Conn321 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 2, D) a +0 robe (unseen) (36, 1, D) an uncursed staff of summoning (37, 1, D) the +2 spear "Tatrufan" {freeze, rF+++ Str+4 Dex-2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-2). It renders you almost immune to fire. It makes you more stealthy. (38, 1, D) the +0 ring mail "Hionyke" {MR+} It affects your resistance to hostile enchantments. (39, 1, D) a manual of Necromancy (40, 1, D) the Handbook of the Escort and Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Summon Ice Beast Ice/Summoning 4 d - Lightning Bolt Conjuration/Air 5 e - Tornado Air 9 (41, 1, D) the ring "Quikhez" {+Blink rC+ Str-3 Int+4 Dex+5} [ring of protection from cold] It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+5). It protects you from cold. It lets you blink. (42, 1, D) a +0 morningstar of crushing (47, 31, D) a +0 great sword of flaming (49, 1, D) a +1 long sword of holy wrath (49, 12, D) an uncursed staff of power (49, 24, D) a +6 blowgun (49, 29, D) a +1 great sword of flaming an uncursed amulet of regeneration (49, 36, D) a +3 long sword of slicing (49, 37, D) an uncursed staff of poison (50, 0, D) an uncursed staff of cold (50, 1, D) the Grimoire of Dark Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Dispel Undead Necromancy 5 d - Simulacrum Ice/Necromancy 6 (50, 5, D) a +0 spear (50, 12, D) a +2 buckler of poison resistance (50, 13, D) an uncursed amulet of harm (50, 17, D) a +0 battleaxe a +0 plate armour (50, 30, D) a +4 scimitar of flaming (50, 36, D) an uncursed staff of cold (50, 37, D) a lamp of fire (51, 1, D) a +1 hunting sling of freezing (51, 3, D) a +0 trident (51, 12, D) a lamp of fire (51, 13, D) an uncursed staff of power (51, 18, D) a large rock (51, 24, D) a cursed staff of conjuration (51, 25, D) an uncursed staff of summoning (51, 36, D) the cursed +1 robe "Kyor" {rPois rF++ rN+ Int-3} It affects your intelligence (-3). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (51, 37, D) an uncursed staff of earth (51, 38, D) a +1 leather armour of poison resistance (51, 39, D) a +2 scythe of flaming (51, 42, D) +2 fire dragon scales (52, 0, D) an uncursed amulet of magic regeneration (52, 1, D) a +1 hand axe of electrocution (52, 5, D) a +0 trident the cursed +0 ring mail "Uhuth" {Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It has a curse placed upon it. a +0 rapier a +0 robe (52, 6, D) a snapping turtle skeleton (52, 13, D) a phial of floods (52, 16, D) a +0 great mace a +0 chain mail (52, 18, D) a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour (52, 19, D) a +1 war axe a +0 hand crossbow of velocity a +0 chain mail a +0 long sword a cursed +0 chain mail a +0 large shield a +0 great sword a +0 plate armour (52, 25, D) a lamp of fire (52, 28, D) +0 fire dragon scales (52, 37, D) a book of Battle (52, 40, D) a +0 long sword (53, 0, D) a book of Cantrips (53, 1, D) a scroll of brand weapon (53, 4, D) a +0 spear a +0 fustibalus 21 sling bullets a +2 vampiric rapier a +0 robe a satyr skeleton (53, 12, D) a book of Clouds (53, 13, D) an uncursed staff of death (53, 16, D) a +0 long sword a +0 chain mail a +0 arbalest 12 bolts (53, 18, D) 5 large rocks (53, 24, D) a +4 ring of protection (53, 25, D) an uncursed staff of summoning (53, 36, D) an uncursed staff of cold (53, 37, D) a lightning rod (4/4) (54, 0, D) a scarf of resistance (54, 1, D) the +1 pair of gloves of Butyusso {*Corrode Regen+ Dex+5} It affects your dexterity (+5). It increases your rate of regeneration. It may corrode you when you take damage. (54, 6, D) a +3 vampiric trident a +0 leather armour (54, 12, D) the +2 dagger of Xounk {flame, -Tele rElec Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It prevents most forms of teleportation. (54, 15, D) the amulet "Ihueq" {Inacc Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). an uncursed ring of stealth an uncursed ring of protection from fire a +4 ring of strength a +6 ring of dexterity a +6 ring of dexterity (54, 16, D) a cursed -2 great mace a cursed +0 chain mail (54, 17, D) a +2 long sword of electrocution a +0 plate armour (54, 24, D) a +1 leather armour of poison resistance (54, 25, D) the +8 hand axe of Fytuhix {vamp, rF- Str+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It makes you vulnerable to fire. (55, 0, D) a +2 helmet of intelligence (55, 1, D) a cursed ring of loudness (55, 12, D) a +0 long sword (55, 13, D) an uncursed amulet of harm (55, 24, D) a +0 short sword of venom (58, 39, D) a +1 quarterstaff of protection a +0 robe (59, 36, D) an uncursed staff of cold (59, 37, D) a book of Unlife (60, 36, D) an uncursed staff of poison (61, 8, D) a +2 mace of protection (61, 16, D) a +4 vampiric scimitar (61, 26, D) a box of beasts (61, 36, D) a lightning rod (4/4) (61, 37, D) a +0 dagger (61, 40, D) a +1 broad axe of chopping a +0 robe (61, 42, D) a +0 trident (62, 0, D) a lightning rod (4/4) (62, 1, D) a lightning rod (4/4) (62, 8, D) a +0 short sword a +0 robe an uncursed staff of poison (62, 9, D) a +7 trident of piercing (62, 17, D) a +0 dagger a +0 robe the +8 demon whip of Karma {vamp, Fragile rPois Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It protects you from poison. It will be destroyed if unequipped. (62, 26, D) a +0 dagger of electrocution (62, 27, D) a +0 ring mail of fire resistance (62, 37, D) an uncursed staff of power (62, 41, D) a cursed +3 flail a +0 robe (63, 0, D) a +0 plate armour of magic resistance (63, 8, D) a +0 spear of flaming (63, 15, D) a +0 dagger (63, 16, D) a +0 ring mail a lightning rod (4/4) (63, 17, D) a book of Spatial Translocations (63, 18, D) a +0 flail a +0 plate armour a +0 dagger a +0 robe (63, 26, D) a +0 pair of boots of flying (63, 36, D) a +2 ring mail of fire resistance (63, 37, D) a +1 helmet of see invisible (63, 43, D) a +0 halberd a +0 chain mail (64, 16, D) a +2 plate armour of fire resistance (64, 17, D) a +0 dagger a +0 robe an uncursed staff of earth (64, 26, D) a +6 blowgun (64, 27, D) a crystal ball of energy (65, 17, D) a +1 halberd of venom a +0 plate armour (65, 26, D) a +3 ring of protection (69, 0, D) the cursed +1 long sword "Ofucsi Cadia" {vamp, rElec rF+ rC+ Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (69, 10, D) a +0 shortbow an uncursed staff of conjuration 11 arrows (69, 36, D) an uncursed staff of death (70, 9, D) a +0 spear (70, 10, D) a +2 spear of flaming a +0 robe (70, 36, D) a book of Death (70, 37, D) a +0 trident a +0 chain mail (70, 38, D) a +0 mace (70, 40, D) a +0 mace a +0 chain mail (71, 8, D) an uncursed staff of wizardry (71, 10, D) a +0 dire flail a +0 ring mail (71, 12, D) a +0 morningstar a +0 ring mail (71, 13, D) an arrow (71, 16, D) an uncursed staff of poison (71, 17, D) a +4 fustibalus of freezing (71, 27, D) a +1 leather armour of fire resistance (71, 28, D) a +1 battleaxe a +0 plate armour (71, 36, D) a lightning rod (4/4) (71, 37, D) a +0 dagger a +2 robe of the Archmagi (71, 38, D) the +7 dagger of Duty {chaos, +Fly rF+ rC+} Each time it hits an enemy it has a different, random effect. It protects you from fire. It protects you from cold. It lets you fly. a +0 plate armour a +0 dagger (71, 39, D) a +0 long sword a +0 plate armour (72, 10, D) a +0 morningstar a +0 ring mail (72, 16, D) a +0 quarterstaff of speed (72, 17, D) the amulet "Lavaod" {Inacc Str+6 Int-3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+6). It affects your intelligence (-3). (72, 27, D) an uncursed staff of summoning (72, 30, D) a +0 battleaxe of venom a +0 chain mail (72, 33, D) a bolt (72, 36, D) a +0 hand axe (72, 37, D) a +0 hand axe of chopping (73, 16, D) a +3 ring mail of fire resistance (73, 17, D) a +4 dagger of venom (73, 26, D) a +0 arbalest 16 bolts a +2 plate armour of poison resistance (73, 27, D) a +1 scimitar of protection (73, 29, D) a +0 dire flail a +0 ring mail a +0 great sword a +0 plate armour (73, 36, D) a +0 hand axe (73, 37, D) a +1 crystal plate armour (73, 38, D) a +1 rapier of electrocution a +0 chain mail a +0 long sword a +0 chain mail