Conn321 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 22, D:1) a stone (5, 1, D:1) 14 stones (9, 11, D:1) 22 arrows (13, 31, D:1) a +0 whip (18, -11, D:1) a +0 club (22, 29, D:1) a cursed -1 club (27, -9, D:1) a +0 helmet (29, -18, D:1) a +0 club (29, 1, D:1) a +0 club (29, 12, D:1) 21 stones (30, -16, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, 30, D:2) a +0 club (11, 0, D:2) a +0 scale mail (12, 20, D:2) a +0 dagger (16, 28, D:2) a +0 leather armour (24, -7, D:2) 23 stones (25, 11, D:2) a +0 club (33, 10, D:2) a +0 whip (35, 1, D:2) a +0 helmet (41, 10, D:2) a +0 club (46, 7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (3, 6, D:3) a stone (7, -1, D:3) a +0 club (11, 1, D:3) 8 sling bullets (12, 21, D:3) a +0 dagger a cursed +0 robe (13, 21, D:3) a +0 mace a +0 chain mail a +0 short sword (18, 21, D:3) 19 sling bullets (20, 13, D:3) a cursed -2 short sword (22, 6, D:3) a stone (24, 17, D:3) 9 poisoned needles (24, 34, D:3) a +0 club (24, 35, D:3) a scroll of random uselessness (28, 35, D:3) 21 stones (29, 2, D:3) a cursed -3 hunting sling a +0 club 21 stones (30, 31, D:3) a +0 flail (31, 0, D:3) a +0 club 20 stones a +0 plate armour (34, 7, D:3) a +0 flail (35, -1, D:3) a stone (36, 0, D:3) 2 stones (45, -1, D:3) 13 arrows (45, 1, D:3) a +0 club (48, 0, D:3) a +0 leather armour a +0 flail a +0 war axe a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (13, -39, D:4) 22 stones (14, -42, D:4) the +0 robe "Hinne" {*Contam Regen+ Dex+7} It affects your dexterity (+7). It causes magical contamination when unequipped. It increases your rate of regeneration. (14, -32, D:4) a +0 whip (34, -48, D:4) a +0 spear (36, -58, D:4) 20 stones (50, 5, D:4) a +0 giant spiked club Level 5 of the Dungeon (1, 20, D:5) a potion of degeneration (5, 16, D:5) 7 stones (8, 23, D:5) 25 stones (11, 16, D:5) 18 arrows (11, 21, D:5) 16 arrows (15, 27, D:5) a +0 ring mail (25, 4, D:5) a +0 plate armour (25, 5, D:5) a +0 leather armour (27, 31, D:5) a +0 leather armour (29, 26, D:5) 18 arrows (31, 12, D:5) a cursed -2 dagger (31, 29, D:5) an arrow (32, 9, D:5) a +0 club (32, 12, D:5) 14 arrows (32, 17, D:5) a +0 club (32, 32, D:5) a -2 ring of strength (33, -7, D:5) 21 sling bullets (33, -1, D:5) a potion of degeneration (33, 29, D:5) a +0 shortbow 27 arrows (33, 38, D:5) 17 bolts (34, 6, D:5) 4 stones (34, 12, D:5) 32 stones (35, 16, D:5) 18 stones (36, 4, D:5) a +0 club (37, 3, D:5) a +0 club a +0 chain mail (38, 9, D:5) a +0 short sword (39, 8, D:5) a +0 dagger (39, 9, D:5) a +0 club (39, 19, D:5) a +0 scale mail (40, 9, D:5) a +0 dagger (42, 6, D:5) a +0 dagger (45, -2, D:5) a +0 ring mail (47, 13, D:5) a +0 spear (48, 18, D:5) a +0 short sword a +0 club (49, 4, D:5) a +0 flail a +0 ring mail (49, 6, D:5) a +0 dagger (49, 18, D:5) a +0 short sword (50, 6, D:5) a +0 leather armour (50, 7, D:5) a +0 short sword 5 stones (54, -14, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Zaigeog's Antique Weapon Shop a +0 club (26 gold) a +0 hand crossbow (91 gold) the +5 hunting sling "Atyleomi" {velocity, +Blink} (1071 gold) Any stone fired from it inflicts extra damage. It lets you blink. a +0 hand crossbow (91 gold) a cursed -3 great sword (2 gold) a cursed -1 great sword (2 gold) a +0 trident (91 gold) a +1 hand axe of chopping (299 gold) a +2 trident of venom (421 gold) a +0 spear (78 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (962 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. (0, 0, D:6) the +2 robe of the Archfiend {rF+ Str+7} It affects your strength (+7). It protects you from fire. (15, -12, D:6) 14 stones (21, 10, D:6) a +0 short sword (26, -22, D:6) a cursed +0 trident (28, 17, D:6) a +0 robe (35, 7, D:6) 22 sling bullets (38, 2, D:6) a cursed +0 leather armour (43, -2, D:6) a +0 dagger a +0 robe (44, -2, D:6) a +0 club (45, -15, D:6) a cursed +0 robe (46, -1, D:6) a +0 long sword a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 20 stones (1, 5, D:7) a +0 war axe a +0 plate armour (4, 22, D:7) a +0 leather armour (8, 18, D:7) a +0 quarterstaff (20, -7, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 mace of holy wrath (27, -1, D:7) a +4 quarterstaff of chaos a +0 cloak of magic resistance (28, -1, D:7) a +0 mace (29, 20, D:7) a +0 ring mail (30, 23, D:7) a +0 quarterstaff (30, 36, D:7) 15 stones (31, 17, D:7) a +0 dagger a +0 robe (39, 10, D:7) a wand of flame (0/48) (45, 7, D:7) a +0 spear (47, -5, D:7) a black bear skeleton (50, 13, D:7) 18 arrows a cursed -2 shortbow Level 8 of the Dungeon (1, 4, D:8) a +0 rapier (4, 24, D:8) a scroll of enchant weapon (6, 11, D:8) a +0 whip (6, 12, D:8) a +0 robe a +0 dagger (6, 13, D:8) a +0 hand axe (8, 12, D:8) a +0 leather armour a +0 trident (8, 15, D:8) 2 potions of flight (8, 24, D:8) a bread ration (9, 9, D:8) a +0 flail (10, 24, D:8) a +0 buckler the Ecumenical Temple