Dungeon Sprint DCSS version 0.21-a0-264-g3e31e41 (webtiles) character file. 0 Conn321 the Skirmisher (level 1, -3/21 HPs) Began as a Gargoyle Berserker on Sept 9, 2017. Was a Follower of Trog. Slain by a merfolk siren ... wielding a +0 spear (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (10 turns). Conn321 the Skirmisher (Gargoyle Berserker) Turns: 10, Time: 00:00:10 Health: -3/21 AC: 4 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 3.0 Maces & Flails + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss the merfolk siren. The merfolk siren closely misses you. You miss the merfolk siren. The merfolk siren hits you with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. The merfolk siren hits you but does no damage. You sock the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a spear. * * * LOW HITPOINT WARNING * * * You barely miss the merfolk siren. The merfolk siren is lightly wounded. You sock the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren misses you. You miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a spear. You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn321 the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a merfolk siren 10 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Mace || 7 Use: Potion || 1 Armor: Animal skin || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 10 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------