair:5) a +0 robe (34, -25, Lair:5) a lamp of fire an ice cave (0, 0, IceCv) a +0 cloak of cold resistance (1, 1, IceCv) a +1 cloak of cold resistance (20, 5, IceCv) 16 gold pieces (20, 6, IceCv) the Volume of Damaging Moulding Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Beastly Appendage Transmutation 1 d - Iskenderun's Mystic Blast Conjuration 4 e - Hydra Form Transmutation 6 f - Dragon Form Transmutation 7 (20, 7, IceCv) 18 gold pieces